refactor overworld data

This commit is contained in:
scawful
2022-06-22 23:13:51 -04:00
parent 02a836caeb
commit 377c548f73
4 changed files with 138 additions and 194 deletions

View File

@@ -10,28 +10,13 @@ namespace zelda3 {
using namespace core;
using namespace gfx;
Overworld::~Overworld() {
if (isLoaded) {
for (int i = 0; i < (int)tiles32.size(); i++) {
free(allmapsTilesLW[i]);
free(allmapsTilesDW[i]);
free(allmapsTilesSP[i]);
}
free(allmapsTilesLW);
free(allmapsTilesDW);
free(allmapsTilesSP);
delete[] overworldMapPointer;
}
}
static TileInfo GetTilesInfo(ushort tile) {
// vhopppcc cccccccc
ushort o = 0;
ushort v = 0;
ushort h = 0;
ushort tid = (ushort)(tile & 0x3FF);
uchar p = (uchar)((tile >> 10) & 0x07);
auto tid = (ushort)(tile & 0x3FF);
auto p = (uchar)((tile >> 10) & 0x07);
o = (ushort)((tile & 0x2000) >> 13);
h = (ushort)((tile & 0x4000) >> 14);
@@ -43,12 +28,6 @@ static TileInfo GetTilesInfo(ushort tile) {
void Overworld::Load(app::rom::ROM& rom, uchar* allGfxPtr) {
rom_ = rom;
allGfx16Ptr = allGfxPtr;
for (int i = 0; i < 0x2B; i++) {
tileLeftEntrance.push_back(constants::overworldEntranceAllowedTilesLeft +
(i * 2));
tileRightEntrance.push_back(constants::overworldEntranceAllowedTilesRight +
(i * 2));
}
AssembleMap32Tiles();
AssembleMap16Tiles();
@@ -56,7 +35,7 @@ void Overworld::Load(app::rom::ROM& rom, uchar* allGfxPtr) {
// Map Initialization
for (int i = 0; i < constants::NumberOfOWMaps; i++) {
overworld_maps_.push_back(OverworldMap(rom_, tiles16, i));
overworld_maps_.emplace_back(rom_, tiles16, i);
}
FetchLargeMaps();
LoadOverworldMap();
@@ -65,16 +44,17 @@ void Overworld::Load(app::rom::ROM& rom, uchar* allGfxPtr) {
for (int i = 0; i < 160; i++) {
overworld_maps_[i].BuildMap(mapParent, size, gameState, allmapsTilesLW,
allmapsTilesDW, allmapsTilesSP,
currentOWgfx16Ptr, allGfx16Ptr, mapblockset16);
currentOWgfx16Ptr.get(), allGfx16Ptr,
mapblockset16.get());
}
isLoaded = true;
}
ushort Overworld::GenerateTile32(int i, int k, int dimension) {
return (ushort)(rom_.GetRawData()[map32address[dimension] + k + (i)] +
(((rom_.GetRawData()[map32address[dimension] + (i) +
(k <= 1 ? 4 : 5)] >>
return (ushort)(rom_.data()[map32address[dimension] + k + (i)] +
(((rom_.data()[map32address[dimension] + (i) +
(k <= 1 ? 4 : 5)] >>
(k % 2 == 0 ? 4 : 0)) &
0x0F) *
256));
@@ -92,22 +72,19 @@ void Overworld::AssembleMap32Tiles() {
}
}
allmapsTilesLW = (ushort**)malloc(tiles32.size() * sizeof(ushort*));
for (int i = 0; i < tiles32.size(); i++)
allmapsTilesLW[i] = (ushort*)malloc(tiles32.size() * sizeof(ushort));
allmapsTilesDW = (ushort**)malloc(tiles32.size() * sizeof(ushort*));
for (int i = 0; i < tiles32.size(); i++)
allmapsTilesDW[i] = (ushort*)malloc(tiles32.size() * sizeof(ushort));
allmapsTilesSP = (ushort**)malloc(tiles32.size() * sizeof(ushort*));
for (int i = 0; i < tiles32.size(); i++)
allmapsTilesSP[i] = (ushort*)malloc(tiles32.size() * sizeof(ushort));
allmapsTilesLW.resize(tiles32.size());
