Add SNES::SetSamples and accessors for snes object

This commit is contained in:
scawful
2024-04-20 07:40:27 -04:00
parent c6df32ffe8
commit 2de3b283cd
3 changed files with 9 additions and 0 deletions

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@@ -349,6 +349,10 @@ void SNES::LoadState(const std::string& path) {
// ...
}
void SNES::SetSamples(int16_t* sample_data, int wanted_samples) {
// Set the samples in the apu
}
} // namespace emu
} // namespace app
} // namespace yaze