header include cleanup

This commit is contained in:
scawful
2024-09-07 09:55:01 -04:00
parent 33dc95e647
commit 374eebfac4
9 changed files with 20 additions and 58 deletions

View File

@@ -10,6 +10,7 @@
#include "absl/status/status.h" #include "absl/status/status.h"
#include "absl/strings/match.h" #include "absl/strings/match.h"
#include "app/core/common.h" #include "app/core/common.h"
#include "app/core/constants.h"
namespace yaze { namespace yaze {
namespace app { namespace app {

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@@ -1,10 +1,9 @@
#include "assembly_editor.h" #include "assembly_editor.h"
#include "ImGuiFileDialog/ImGuiFileDialog.h"
#include "ImGuiColorTextEdit/TextEditor.h" #include "ImGuiColorTextEdit/TextEditor.h"
#include "app/core/platform/file_dialog.h" #include "app/core/platform/file_dialog.h"
#include "app/gui/icons.h" #include "app/gui/icons.h"
#include "app/gui/input.h"
#include "core/constants.h"
namespace yaze { namespace yaze {
namespace app { namespace app {

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@@ -1,12 +1,9 @@
#ifndef YAZE_APP_EDITOR_ASSEMBLY_EDITOR_H #ifndef YAZE_APP_EDITOR_ASSEMBLY_EDITOR_H
#define YAZE_APP_EDITOR_ASSEMBLY_EDITOR_H #define YAZE_APP_EDITOR_ASSEMBLY_EDITOR_H
#include <fstream>
#include <istream>
#include <string> #include <string>
#include "ImGuiColorTextEdit/TextEditor.h" #include "ImGuiColorTextEdit/TextEditor.h"
#include "ImGuiFileDialog/ImGuiFileDialog.h"
#include "app/core/common.h" #include "app/core/common.h"
#include "app/editor/utils/editor.h" #include "app/editor/utils/editor.h"
#include "app/gui/style.h" #include "app/gui/style.h"

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@@ -1,12 +1,9 @@
#include "editor_manager.h" #include "editor_manager.h"
#include "ImGuiColorTextEdit/TextEditor.h"
#include "ImGuiFileDialog/ImGuiFileDialog.h"
#include "absl/status/status.h" #include "absl/status/status.h"
#include "absl/strings/match.h" #include "absl/strings/match.h"
#include "app/core/constants.h" #include "app/core/constants.h"
#include "app/core/platform/file_dialog.h" #include "app/core/platform/file_dialog.h"
#include "app/core/platform/renderer.h"
#include "app/editor/code/assembly_editor.h" #include "app/editor/code/assembly_editor.h"
#include "app/editor/dungeon/dungeon_editor.h" #include "app/editor/dungeon/dungeon_editor.h"
#include "app/editor/graphics/graphics_editor.h" #include "app/editor/graphics/graphics_editor.h"
@@ -18,20 +15,12 @@
#include "app/editor/utils/flags.h" #include "app/editor/utils/flags.h"
#include "app/editor/utils/recent_files.h" #include "app/editor/utils/recent_files.h"
#include "app/emu/emulator.h" #include "app/emu/emulator.h"
#include "app/gfx/snes_palette.h"
#include "app/gfx/snes_tile.h"
#include "app/gui/canvas.h"
#include "app/gui/icons.h" #include "app/gui/icons.h"
#include "app/gui/input.h" #include "app/gui/input.h"
#include "app/gui/style.h" #include "app/gui/style.h"
#include "app/rom.h" #include "app/rom.h"
#include "incl/extension.h"
#include "imgui/backends/imgui_impl_sdl2.h"
#include "imgui/backends/imgui_impl_sdlrenderer2.h"
#include "imgui/imgui.h" #include "imgui/imgui.h"
#include "imgui/misc/cpp/imgui_stdlib.h" #include "imgui/misc/cpp/imgui_stdlib.h"
#include "imgui_internal.h"
#include "imgui_memory_editor.h"
namespace yaze { namespace yaze {
namespace app { namespace app {