allmapsTilesDW.resize(tiles32.size());
allmapsTilesSP.resize(tiles32.size());
for (int i = 0; i < tiles32.size(); i++) {
allmapsTilesLW[i].resize(tiles32.size());
allmapsTilesDW[i].resize(tiles32.size());
allmapsTilesSP[i].resize(tiles32.size());
}
}
void Overworld::AssembleMap16Tiles() {
int tpos = core::constants::map16Tiles;
auto rom_data = rom_.GetRawData();
auto rom_data = rom_.data();
for (int i = 0; i < 4096; i += 1) // 3760
{
TileInfo t0 = GetTilesInfo((uintptr_t)(rom_data + tpos));
@@ -118,7 +95,7 @@ void Overworld::AssembleMap16Tiles() {
tpos += 2;
TileInfo t3 = GetTilesInfo((uintptr_t)(rom_data + tpos));
tpos += 2;
tiles16.push_back(Tile16(t0, t1, t2, t3));
tiles16.emplace_back(t0, t1, t2, t3);
}
}
@@ -129,26 +106,22 @@ void Overworld::DecompressAllMapTiles() {
int sy = 0;
int c = 0;
for (int i = 0; i < 160; i++) {
int p1 = (rom_.GetRawData()[(constants::compressedAllMap32PointersHigh) +
2 + (int)(3 * i)]
<< 16) +
(rom_.GetRawData()[(constants::compressedAllMap32PointersHigh) +
1 + (int)(3 * i)]
<< 8) +
(rom_.GetRawData()[(constants::compressedAllMap32PointersHigh +
(int)(3 * i))]);
int p1 =
(rom_.data()[(constants::compressedAllMap32PointersHigh) + 2 + (3 * i)]
<< 16) +
(rom_.data()[(constants::compressedAllMap32PointersHigh) + 1 + (3 * i)]
<< 8) +
(rom_.data()[(constants::compressedAllMap32PointersHigh + (3 * i))]);
char* tmp = new char[256];
auto* tmp = new char[256];
p1 = lorom_snes_to_pc(p1, &tmp);
std::cout << tmp << std::endl;
int p2 = (rom_.GetRawData()[(constants::compressedAllMap32PointersLow) + 2 +
(int)(3 * i)]
<< 16) +
(rom_.GetRawData()[(constants::compressedAllMap32PointersLow) + 1 +
(int)(3 * i)]
<< 8) +
(rom_.GetRawData()[(constants::compressedAllMap32PointersLow +
(int)(3 * i))]);
int p2 =
(rom_.data()[(constants::compressedAllMap32PointersLow) + 2 + (3 * i)]
<< 16) +
(rom_.data()[(constants::compressedAllMap32PointersLow) + 1 + (3 * i)]
<< 8) +
(rom_.data()[(constants::compressedAllMap32PointersLow + (3 * i))]);
p2 = lorom_snes_to_pc(p2, &tmp);
std::cout << tmp << std::endl;
delete[] tmp;
@@ -166,23 +139,17 @@ void Overworld::DecompressAllMapTiles() {
highest = p2;
}
if (p1 <= lowest) {
if (p1 > 0x0F8000) {
lowest = p1;
}
if (p1 <= lowest && p1 > 0x0F8000) {
lowest = p1;
}
if (p2 <= lowest) {
if (p2 > 0x0F8000) {
lowest = p2;
}
if (p2 <= lowest && p2 > 0x0F8000) {
lowest = p2;
}
auto bytes =
alttp_decompress_overworld((char*)rom_.GetRawData(), p2, 1000,
&compressedSize1, &compressedLength1);
auto bytes2 =
alttp_decompress_overworld((char*)rom_.GetRawData(), p1, 1000,
&compressedSize2, &compressedLength2);
auto bytes = alttp_decompress_overworld(
(char*)rom_.data(), p2, 1000, &compressedSize1, &compressedLength1);
auto bytes2 = alttp_decompress_overworld(
(char*)rom_.data(), p1, 1000, &compressedSize2, &compressedLength2);
for (int y = 0; y < 16; y++) {
for (int x = 0; x < 16; x++) {
@@ -256,8 +223,8 @@ void Overworld::FetchLargeMaps() {
overworld_maps_[136].large_map_ = false;
bool mapChecked[64];
