Refactor assembly_editor.cc, dungeon_editor.h, and overworld_editor.cc

This commit is contained in:
scawful
2024-08-25 14:46:54 -04:00
parent d5650c8bb6
commit 36cc07525b
3 changed files with 4 additions and 6 deletions

View File

@@ -58,11 +58,11 @@ core::FolderItem LoadFolder(const std::string& folder) {
auto root_files = FileDialogWrapper::GetFilesInFolder(current_folder.name); auto root_files = FileDialogWrapper::GetFilesInFolder(current_folder.name);
current_folder.files = RemoveIgnoredFiles(root_files, ignored_files); current_folder.files = RemoveIgnoredFiles(root_files, ignored_files);
for (const auto& folder : for (const auto& subfolder :
FileDialogWrapper::GetSubdirectoriesInFolder(current_folder.name)) { FileDialogWrapper::GetSubdirectoriesInFolder(current_folder.name)) {
core::FolderItem folder_item; core::FolderItem folder_item;
folder_item.name = folder; folder_item.name = subfolder;
std::string full_folder = current_folder.name + "/" + folder; std::string full_folder = current_folder.name + "/" + subfolder;
auto folder_files = FileDialogWrapper::GetFilesInFolder(full_folder); auto folder_files = FileDialogWrapper::GetFilesInFolder(full_folder);
for (const auto& files : folder_files) { for (const auto& files : folder_files) {
// Remove subdirectory files // Remove subdirectory files

View File

@@ -99,7 +99,6 @@ class DungeonEditor : public Editor,
bool object_loaded_ = false; bool object_loaded_ = false;
bool palette_showing_ = false; bool palette_showing_ = false;
bool refresh_graphics_ = false; bool refresh_graphics_ = false;
bool show_object_render_ = false;
uint16_t current_entrance_id_ = 0; uint16_t current_entrance_id_ = 0;
uint16_t current_room_id_ = 0; uint16_t current_room_id_ = 0;

View File

@@ -64,7 +64,6 @@ absl::Status OverworldEditor::Update() {
RETURN_IF_ERROR(tile16_editor_.InitBlockset( RETURN_IF_ERROR(tile16_editor_.InitBlockset(
tile16_blockset_bmp_, current_gfx_bmp_, tile16_individual_, tile16_blockset_bmp_, current_gfx_bmp_, tile16_individual_,
*overworld_.mutable_all_tiles_types())); *overworld_.mutable_all_tiles_types()));
gfx_group_editor_.InitBlockset(&tile16_blockset_bmp_);
RETURN_IF_ERROR(LoadEntranceTileTypes(*rom())); RETURN_IF_ERROR(LoadEntranceTileTypes(*rom()));
all_gfx_loaded_ = true; all_gfx_loaded_ = true;
} }
@@ -989,7 +988,7 @@ absl::Status OverworldEditor::LoadGraphics() {
tile16_individual_.reserve(kNumTile16Individual); tile16_individual_.reserve(kNumTile16Individual);
// Loop through the tiles and copy their pixel data into separate vectors // Loop through the tiles and copy their pixel data into separate vectors
for (int i = 0; i < kNumTile16Individual; i++) { for (uint i = 0; i < kNumTile16Individual; i++) {
std::vector<uint8_t> tile_data(kTile16Size * kTile16Size, 0x00); std::vector<uint8_t> tile_data(kTile16Size * kTile16Size, 0x00);
// Copy the pixel data for the current tile into the vector // Copy the pixel data for the current tile into the vector