Add LoadFromPointer routine

This commit is contained in:
scawful
2022-07-12 23:23:29 -04:00
parent 53f7f0bb40
commit 2c9eb5132d
2 changed files with 9 additions and 9 deletions

View File

@@ -28,10 +28,12 @@ class ROM {
void Close();
void SetupRenderer(std::shared_ptr<SDL_Renderer> renderer);
void LoadFromFile(const std::string& path);
void LoadFromPointer(uchar *data);
uchar* DecompressGraphics(int pos, int size);
uchar* DecompressOverworld(int pos, int size);
uchar* Decompress(int pos, int size = 0x800, bool reversed = false);
uchar* SNES3bppTo8bppSheet(uchar* buffer_in, int sheet_id = 0,
int size = 0x1000);
uint GetGraphicsAddress(uint8_t id) const;
@@ -48,10 +50,8 @@ class ROM {
private:
bool is_loaded_ = false;
bool has_header_ = false;
long size_ = 0;
int num_sheets_ = 0;
uint compressed_size_;
long size_ = 0;
uchar* current_rom_;
uchar title[21] = "ROM Not Loaded";
enum rom_type type_ = LoROM;