View File

@@ -3,10 +3,7 @@
#define IMGUI_DEFINE_MATH_OPERATORS #define IMGUI_DEFINE_MATH_OPERATORS
#include "ImGuiColorTextEdit/TextEditor.h"
#include "ImGuiFileDialog/ImGuiFileDialog.h"
#include "absl/status/status.h" #include "absl/status/status.h"
#include "app/core/constants.h"
#include "app/core/message.h" #include "app/core/message.h"
#include "app/core/project.h" #include "app/core/project.h"
#include "app/editor/code/assembly_editor.h" #include "app/editor/code/assembly_editor.h"
@@ -22,18 +19,10 @@
#include "app/editor/system/constant_manager.h" #include "app/editor/system/constant_manager.h"
#include "app/editor/system/extension_manager.h" #include "app/editor/system/extension_manager.h"
#include "app/editor/system/settings_editor.h" #include "app/editor/system/settings_editor.h"
#include "app/editor/utils/gfx_context.h"
#include "app/emu/emulator.h" #include "app/emu/emulator.h"
#include "app/gfx/snes_palette.h"
#include "app/gfx/snes_tile.h"
#include "app/gui/canvas.h"
#include "app/gui/icons.h"
#include "app/gui/input.h" #include "app/gui/input.h"
#include "app/rom.h" #include "app/rom.h"
#include "incl/extension.h"
#include "imgui/imgui.h" #include "imgui/imgui.h"
#include "imgui/misc/cpp/imgui_stdlib.h"
#include "imgui_memory_editor.h"
#include "yaze.h" #include "yaze.h"
namespace yaze { namespace yaze {

View File

@@ -1,7 +1,6 @@
#ifndef YAZE_APP_EDITOR_MESSAGE_MESSAGE_DATA_H #ifndef YAZE_APP_EDITOR_MESSAGE_MESSAGE_DATA_H
#define YAZE_APP_EDITOR_MESSAGE_MESSAGE_DATA_H #define YAZE_APP_EDITOR_MESSAGE_MESSAGE_DATA_H
#include <iostream>
#include <regex> #include <regex>
#include <string> #include <string>
#include <vector> #include <vector>

View File

@@ -28,11 +28,9 @@ namespace editor {
using core::Renderer; using core::Renderer;
using ImGui::Begin;
using ImGui::BeginChild; using ImGui::BeginChild;
using ImGui::BeginTable; using ImGui::BeginTable;
using ImGui::Button; using ImGui::Button;
using ImGui::End;
using ImGui::EndChild; using ImGui::EndChild;
using ImGui::EndTable; using ImGui::EndTable;
using ImGui::InputText; using ImGui::InputText;
@@ -41,14 +39,12 @@ using ImGui::SameLine;
using ImGui::Separator; using ImGui::Separator;
using ImGui::TableHeadersRow; using ImGui::TableHeadersRow;
using ImGui::TableNextColumn; using ImGui::TableNextColumn;
using ImGui::TableNextRow;
using ImGui::TableSetupColumn; using ImGui::TableSetupColumn;
using ImGui::Text; using ImGui::Text;
using ImGui::TextWrapped; using ImGui::TextWrapped;
using ImGui::TreeNode;
absl::Status MessageEditor::Initialize() { absl::Status MessageEditor::Initialize() {
for (int i = 0; i < 100; i++) { for (int i = 0; i < kWidthArraySize; i++) {
width_array[i] = rom()->data()[kCharactersWidth + i]; width_array[i] = rom()->data()[kCharactersWidth + i];
} }
@@ -70,15 +66,15 @@ absl::Status MessageEditor::Initialize() {
RETURN_IF_ERROR(Renderer::GetInstance().CreateAndRenderBitmap( RETURN_IF_ERROR(Renderer::GetInstance().CreateAndRenderBitmap(
128, 128, 8, font_gfx16_data_, font_gfx_bitmap_, font_preview_colors_)) 128, 128, 8, font_gfx16_data_, font_gfx_bitmap_, font_preview_colors_))
current_font_gfx16_data_.reserve(172 * 4096); current_font_gfx16_data_.reserve(kCurrentMessageWidth * kCurrentMessageHeight);
for (int i = 0; i < 172 * 4096; i++) { for (int i = 0; i < kCurrentMessageWidth * kCurrentMessageHeight; i++) {
current_font_gfx16_data_.push_back(0); current_font_gfx16_data_.push_back(0);
} }
// 8bpp // 8bpp
RETURN_IF_ERROR(Renderer::GetInstance().CreateAndRenderBitmap( RETURN_IF_ERROR(Renderer::GetInstance().CreateAndRenderBitmap(
172, 4096, 64, current_font_gfx16_data_, current_font_gfx16_bitmap_, kCurrentMessageWidth, kCurrentMessageHeight, 64, current_font_gfx16_data_,
font_preview_colors_)) current_font_gfx16_bitmap_, font_preview_colors_))
gfx::SnesPalette color_palette = font_gfx_bitmap_.palette(); gfx::SnesPalette color_palette = font_gfx_bitmap_.palette();
for (int i = 0; i < font_preview_colors_.size(); i++) { for (int i = 0; i < font_preview_colors_.size(); i++) {

