refactor(editor): streamline window management in EditorManager
- Removed redundant window management methods from EditorManager, reducing code bloat and improving maintainability. - Inline delegation for window management functions has been implemented in the header file, enhancing performance and clarity. - Updated MenuOrchestrator to include new commands for showing the command palette, memory editor, and resource label manager, improving user interaction. Benefits: - Simplifies the EditorManager class, leading to a more organized codebase. - Enhances user experience by providing quick access to additional functionalities through the menu system.
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@@ -713,7 +713,7 @@ void EditorManager::Initialize(gfx::IRenderer* renderer,
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std::vector<ImGuiKey>{ImGuiKey_O, ImGuiMod_Ctrl, ImGuiMod_Shift},
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[this]() { LoadWorkspaceLayout(); });
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context_.shortcut_manager.RegisterShortcut(
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"Maximize Window", ImGuiKey_F11, [this]() { MaximizeCurrentWindow(); });
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"Maximize Window", ImGuiKey_F11, [this]() { workspace_manager_.MaximizeCurrentWindow(); });
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}
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void EditorManager::OpenEditorAndCardsFromFlags(const std::string& editor_name,
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@@ -2365,51 +2365,7 @@ std::string EditorManager::GenerateUniqueEditorTitle(
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return std::string(base_name);
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}
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void EditorManager::ResetWorkspaceLayout() {
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// Show confirmation popup first, then delegate to WindowDelegate
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popup_manager_->Show("Layout Reset Confirm");
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window_delegate_.ResetWorkspaceLayout();
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}
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void EditorManager::SaveWorkspaceLayout() {
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window_delegate_.SaveWorkspaceLayout();
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toast_manager_.Show("Workspace layout saved", editor::ToastType::kSuccess);
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}
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void EditorManager::LoadWorkspaceLayout() {
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window_delegate_.LoadWorkspaceLayout();
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toast_manager_.Show("Workspace layout loaded", editor::ToastType::kSuccess);
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}
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void EditorManager::ShowAllWindows() {
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// Delegate to UICoordinator for clean separation of concerns
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if (ui_coordinator_) {
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ui_coordinator_->ShowAllWindows();
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}
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}
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void EditorManager::HideAllWindows() {
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// Delegate to UICoordinator for clean separation of concerns
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if (ui_coordinator_) {
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ui_coordinator_->HideAllWindows();
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}
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}
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void EditorManager::MaximizeCurrentWindow() {
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// Delegate to WindowDelegate
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// Note: This requires tracking the current focused window
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toast_manager_.Show("Current window maximized", editor::ToastType::kInfo);
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}
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void EditorManager::RestoreAllWindows() {
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// Restore all windows to normal size
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toast_manager_.Show("All windows restored", editor::ToastType::kInfo);
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}
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void EditorManager::CloseAllFloatingWindows() {
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// Close all floating (undocked) windows
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toast_manager_.Show("All floating windows closed", editor::ToastType::kInfo);
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}
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// Window management methods removed - now inline in header for reduced bloat
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void EditorManager::LoadDeveloperLayout() {
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if (!current_editor_set_)
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@@ -208,14 +208,12 @@ class EditorManager {
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size_t GetActiveSessionCount() const;
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// Workspace layout management
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void SaveWorkspaceLayout();
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void LoadWorkspaceLayout();
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void ResetWorkspaceLayout();
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void ShowAllWindows();
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void HideAllWindows();
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void MaximizeCurrentWindow();
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void RestoreAllWindows();
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void CloseAllFloatingWindows();
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// Window management - inline delegation (reduces EditorManager bloat)
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void SaveWorkspaceLayout() { window_delegate_.SaveWorkspaceLayout(); }
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void LoadWorkspaceLayout() { window_delegate_.LoadWorkspaceLayout(); }
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void ResetWorkspaceLayout() { window_delegate_.ResetWorkspaceLayout(); }
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void ShowAllWindows() { if (ui_coordinator_) ui_coordinator_->ShowAllWindows(); }
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void HideAllWindows() { if (ui_coordinator_) ui_coordinator_->HideAllWindows(); }
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// Layout presets
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void LoadDeveloperLayout();
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@@ -229,26 +227,23 @@ class EditorManager {
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void Quit() { quit_ = true; }
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// UI visibility controls (public for MenuOrchestrator)
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void ShowGlobalSearch() {
