Overworld housekeeping
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@@ -14,7 +14,7 @@ namespace yaze {
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namespace app {
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namespace zelda3 {
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static constexpr int kTileOffsets = {0, 8, 4096, 4104};
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static constexpr int kTileOffsets[] = {0, 8, 4096, 4104};
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class OverworldMap {
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public:
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@@ -35,8 +35,7 @@ class OverworldMap {
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gfx::TileInfo tile, uchar* gfx16Pointer,
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uchar* gfx8Pointer);
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void CopyTile8bpp16(int x, int y, int tile, uchar* destbmpPtr);
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void CopyTile8bpp16From8(int xP, int yP, int tileID, uchar* destbmpPtr,
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uchar* sourcebmpPtr);
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void CopyTile8bpp16From8(int xP, int yP, int tileID, uchar* destbmpPtr);
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int parent_ = 0;
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int index_ = 0;
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