Dungeon and Graphics Editor improvements

This commit is contained in:
scawful
2024-01-10 23:13:12 -05:00
parent 781f15bb81
commit 2a69f7f42a
2 changed files with 44 additions and 31 deletions

View File

@@ -110,47 +110,47 @@ void DungeonEditor::DrawToolset() {
TableSetupColumn("#doorTool");
TableSetupColumn("#blockTool");
ImGui::TableNextColumn();
TableNextColumn();
if (ImGui::Button(ICON_MD_UNDO)) {
PRINT_IF_ERROR(Undo());
}
ImGui::TableNextColumn();
TableNextColumn();
if (ImGui::Button(ICON_MD_REDO)) {
PRINT_IF_ERROR(Redo());
}
ImGui::TableNextColumn();
TableNextColumn();
ImGui::Text(ICON_MD_MORE_VERT);
ImGui::TableNextColumn();
TableNextColumn();
if (ImGui::RadioButton(ICON_MD_FILTER_NONE,
background_type_ == kBackgroundAny)) {
background_type_ = kBackgroundAny;
}
ImGui::TableNextColumn();
TableNextColumn();
if (ImGui::RadioButton(ICON_MD_FILTER_1,
background_type_ == kBackground1)) {
background_type_ = kBackground1;
}
ImGui::TableNextColumn();
TableNextColumn();
if (ImGui::RadioButton(ICON_MD_FILTER_2,
background_type_ == kBackground2)) {
background_type_ = kBackground2;
}
ImGui::TableNextColumn();
TableNextColumn();
if (ImGui::RadioButton(ICON_MD_FILTER_3,
background_type_ == kBackground3)) {
background_type_ = kBackground3;
}
ImGui::TableNextColumn();
TableNextColumn();
ImGui::Text(ICON_MD_MORE_VERT);
ImGui::TableNextColumn();
TableNextColumn();
if (ImGui::RadioButton(ICON_MD_PEST_CONTROL, placement_type_ == kSprite)) {
placement_type_ = kSprite;
}
@@ -158,7 +158,7 @@ void DungeonEditor::DrawToolset() {
ImGui::SetTooltip("Sprites");
}
ImGui::TableNextColumn();
TableNextColumn();
if (ImGui::RadioButton(ICON_MD_GRASS, placement_type_ == kItem)) {
placement_type_ = kItem;
}
@@ -166,7 +166,7 @@ void DungeonEditor::DrawToolset() {
ImGui::SetTooltip("Items");
}
ImGui::TableNextColumn();
TableNextColumn();
if (ImGui::RadioButton(ICON_MD_SENSOR_DOOR, placement_type_ == kDoor)) {
placement_type_ = kDoor;
}
@@ -174,7 +174,7 @@ void DungeonEditor::DrawToolset() {
ImGui::SetTooltip("Doors");
}
ImGui::TableNextColumn();
TableNextColumn();
if (ImGui::RadioButton(ICON_MD_SQUARE, placement_type_ == kBlock)) {
placement_type_ = kBlock;
}
@@ -182,7 +182,7 @@ void DungeonEditor::DrawToolset() {
ImGui::SetTooltip("Blocks");
}
ImGui::TableNextColumn();
TableNextColumn();
if (ImGui::Button(ICON_MD_PALETTE)) {
palette_showing_ = !palette_showing_;
}
@@ -219,6 +219,12 @@ void DungeonEditor::DrawDungeonTabView() {
if (ImGui::BeginTabBar("MyTabBar", kDungeonTabBarFlags)) {
// TODO: Manage the room that is being added to the tab bar.
if (ImGui::TabItemButton("+", kDungeonTabFlags)) {
if (std::find(active_rooms_.begin(), active_rooms_.end(),
current_room_id_) != active_rooms_.end()) {
// Room is already open
next_tab_id++;
}
active_rooms_.push_back(next_tab_id++); // Add new tab
}
@@ -269,8 +275,11 @@ void DungeonEditor::DrawDungeonCanvas(int room_id) {
ImGui::EndGroup();
canvas_.DrawBackground();
canvas_.DrawBackground(ImVec2(0x200, 0x200));
canvas_.DrawContextMenu();
if (is_loaded_) {
canvas_.DrawBitmap(rooms_[room_id].layer1(), 0, 0);
}
canvas_.DrawGrid();
canvas_.DrawOverlay();
}
@@ -328,7 +337,7 @@ void DungeonEditor::DrawObjectRenderer() {
ImGui::GetContentRegionAvail().x);
TableSetupColumn("Canvas");
ImGui::TableNextColumn();
TableNextColumn();
ImGui::BeginChild("DungeonObjectButtons", ImVec2(250, 0), true);
int selected_object = 0;
@@ -348,7 +357,7 @@ void DungeonEditor::DrawObjectRenderer() {
ImGui::EndChild();
// Right side of the table - Canvas
ImGui::TableNextColumn();
TableNextColumn();
ImGui::BeginChild("DungeonObjectCanvas", ImVec2(276, 0x10 * 0x40 + 1),
true);

