Add LoadConfigFile to Controller, include file_util src in build

This commit is contained in:
scawful
2024-11-02 10:35:26 -05:00
parent d6a4217118
commit 38dc061b75
3 changed files with 160 additions and 136 deletions

View File

@@ -12,10 +12,9 @@
#include "imgui/imgui_internal.h"
#include "absl/status/status.h"
#include "app/core/platform/renderer.h"
#include "app/core/utils/file_util.h"
#include "app/editor/editor_manager.h"
#include "app/editor/utils/editor.h"
#include "app/gui/icons.h"
#include "app/gui/style.h"
int main(int argc, char **argv);
@@ -23,8 +22,6 @@ namespace yaze {
namespace app {
namespace core {
enum class Platform { kUnknown, kMacOS, kiOS, kWindows, kLinux };
/**
* @brief Main controller for the application.
*
@@ -44,6 +41,7 @@ class Controller : public ExperimentFlags {
absl::Status CreateSDL_Window();
absl::Status CreateRenderer();
absl::Status CreateGuiContext();
absl::Status LoadConfigFiles();
absl::Status LoadFontFamilies() const;
absl::Status LoadAudioDevice();