for (int i = 0; i < 64; i++) {
mapChecked[i] = false;
for (auto& each : mapChecked) {
each = false;
}
int xx = 0;
int yy = 0;
@@ -300,7 +267,7 @@ void Overworld::FetchLargeMaps() {
}
void Overworld::LoadOverworldMap() {
overworldMapBitmap.Create(128, 128, 8, overworldMapPointer);
overworldMapBitmap.Create(128, 128, 8, overworldMapPointer.get());
auto ptr = overworldMapPointer;
@@ -310,7 +277,7 @@ void Overworld::LoadOverworldMap() {
for (int y = 0; y < 8; y++) {
for (int x = 0; x < 8; x++) {
ptr[x + (sx * 8) + (y * 128) + (sy * 1024)] =
rom_.GetRawData()[0x0C4000 + pos];
rom_.data()[0x0C4000 + pos];
pos++;
}
}

View File

@@ -19,15 +19,12 @@ namespace zelda3 {
class Overworld {
public:
Overworld() = default;
~Overworld();
void Load(app::rom::ROM& rom, uchar* allGfxPtr);
inline auto GetTiles16() const { return tiles16; }
inline auto GetCurrentGfxSetPtr() { return currentOWgfx16Ptr; }
inline auto GetMapBlockset16Ptr() { return mapblockset16; }
uchar* overworldMapPointer = new uchar[0x40000];
std::shared_ptr<uchar[]> overworldMapPointer = std::make_shared<uchar>(0x40000);
gfx::Bitmap overworldMapBitmap;
private:
@@ -43,17 +40,14 @@ class Overworld {
bool isLoaded = false;
uchar mapParent[160];
ushort** allmapsTilesLW; // 64 maps * (32*32 tiles)
ushort** allmapsTilesDW; // 64 maps * (32*32 tiles)
ushort** allmapsTilesSP; // 32 maps * (32*32 tiles)
std::vector<ushort> tileLeftEntrance;
std::vector<ushort> tileRightEntrance;
std::vector<std::vector<ushort>> allmapsTilesLW; // 64 maps * (32*32 tiles)
std::vector<std::vector<ushort>> allmapsTilesDW; // 64 maps * (32*32 tiles)
std::vector<std::vector<ushort>> allmapsTilesSP; // 32 maps * (32*32 tiles)
uchar* allGfx16Ptr = nullptr;
uchar* mapblockset16 = new uchar[1048576];
uchar* currentOWgfx16Ptr = new uchar[(128 * 512) / 2];
SDL_Texture* overworld_map_texture;
std::shared_ptr<uchar[]> mapblockset16 = std::make_shared<uchar>(1048576);
std::shared_ptr<uchar[]> currentOWgfx16Ptr =
std::make_shared<uchar>((128 * 512) / 2);
std::vector<gfx::Tile16> tiles16;
std::vector<gfx::Tile32> tiles32;

View File

@@ -15,54 +15,48 @@ using namespace core;
using namespace gfx;
OverworldMap::OverworldMap(app::rom::ROM& rom,
const std::vector<gfx::Tile16> tiles16, int index_)
: rom_(rom), index_(index_), tiles16_(tiles16), parent_(index_) {
if (index_ != 0x80) {
if (index_ <= 150) {
if (rom_.GetRawData()[constants::overworldMapSize + (index_ & 0x3F)] !=
0) {
large_map_ = true;
}
}
const std::vector<gfx::Tile16>& tiles16, int index_)
: parent_(index_), index_(index_), rom_(rom), tiles16_(tiles16) {
if (index_ != 0x80 && index_ <= 150 &&
rom_.data()[constants::overworldMapSize + (index_ & 0x3F)] != 0) {
large_map_ = true;
}
if (index_ < 64) {
sprite_graphics_[0] =
rom_.GetRawData()[constants::overworldSpriteset + parent_];
sprite_graphics_[0] = rom_.data()[constants::overworldSpriteset + parent_];
sprite_graphics_[1] =
rom_.GetRawData()[constants::overworldSpriteset + parent_ + 64];
