Update version to 0.3.2 and enhance stability across platforms
- Bump project version to 0.3.2 in CMakeLists.txt, vcpkg.json, and relevant headers. - Increase Windows stack size to 8MB to prevent stack overflow during asset loading. - Isolate development utilities from CI builds to ensure cleaner release artifacts. - Implement comprehensive bounds checking and fix segmentation faults in the graphics system. - Update documentation to reflect new build instructions and stability improvements.
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@@ -9,7 +9,7 @@
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* The Legend of Zelda: A Link to the Past. This API allows external
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* applications to interact with YAZE's functionality.
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*
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* @version 0.3.1
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* @version 0.3.2
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* @author YAZE Team
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*/
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@@ -36,7 +36,7 @@ extern "C" {
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#define YAZE_VERSION_PATCH 1
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/** Combined version as a string */
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#define YAZE_VERSION_STRING "0.3.1"
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#define YAZE_VERSION_STRING "0.3.2"
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/** Combined version as a number (major * 10000 + minor * 100 + patch) */
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#define YAZE_VERSION_NUMBER 301
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@@ -109,7 +109,7 @@ int yaze_app_main(int argc, char** argv);
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/**
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* @brief Check if the current YAZE version is compatible with the expected version
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*
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* @param expected_version Expected version string (e.g., "0.3.1")
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* @param expected_version Expected version string (e.g., "0.3.2")
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* @return true if compatible, false otherwise
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*/
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bool yaze_check_version_compatibility(const char* expected_version);
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@@ -8,7 +8,7 @@
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* This header defines data structures and constants specific to
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* The Legend of Zelda: A Link to the Past ROM format and game data.
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*
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* @version 0.3.1
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* @version 0.3.2
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* @author YAZE Team
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*/
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