diff --git a/docs/getting-started.md b/docs/getting-started.md index 736c3815..66b504a3 100644 --- a/docs/getting-started.md +++ b/docs/getting-started.md @@ -1,6 +1,8 @@ # Getting Started with YAZE -This software allows you to modify the classic SNES game "The Legend of Zelda: A Link to the Past" by editing its ROM file. With this editor, you can change various aspects of the game, such as the maps, sprites, items, and more. +This software allows you to modify "The Legend of Zelda: A Link to the Past". + +This editor is built to be compatible with ZScream projects. Please note that this project is currently a work in progress, and some features may not be fully implemented or may be subject to change. @@ -10,14 +12,7 @@ Before you start using YAZE, make sure you have the following: - A copy of "The Legend of Zelda: A Link to the Past" ROM file (US or JP) - Basic knowledge of hexadecimal and binary data -## Usage -To use the Link to the Past ROM Editor, follow these steps: +## General Tips -Open the ROM file using the "File" menu. - -... - -Save your changes using the "File" menu. -Backup files are enabled by default. Each save will produce a timestamped copy of your ROM before you last saved. - -That's it! With these instructions, you should be able to get started with using YAZE. Happy editing! \ No newline at end of file +- Experiment flags determine whether certain features are enabled or not. To change your flags, go to File -> Options -> Experiment Flags or open the SettingsEditor tab. +- Backup files are enabled by default. Each save will produce a timestamped copy of your ROM before you last saved. \ No newline at end of file