add RenderBitmap routine to ROM
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@@ -677,5 +677,9 @@ absl::Status ROM::SaveToFile() {
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return absl::OkStatus();
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}
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void ROM::RenderBitmap(gfx::Bitmap* bitmap) const {
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bitmap->CreateTexture(renderer_);
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}
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} // namespace app
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} // namespace yaze
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