Refactor Snes class and enhance Apu functionality
- Updated Snes constructor to initialize CPU callbacks directly, improving readability and maintainability. - Removed unnecessary CpuCallbacks parameter from Cpu constructor, streamlining the class design. - Added new methods in Apu for retrieving cycles, status, control, and handling DMA transfers, enhancing audio processing capabilities. - Introduced unit tests for Apu to validate initialization, sample generation, and handshake timing, ensuring robust audio functionality.
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@@ -24,6 +24,11 @@ add_executable(
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zelda3/message_test.cc
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zelda3/overworld_test.cc
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zelda3/sprite_builder_test.cc
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emu/cpu_test.cc
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emu/ppu_test.cc
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emu/spc700_test.cc
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emu/audio/apu_test.cc
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emu/audio/ipl_handshake_test.cc
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integration/dungeon_editor_test.cc
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zelda3/object_parser_test.cc
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zelda3/object_parser_structs_test.cc
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