rom_.data()[constants::overworldSpriteset + parent_ + 64];
sprite_graphics_[2] =
rom_.GetRawData()[constants::overworldSpriteset + parent_ + 128];
gfx_ = rom_.GetRawData()[constants::mapGfx + parent_];
palette_ = rom_.GetRawData()[constants::overworldMapPalette + parent_];
rom_.data()[constants::overworldSpriteset + parent_ + 128];
gfx_ = rom_.data()[constants::mapGfx + parent_];
palette_ = rom_.data()[constants::overworldMapPalette + parent_];
sprite_palette_[0] =
rom_.GetRawData()[constants::overworldSpritePalette + parent_];
rom_.data()[constants::overworldSpritePalette + parent_];
sprite_palette_[1] =
rom_.GetRawData()[constants::overworldSpritePalette + parent_ + 64];
rom_.data()[constants::overworldSpritePalette + parent_ + 64];
sprite_palette_[2] =
rom_.GetRawData()[constants::overworldSpritePalette + parent_ + 128];
musics[0] = rom_.GetRawData()[constants::overworldMusicBegining + parent_];
musics[1] = rom_.GetRawData()[constants::overworldMusicZelda + parent_];
musics[2] =
rom_.GetRawData()[constants::overworldMusicMasterSword + parent_];
musics[3] = rom_.GetRawData()[constants::overworldMusicAgahim + parent_];
rom_.data()[constants::overworldSpritePalette + parent_ + 128];
musics[0] = rom_.data()[constants::overworldMusicBegining + parent_];
musics[1] = rom_.data()[constants::overworldMusicZelda + parent_];
musics[2] = rom_.data()[constants::overworldMusicMasterSword + parent_];
musics[3] = rom_.data()[constants::overworldMusicAgahim + parent_];
} else if (index_ < 128) {
sprite_graphics_[0] =
rom_.GetRawData()[constants::overworldSpriteset + parent_ + 128];
rom_.data()[constants::overworldSpriteset + parent_ + 128];
sprite_graphics_[1] =
rom_.GetRawData()[constants::overworldSpriteset + parent_ + 128];
rom_.data()[constants::overworldSpriteset + parent_ + 128];
sprite_graphics_[2] =
rom_.GetRawData()[constants::overworldSpriteset + parent_ + 128];
gfx_ = rom_.GetRawData()[constants::mapGfx + parent_];
palette_ = rom_.GetRawData()[constants::overworldMapPalette + parent_];
rom_.data()[constants::overworldSpriteset + parent_ + 128];
gfx_ = rom_.data()[constants::mapGfx + parent_];
palette_ = rom_.data()[constants::overworldMapPalette + parent_];
sprite_palette_[0] =
rom_.GetRawData()[constants::overworldSpritePalette + parent_ + 128];
rom_.data()[constants::overworldSpritePalette + parent_ + 128];
sprite_palette_[1] =
rom_.GetRawData()[constants::overworldSpritePalette + parent_ + 128];
rom_.data()[constants::overworldSpritePalette + parent_ + 128];
sprite_palette_[2] =
rom_.GetRawData()[constants::overworldSpritePalette + parent_ + 128];
rom_.data()[constants::overworldSpritePalette + parent_ + 128];
musics[0] = rom_.GetRawData()[constants::overworldMusicDW + (parent_ - 64)];
musics[0] = rom_.data()[constants::overworldMusicDW + (parent_ - 64)];
} else {
if (index_ == 0x94) {
parent_ = 128;
@@ -86,69 +80,63 @@ OverworldMap::OverworldMap(app::rom::ROM& rom,
parent_ = 136;
}
