Add LoadFromPointer routine
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@@ -52,6 +52,8 @@ void ROM::LoadFromFile(const std::string &path) {
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is_loaded_ = true;
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}
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void ROM::LoadFromPointer(uchar *data) { current_rom_ = data; }
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uchar *ROM::DecompressGraphics(int pos, int size) {
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return Decompress(pos, size, false);
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}
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@@ -152,12 +154,10 @@ uchar *ROM::SNES3bppTo8bppSheet(uchar *buffer_in, int sheet_id, int size) {
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for (int y = 0; y < 8; y++) {
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//[0] + [1] + [16]
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for (int x = 0; x < 8; x++) {
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auto b1 =
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(uchar)((buffer_in[(y * 2) + (24 * pos)] & (kGraphicsBitmap[x])));
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auto b2 = (uchar)(buffer_in[((y * 2) + (24 * pos)) + 1] &
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(kGraphicsBitmap[x]));
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auto b3 =
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(uchar)(buffer_in[(16 + y) + (24 * pos)] & (kGraphicsBitmap[x]));
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auto b1 = ((buffer_in[(y * 2) + (24 * pos)] & (kGraphicsBitmap[x])));
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auto b2 =
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(buffer_in[((y * 2) + (24 * pos)) + 1] & (kGraphicsBitmap[x]));
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auto b3 = (buffer_in[(16 + y) + (24 * pos)] & (kGraphicsBitmap[x]));
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unsigned char b = 0;
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if (b1 != 0) {
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b |= 1;
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@@ -28,10 +28,12 @@ class ROM {
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void Close();
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void SetupRenderer(std::shared_ptr<SDL_Renderer> renderer);
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void LoadFromFile(const std::string& path);
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void LoadFromPointer(uchar *data);
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uchar* DecompressGraphics(int pos, int size);
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uchar* DecompressOverworld(int pos, int size);
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uchar* Decompress(int pos, int size = 0x800, bool reversed = false);
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uchar* SNES3bppTo8bppSheet(uchar* buffer_in, int sheet_id = 0,
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int size = 0x1000);
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uint GetGraphicsAddress(uint8_t id) const;
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@@ -48,10 +50,8 @@ class ROM {
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private:
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bool is_loaded_ = false;
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bool has_header_ = false;
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long size_ = 0;
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int num_sheets_ = 0;
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uint compressed_size_;
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long size_ = 0;
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uchar* current_rom_;
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uchar title[21] = "ROM Not Loaded";
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enum rom_type type_ = LoROM;
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