View File

@@ -1,22 +1,15 @@
#ifndef YAZE_APP_EDITOR_MESSAGE_EDITOR_H #ifndef YAZE_APP_EDITOR_MESSAGE_EDITOR_H
#define YAZE_APP_EDITOR_MESSAGE_EDITOR_H #define YAZE_APP_EDITOR_MESSAGE_EDITOR_H
#include <iostream>
#include <regex>
#include <sstream>
#include <string> #include <string>
#include <unordered_map>
#include <vector> #include <vector>
#include "absl/status/status.h" #include "absl/status/status.h"
#include "absl/strings/str_format.h" #include "absl/strings/str_format.h"
#include "absl/strings/str_replace.h"
#include "absl/strings/str_split.h"
#include "app/editor/message/message_data.h" #include "app/editor/message/message_data.h"
#include "app/editor/utils/editor.h" #include "app/editor/utils/editor.h"
#include "app/gfx/bitmap.h" #include "app/gfx/bitmap.h"
#include "app/gui/canvas.h" #include "app/gui/canvas.h"
#include "app/gui/icons.h"
#include "app/rom.h" #include "app/rom.h"
namespace yaze { namespace yaze {
@@ -32,9 +25,12 @@ constexpr int kPointersDictionaries = 0x74703;
constexpr int kCharactersWidth = 0x74ADF; constexpr int kCharactersWidth = 0x74ADF;
constexpr int kNumDictionaryEntries = 97; constexpr int kNumDictionaryEntries = 97;
constexpr int kNumMessages = 396; constexpr int kNumMessages = 396;
constexpr int kCurrentMessageWidth = 172;
constexpr int kCurrentMessageHeight = 4096;
constexpr uint8_t kWidthArraySize = 100;
constexpr uint8_t kBlockTerminator = 0x80; constexpr uint8_t kBlockTerminator = 0x80;
constexpr uint8_t BANKID = 0x80; constexpr uint8_t kMessageBankChangeId = 0x80;
constexpr uint8_t kScrollVertical = 0x73; constexpr uint8_t kScrollVertical = 0x73;
constexpr uint8_t kLine1 = 0x74; constexpr uint8_t kLine1 = 0x74;
constexpr uint8_t kLine2 = 0x75; constexpr uint8_t kLine2 = 0x75;
@@ -117,27 +113,26 @@ class MessageEditor : public Editor, public SharedRom {
int text_position_ = 0; int text_position_ = 0;
int shown_lines_ = 0; int shown_lines_ = 0;
uint8_t width_array[100]; uint8_t width_array[kWidthArraySize];
std::string search_text_ = ""; std::string search_text_ = "";
std::vector<MessageData> list_of_texts_; std::vector<uint8_t> font_gfx16_data_;
std::vector<uint8_t> current_font_gfx16_data_;
std::vector<std::string> parsed_messages_; std::vector<std::string> parsed_messages_;
std::vector<MessageData> list_of_texts_;
MessageData current_message_; MessageData current_message_;
std::vector<uint8_t> font_gfx16_data_;
std::vector<uint8_t> current_font_gfx16_data_;
gfx::Bitmap font_gfx_bitmap_; gfx::Bitmap font_gfx_bitmap_;
gfx::Bitmap current_font_gfx16_bitmap_; gfx::Bitmap current_font_gfx16_bitmap_;
gfx::SnesPalette font_preview_colors_;
gui::Canvas font_gfx_canvas_{"##FontGfxCanvas", ImVec2(128, 128)}; gui::Canvas font_gfx_canvas_{"##FontGfxCanvas", ImVec2(128, 128)};
gui::Canvas current_font_gfx16_canvas_{"##CurrentMessageGfx", gui::Canvas current_font_gfx16_canvas_{"##CurrentMessageGfx",
ImVec2(172, 4096)}; ImVec2(172, 4096)};
gfx::SnesPalette font_preview_colors_;
struct TextBox { struct TextBox {
std::string text; std::string text;
std::string buffer; std::string buffer;

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@@ -2,11 +2,9 @@
#include <cmath> #include <cmath>
#include <unordered_map> #include <unordered_map>
#include <vector>
#include "ImGuiFileDialog/ImGuiFileDialog.h"
#include "absl/container/flat_hash_map.h"
#include "absl/status/status.h" #include "absl/status/status.h"
#include "absl/status/statusor.h"
#include "absl/strings/str_format.h" #include "absl/strings/str_format.h"
#include "app/core/constants.h" #include "app/core/constants.h"
#include "app/core/platform/clipboard.h" #include "app/core/platform/clipboard.h"
@@ -15,7 +13,6 @@
#include "app/editor/overworld/entity.h" #include "app/editor/overworld/entity.h"
#include "app/gfx/bitmap.h" #include "app/gfx/bitmap.h"
#include "app/gfx/snes_palette.h" #include "app/gfx/snes_palette.h"
#include "app/gfx/snes_tile.h"
#include "app/gui/canvas.h" #include "app/gui/canvas.h"
#include "app/gui/icons.h" #include "app/gui/icons.h"
#include "app/gui/input.h" #include "app/gui/input.h"