add kEditorNames for popup editor window titles
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@@ -23,6 +23,11 @@ enum class EditorType {
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kSprite,
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};
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constexpr std::array<const char*, 8> kEditorNames = {
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"Assembly", "Dungeon", "Graphics", "Music",
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"Overworld", "Palette", "Screen", "Sprite",
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};
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/**
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* @class Editor
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* @brief Interface for editor classes.
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