message_id_ = rom_.GetRawData()[constants::overworldMessages + parent_];
message_id_ = rom_.data()[constants::overworldMessages + parent_];
sprite_graphics_[0] =
rom_.GetRawData()[constants::overworldSpriteset + parent_ + 128];
rom_.data()[constants::overworldSpriteset + parent_ + 128];
sprite_graphics_[1] =
rom_.GetRawData()[constants::overworldSpriteset + parent_ + 128];
rom_.data()[constants::overworldSpriteset + parent_ + 128];
sprite_graphics_[2] =
rom_.GetRawData()[constants::overworldSpriteset + parent_ + 128];
rom_.data()[constants::overworldSpriteset + parent_ + 128];
sprite_palette_[0] =
rom_.GetRawData()[constants::overworldSpritePalette + parent_ + 128];
rom_.data()[constants::overworldSpritePalette + parent_ + 128];
sprite_palette_[1] =
rom_.GetRawData()[constants::overworldSpritePalette + parent_ + 128];
rom_.data()[constants::overworldSpritePalette + parent_ + 128];
sprite_palette_[2] =
rom_.GetRawData()[constants::overworldSpritePalette + parent_ + 128];
rom_.data()[constants::overworldSpritePalette + parent_ + 128];
palette_ =
rom_.GetRawData()[constants::overworldSpecialPALGroup + parent_ - 128];
palette_ = rom_.data()[constants::overworldSpecialPALGroup + parent_ - 128];
if (index_ >= 0x80 && index_ <= 0x8A && index_ != 0x88) {
gfx_ = rom_.GetRawData()[constants::overworldSpecialGFXGroup +
(parent_ - 128)];
palette_ = rom_.GetRawData()[constants::overworldSpecialPALGroup + 1];
gfx_ = rom_.data()[constants::overworldSpecialGFXGroup + (parent_ - 128)];
palette_ = rom_.data()[constants::overworldSpecialPALGroup + 1];
} else if (index_ == 0x88) {
gfx_ = 81;
palette_ = 0;
} else // pyramid bg use 0x5B map
{
gfx_ = rom_.GetRawData()[constants::mapGfx + parent_];
palette_ = rom_.GetRawData()[constants::overworldMapPalette + parent_];
gfx_ = rom_.data()[constants::mapGfx + parent_];
palette_ = rom_.data()[constants::overworldMapPalette + parent_];
}
}
}
void OverworldMap::BuildMap(uchar* mapparent_, int count, int gameState,
ushort** allmapsTilesLW, ushort** allmapsTilesDW,
ushort** allmapsTilesSP, uchar* currentOWgfx16Ptr,
uchar* allGfxPtr, uchar* mapblockset16) {
tilesUsed = new ushort*[32];
std::vector<std::vector<ushort>>& allmapsTilesLW,
std::vector<std::vector<ushort>>& allmapsTilesDW,
std::vector<std::vector<ushort>>& allmapsTilesSP,
uchar* currentOWgfx16Ptr, uchar* allGfxPtr,
uchar* mapblockset16) {
currentOWgfx16Ptr_ = currentOWgfx16Ptr;
allGfx16Ptr_ = allGfxPtr;
mapblockset16_ = mapblockset16;
for (int i = 0; i < 32; i++) tilesUsed[i] = new ushort;
if (large_map_) {
this->parent_ = mapparent_[index_];
if (parent_ != index_) {
if (!initialized_) {
if (index_ >= 0x80 && index_ <= 0x8A && index_ != 0x88) {
gfx_ = rom_.GetRawData()[core::constants::overworldSpecialGFXGroup +
(parent_ - 128)];
palette_ =
rom_.GetRawData()[core::constants::overworldSpecialPALGroup + 1];
} else if (index_ == 0x88) {
gfx_ = 81;
palette_ = 0;
} else {
gfx_ = rom_.GetRawData()[core::constants::mapGfx + parent_];
palette_ =