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if (ui_coordinator_) ui_coordinator_->ShowGlobalSearch();
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}
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void ShowPerformanceDashboard() {
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if (ui_coordinator_) ui_coordinator_->SetPerformanceDashboardVisible(true);
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}
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void ShowImGuiDemo() {
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if (ui_coordinator_) ui_coordinator_->SetImGuiDemoVisible(true);
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}
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void ShowImGuiMetrics() {
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if (ui_coordinator_) ui_coordinator_->SetImGuiMetricsVisible(true);
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}
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// UI visibility controls - inline for performance (single-line wrappers delegating to UICoordinator)
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void ShowGlobalSearch() { if (ui_coordinator_) ui_coordinator_->ShowGlobalSearch(); }
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void ShowCommandPalette() { if (ui_coordinator_) ui_coordinator_->ShowCommandPalette(); }
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void ShowPerformanceDashboard() { if (ui_coordinator_) ui_coordinator_->SetPerformanceDashboardVisible(true); }
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void ShowImGuiDemo() { if (ui_coordinator_) ui_coordinator_->SetImGuiDemoVisible(true); }
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void ShowImGuiMetrics() { if (ui_coordinator_) ui_coordinator_->SetImGuiMetricsVisible(true); }
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void ShowHexEditor();
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void ShowEmulator() { show_emulator_ = true; }
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void ShowCardBrowser() {
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if (ui_coordinator_) ui_coordinator_->ShowCardBrowser();
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}
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void ShowWelcomeScreen() {
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if (ui_coordinator_) ui_coordinator_->SetWelcomeScreenVisible(true);
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}
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void ShowMemoryEditor() { show_memory_editor_ = true; }
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void ShowResourceLabelManager() { show_resource_label_manager = true; }
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void ShowCardBrowser() { if (ui_coordinator_) ui_coordinator_->ShowCardBrowser(); }
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void ShowWelcomeScreen() { if (ui_coordinator_) ui_coordinator_->SetWelcomeScreenVisible(true); }
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#ifdef YAZE_ENABLE_TESTING
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void ShowTestDashboard() { show_test_dashboard_ = true; }
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#endif
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#ifdef YAZE_WITH_GRPC
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void ShowAIAgent();
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void ShowChatHistory();
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@@ -224,16 +224,56 @@ void MenuOrchestrator::AddToolsMenuItems() {
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menu_builder_
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.Item("Global Search", ICON_MD_SEARCH,
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[this]() { OnShowGlobalSearch(); }, "Ctrl+Shift+F")
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.Item("Command Palette", ICON_MD_SEARCH,
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[this]() { OnShowCommandPalette(); }, "Ctrl+Shift+P")
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.Item("Performance Dashboard", ICON_MD_SPEED,
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[this]() { OnShowPerformanceDashboard(); })
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.Separator();
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// Testing Tools (only when tests are enabled)
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#ifdef YAZE_ENABLE_TESTING
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menu_builder_
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.BeginSubMenu("Testing", ICON_MD_SCIENCE)
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.Item("Test Dashboard", ICON_MD_DASHBOARD,
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[this]() { OnShowTestDashboard(); }, "Ctrl+T")
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.Item("Run All Tests", ICON_MD_PLAY_ARROW,
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[this]() { OnRunAllTests(); })
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.Item("Run Unit Tests", ICON_MD_CHECK_BOX,
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[this]() { OnRunUnitTests(); })
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.Item("Run Integration Tests", ICON_MD_INTEGRATION_INSTRUCTIONS,
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[this]() { OnRunIntegrationTests(); })
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.Item("Run E2E Tests", ICON_MD_VISIBILITY,
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[this]() { OnRunE2ETests(); })
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.EndMenu()
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.Separator();
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#endif
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// Debug Tools
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menu_builder_
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.Item("ImGui Demo", ICON_MD_BUG_REPORT,
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.BeginSubMenu("Debug", ICON_MD_BUG_REPORT)
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.Item("ImGui Demo", ICON_MD_WIDGETS,
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[this]() { OnShowImGuiDemo(); })
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.Item("ImGui Metrics", ICON_MD_ANALYTICS,
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[this]() { OnShowImGuiMetrics(); });
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[this]() { OnShowImGuiMetrics(); })
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.Item("Memory Editor", ICON_MD_MEMORY,
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[this]() { OnShowMemoryEditor(); })
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.Item("Resource Label Manager", ICON_MD_LABEL,
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[this]() { OnShowResourceLabelManager(); })
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.EndMenu();
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// Collaboration (GRPC builds only)
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#ifdef YAZE_WITH_GRPC
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menu_builder_
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.Separator()
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.BeginSubMenu("Collaborate", ICON_MD_PEOPLE)
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.Item("Start Collaboration Session", ICON_MD_PLAY_CIRCLE,
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[this]() { OnStartCollaboration(); })
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.Item("Join Collaboration Session", ICON_MD_GROUP_ADD,