View File

@@ -28,6 +28,7 @@ using ImGui::Button;
using ImGui::InputInt;
using ImGui::InputText;
using ImGui::SameLine;
using ImGui::TableNextColumn;
constexpr ImGuiTableFlags kGfxEditTableFlags =
ImGuiTableFlags_Borders | ImGuiTableFlags_Resizable |
@@ -87,38 +88,41 @@ void GraphicsEditor::DrawGfxEditToolset() {
"Zoom In", "Current Color", "Tile Size"})
ImGui::TableSetupColumn(name);
ImGui::TableNextColumn();
TableNextColumn();
if (Button(ICON_MD_SELECT_ALL)) {
gfx_edit_mode_ = GfxEditMode::kSelect;
}
ImGui::TableNextColumn();
TableNextColumn();
if (Button(ICON_MD_DRAW)) {
gfx_edit_mode_ = GfxEditMode::kPencil;
}
HOVER_HINT("Draw with current color");
ImGui::TableNextColumn();
TableNextColumn();
if (Button(ICON_MD_FORMAT_COLOR_FILL)) {
gfx_edit_mode_ = GfxEditMode::kFill;
}
HOVER_HINT("Fill with current color");
ImGui::TableNextColumn();
TableNextColumn();
if (Button(ICON_MD_CONTENT_COPY)) {
std::vector<uint8_t> png_data =
rom()->bitmap_manager().GetBitmap(current_sheet_)->GetPngData();
rom()->bitmap_manager().shared_bitmap(current_sheet_)->GetPngData();
CopyImageToClipboard(png_data);
}
HOVER_HINT("Copy to Clipboard");
ImGui::TableNextColumn();
TableNextColumn();
if (Button(ICON_MD_CONTENT_PASTE)) {
std::vector<uint8_t> png_data;
int width, height;
GetImageFromClipboard(png_data, width, height);
if (png_data.size() > 0) {
rom()
->bitmap_manager()
.GetBitmap(current_sheet_)
->LoadFromPngData(png_data, width, height);
->mutable_bitmap_manager()
->mutable_bitmap(current_sheet_)
->Create(width, height, 8, png_data);
rom()->UpdateBitmap(rom()
->mutable_bitmap_manager()
->mutable_bitmap(current_sheet_)
@@ -127,21 +131,21 @@ void GraphicsEditor::DrawGfxEditToolset() {
}
HOVER_HINT("Paste from Clipboard");
ImGui::TableNextColumn();
TableNextColumn();
if (Button(ICON_MD_ZOOM_OUT)) {
if (current_scale_ >= 0.0f) {
current_scale_ -= 1.0f;
}
}
ImGui::TableNextColumn();
TableNextColumn();
if (Button(ICON_MD_ZOOM_IN)) {
if (current_scale_ <= 16.0f) {
current_scale_ += 1.0f;
}
}
ImGui::TableNextColumn();
TableNextColumn();
auto bitmap = rom()->bitmap_manager()[current_sheet_];
auto palette = bitmap->palette();
for (int i = 0; i < 8; i++) {
@@ -155,7 +159,7 @@ void GraphicsEditor::DrawGfxEditToolset() {
}
}
ImGui::TableNextColumn();
TableNextColumn();
gui::InputHexByte("Tile Size", &tile_size_, 0x01);
ImGui::EndTable();
@@ -174,7 +178,7 @@ absl::Status GraphicsEditor::UpdateGfxSheetList() {
ImGui::PopStyleVar();
gui::Canvas graphics_bin_canvas_;
auto select_tile_event = [&]() {
if (value.get()->IsActive()) {
if (value.get()->is_active()) {
auto texture = value.get()->texture();
graphics_bin_canvas_.GetDrawList()->AddImage(
(void*)texture,
@@ -424,7 +428,7 @@ absl::Status GraphicsEditor::DrawToolset() {
for (const auto& name : kGfxToolsetColumnNames)
ImGui::TableSetupColumn(name.data());
ImGui::TableNextColumn();
TableNextColumn();
if (Button(ICON_MD_MEMORY)) {
if (!open_memory_editor_) {
open_memory_editor_ = true;