rom_.GetRawData()[core::constants::overworldMapPalette + parent_];
}
initialized_ = true;
if (parent_ != index_ && !initialized_) {
if (index_ >= 0x80 && index_ <= 0x8A && index_ != 0x88) {
gfx_ = rom_.data()[core::constants::overworldSpecialGFXGroup +
(parent_ - 128)];
palette_ = rom_.data()[core::constants::overworldSpecialPALGroup + 1];
} else if (index_ == 0x88) {
gfx_ = 81;
palette_ = 0;
} else {
gfx_ = rom_.data()[core::constants::mapGfx + parent_];
palette_ = rom_.data()[core::constants::overworldMapPalette + parent_];
}
initialized_ = true;
}
}
@@ -158,12 +146,12 @@ void OverworldMap::BuildMap(uchar* mapparent_, int count, int gameState,
int world = 0;
if (index_ < 64) {
tilesUsed = allmapsTilesLW;
tiles_used_ = allmapsTilesLW;
} else if (index_ < 128 && index_ >= 64) {
tilesUsed = allmapsTilesDW;
tiles_used_ = allmapsTilesDW;
world = 1;
} else {
tilesUsed = allmapsTilesSP;
tiles_used_ = allmapsTilesSP;
world = 2;
}
@@ -173,7 +161,7 @@ void OverworldMap::BuildMap(uchar* mapparent_, int count, int gameState,
for (int y = 0; y < 32; y++) {
for (int x = 0; x < 32; x++) {
CopyTile8bpp16((x * 16), (y * 16),
tilesUsed[x + (superX * 32)][y + (superY * 32)], gfxPtr,
tiles_used_[x + (superX * 32)][y + (superY * 32)], gfxPtr,
mapblockset16);
}
}
@@ -181,10 +169,8 @@ void OverworldMap::BuildMap(uchar* mapparent_, int count, int gameState,
void OverworldMap::CopyTile8bpp16(int x, int y, int tile, uchar* destbmpPtr,
uchar* sourcebmpPtr) {
int sourceY = (tile / 8);
int sourceX = (tile) - ((sourceY)*8);
int sourcePtrPos = ((tile - ((tile / 8) * 8)) * 16) +
((tile / 8) * 2048); //(sourceX * 16) + (sourceY * 128);
((tile / 8) * 2048); // (sourceX * 16) + (sourceY * 128)
auto sourcePtr = sourcebmpPtr;
int destPtrPos = (x + (y * 512));
@@ -252,10 +238,10 @@ void OverworldMap::BuildTiles16Gfx(int count) {
}
}
// map,current
void OverworldMap::CopyTile(int x, int y, int xx, int yy, int offset,
TileInfo tile, uchar* gfx16Pointer,
uchar* gfx8Pointer) // map,current
{
uchar* gfx8Pointer) {
int mx = x;
int my = y;
uchar r = 0;
@@ -270,18 +256,17 @@ void OverworldMap::CopyTile(int x, int y, int xx, int yy, int offset,
}
int tx = ((tile.id_ / 16) * 512) + ((tile.id_ - ((tile.id_ / 16) * 16)) * 4);
auto index_ = xx + yy + offset + (mx * 2) + (my * 128);
auto index = xx + yy + offset + (mx * 2) + (my * 128);
auto pixel = gfx8Pointer[tx + (y * 64) + x];
gfx16Pointer[index_ + r ^ 1] = (uchar)((pixel & 0x0F) + tile.palette_ * 16);
gfx16Pointer[index_ + r] =
(uchar)(((pixel >> 4) & 0x0F) + tile.palette_ * 16);
gfx16Pointer[index + r ^ 1] = (uchar)((pixel & 0x0F) + tile.palette_ * 16);
gfx16Pointer[index + r] = (uchar)(((pixel >> 4) & 0x0F) + tile.palette_ * 16);
}
// map,current
void OverworldMap::CopyTileToMap(int x, int y, int xx, int yy, int offset,
TileInfo tile, uchar* gfx16Pointer,
uchar* gfx8Pointer) // map,current
{
uchar* gfx8Pointer) {
int mx = x;
int my = y;
uchar r = 0;
@@ -320,32 +305,28 @@ void OverworldMap::BuildTileset(int gameState) {