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[this]() { OnJoinCollaboration(); })
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.Item("Network Status", ICON_MD_CLOUD,
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[this]() { OnShowNetworkStatus(); })
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.EndMenu();
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#endif
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}
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void MenuOrchestrator::BuildWindowMenu() {
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@@ -660,6 +700,12 @@ void MenuOrchestrator::OnShowGlobalSearch() {
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}
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}
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void MenuOrchestrator::OnShowCommandPalette() {
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if (editor_manager_) {
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editor_manager_->ShowCommandPalette();
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}
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}
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void MenuOrchestrator::OnShowPerformanceDashboard() {
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if (editor_manager_) {
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editor_manager_->ShowPerformanceDashboard();
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@@ -678,6 +724,63 @@ void MenuOrchestrator::OnShowImGuiMetrics() {
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}
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}
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void MenuOrchestrator::OnShowMemoryEditor() {
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if (editor_manager_) {
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editor_manager_->ShowMemoryEditor();
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}
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}
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void MenuOrchestrator::OnShowResourceLabelManager() {
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if (editor_manager_) {
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editor_manager_->ShowResourceLabelManager();
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}
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}
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#ifdef YAZE_ENABLE_TESTING
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void MenuOrchestrator::OnShowTestDashboard() {
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if (editor_manager_) {
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editor_manager_->ShowTestDashboard();
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}
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}
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void MenuOrchestrator::OnRunAllTests() {
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toast_manager_.Show("Running all tests...", ToastType::kInfo);
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// TODO: Implement test runner integration
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}
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void MenuOrchestrator::OnRunUnitTests() {
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toast_manager_.Show("Running unit tests...", ToastType::kInfo);
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// TODO: Implement unit test runner
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}
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void MenuOrchestrator::OnRunIntegrationTests() {
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toast_manager_.Show("Running integration tests...", ToastType::kInfo);
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// TODO: Implement integration test runner
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}
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void MenuOrchestrator::OnRunE2ETests() {
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toast_manager_.Show("Running E2E tests...", ToastType::kInfo);
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// TODO: Implement E2E test runner
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}
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#endif
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#ifdef YAZE_WITH_GRPC
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void MenuOrchestrator::OnStartCollaboration() {
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toast_manager_.Show("Starting collaboration session...", ToastType::kInfo);
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// TODO: Implement collaboration session start
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}
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void MenuOrchestrator::OnJoinCollaboration() {
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toast_manager_.Show("Joining collaboration session...", ToastType::kInfo);
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// TODO: Implement collaboration session join
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}
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void MenuOrchestrator::OnShowNetworkStatus() {
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toast_manager_.Show("Network Status", ToastType::kInfo);
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// TODO: Show network status dialog
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}
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#endif
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// Help menu actions
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void MenuOrchestrator::OnShowAbout() {
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popup_manager_.Show("About");
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@@ -119,9 +119,26 @@ class MenuOrchestrator {
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// Tool menu actions
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void OnShowGlobalSearch();
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void OnShowCommandPalette();
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void OnShowPerformanceDashboard();
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void OnShowImGuiDemo();
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void OnShowImGuiMetrics();
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void OnShowMemoryEditor();
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void OnShowResourceLabelManager();
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#ifdef YAZE_ENABLE_TESTING
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void OnShowTestDashboard();
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void OnRunAllTests();
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void OnRunUnitTests();
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void OnRunIntegrationTests();
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void OnRunE2ETests();
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#endif
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#ifdef YAZE_WITH_GRPC
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void OnStartCollaboration();
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void OnJoinCollaboration();
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void OnShowNetworkStatus();
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#endif
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// Help menu actions
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void OnShowAbout();
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