add multi select to gfx sheet list
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@@ -44,21 +44,6 @@ const std::string kSuperDonkeySprites[] = {
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"BE115", "BE5C2", "BEB63", "BF0CB", "BF607", "BFA55", "BFD71", "C017D",
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"C0567", "C0981", "C0BA7", "C116D", "C166A", "C1FE0", "C24CE", "C2B19"};
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constexpr const char* kPaletteGroupAddressesKeys[] = {
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"ow_main", "ow_aux", "ow_animated", "hud",
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"global_sprites", "armors", "swords", "shields",
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"sprites_aux1", "sprites_aux2", "sprites_aux3", "dungeon_main",
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"grass", "3d_object", "ow_mini_map",
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};
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static constexpr absl::string_view kGfxToolsetColumnNames[] = {
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"#memoryEditor",
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"##separator_gfx1",
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};
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constexpr ImGuiTableFlags kGfxEditFlags = ImGuiTableFlags_Reorderable |
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ImGuiTableFlags_Resizable |
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ImGuiTableFlags_SizingStretchSame;
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/**
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* @class GraphicsEditor
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