staticgfx[11] = 115 + 7;
for (int i = 0; i < 4; i++) {
staticgfx[12 + i] =
(uchar)(rom_.GetRawData()[constants::sprite_blockset_pointer +
(sprite_graphics_[gameState] * 4) + i] +
(uchar)(rom_.data()[constants::sprite_blockset_pointer +
(sprite_graphics_[gameState] * 4) + i] +
115);
}
// Main Blocksets
for (int i = 0; i < 8; i++) {
staticgfx[i] = rom_.GetRawData()[constants::overworldgfxGroups2 +
(indexWorld * 8) + i];
staticgfx[i] =
rom_.data()[constants::overworldgfxGroups2 + (indexWorld * 8) + i];
}
if (rom_.GetRawData()[constants::overworldgfxGroups + (gfx_ * 4)] != 0) {
staticgfx[3] =
rom_.GetRawData()[constants::overworldgfxGroups + (gfx_ * 4)];
if (rom_.data()[constants::overworldgfxGroups + (gfx_ * 4)] != 0) {
staticgfx[3] = rom_.data()[constants::overworldgfxGroups + (gfx_ * 4)];
}
if (rom_.GetRawData()[constants::overworldgfxGroups + (gfx_ * 4) + 1] != 0) {
staticgfx[4] =
rom_.GetRawData()[constants::overworldgfxGroups + (gfx_ * 4) + 1];
if (rom_.data()[constants::overworldgfxGroups + (gfx_ * 4) + 1] != 0) {
staticgfx[4] = rom_.data()[constants::overworldgfxGroups + (gfx_ * 4) + 1];
}
if (rom_.GetRawData()[constants::overworldgfxGroups + (gfx_ * 4) + 2] != 0) {
staticgfx[5] =
rom_.GetRawData()[constants::overworldgfxGroups + (gfx_ * 4) + 2];
if (rom_.data()[constants::overworldgfxGroups + (gfx_ * 4) + 2] != 0) {
staticgfx[5] = rom_.data()[constants::overworldgfxGroups + (gfx_ * 4) + 2];
}
if (rom_.GetRawData()[constants::overworldgfxGroups + (gfx_ * 4) + 3] != 0) {
staticgfx[6] =
rom_.GetRawData()[constants::overworldgfxGroups + (gfx_ * 4) + 3];
if (rom_.data()[constants::overworldgfxGroups + (gfx_ * 4) + 3] != 0) {
staticgfx[6] = rom_.data()[constants::overworldgfxGroups + (gfx_ * 4) + 3];
}
// Hardcoded overworld GFX Values, for death mountain
@@ -360,7 +341,7 @@ void OverworldMap::BuildTileset(int gameState) {
}
uchar* currentmapgfx8Data = currentOWgfx16Ptr_;
uchar* allgfxData = allGfx16Ptr_;
uchar const* allgfxData = allGfx16Ptr_;
for (int i = 0; i < 16; i++) {
for (int j = 0; j < 2048; j++) {

View File

@@ -35,14 +35,16 @@ class OverworldMap {
std::vector<gfx::Tile16> tiles16_;
uchar* staticgfx = new uchar[16];
ushort** tilesUsed;
std::vector<std::vector<ushort>> tiles_used_;
OverworldMap(app::rom::ROM& rom, const std::vector<gfx::Tile16> tiles16,
OverworldMap(app::rom::ROM& rom, const std::vector<gfx::Tile16>& tiles16,
int index);
void BuildMap(uchar* mapParent, int count, int gameState,
ushort** allmapsTilesLW, ushort** allmapsTilesDW,
ushort** allmapsTilesSP, uchar* currentOWgfx16Ptr,
uchar* allGfxPtr, uchar* mapblockset16);
std::vector<std::vector<ushort>>& allmapsTilesLW,
std::vector<std::vector<ushort>>& allmapsTilesDW,
std::vector<std::vector<ushort>>& allmapsTilesSP,
uchar* currentOWgfx16Ptr, uchar* allGfxPtr,
uchar* mapblockset16);
void CopyTile8bpp16(int x, int y, int tile, uchar* destbmpPtr,
uchar* sourcebmpPtr);
void CopyTile8bpp16From8(int xP, int yP, int tileID, uchar* destbmpPtr,