Add Write and WriteShort to ROM class
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@@ -96,6 +96,9 @@ class ROM {
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gfx::SNESColor ReadColor(int offset);
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gfx::SNESPalette ReadPalette(int offset, int num_colors);
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void Write(int addr, int value);
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void WriteShort(int addr, int value);
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void RenderBitmap(gfx::Bitmap* bitmap) const;
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absl::Status ApplyAssembly(const absl::string_view& filename,
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