cleanup bitmap class

This commit is contained in:
scawful
2024-05-28 23:10:15 -04:00
parent b0bfcb6c7b
commit 3272037f72
4 changed files with 9 additions and 61 deletions

View File

@@ -13,13 +13,11 @@ namespace zelda3 {
namespace screen {
void TitleScreen::Create() {
tiles8Bitmap.Create(128, 512, 8, 0x20000);
tilesBG1Bitmap.Create(256, 256, 8, 0x80000);
tilesBG2Bitmap.Create(256, 256, 8, 0x80000);
oamBGBitmap.Create(256, 256, 8, 0x80000);
tiles8Bitmap.Create(128, 512, 8, Bytes(0, 0x20000));
tilesBG1Bitmap.Create(256, 256, 8, Bytes(0, 0x80000));
tilesBG2Bitmap.Create(256, 256, 8, Bytes(0, 0x80000));
oamBGBitmap.Create(256, 256, 8, Bytes(0, 0x80000));
BuildTileset();
LoadTitleScreen();
}