backend-infra-engineer: Release v0.3.2 snapshot

This commit is contained in:
scawful
2025-10-17 12:10:25 -04:00
parent 4371618a9b
commit 3d71417f62
857 changed files with 174954 additions and 45626 deletions

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#include "app/gui/canvas/canvas_automation_api.h"
#include <gmock/gmock.h>
#include <gtest/gtest.h>
#include "app/gui/canvas/canvas.h"
#include "testing.h"
namespace yaze {
namespace test {
using ::testing::Eq;
using ::testing::Ge;
using ::testing::Le;
class CanvasAutomationAPITest : public ::testing::Test {
protected:
void SetUp() override {
// Create a test canvas with known dimensions
canvas_ = std::make_unique<gui::Canvas>("TestCanvas", ImVec2(512, 512),
gui::CanvasGridSize::k16x16);
api_ = canvas_->GetAutomationAPI();
ASSERT_NE(api_, nullptr);
}
std::unique_ptr<gui::Canvas> canvas_;
gui::CanvasAutomationAPI* api_;
};
// ============================================================================
// Coordinate Conversion Tests
// ============================================================================
TEST_F(CanvasAutomationAPITest, TileToCanvas_BasicConversion) {
// At 1.0x zoom, tile (0,0) should be at canvas (0,0)
canvas_->set_global_scale(1.0f);
ImVec2 pos = api_->TileToCanvas(0, 0);
EXPECT_FLOAT_EQ(pos.x, 0.0f);
EXPECT_FLOAT_EQ(pos.y, 0.0f);
// Tile (1,0) should be at (16,0) for 16x16 grid
pos = api_->TileToCanvas(1, 0);
EXPECT_FLOAT_EQ(pos.x, 16.0f);
EXPECT_FLOAT_EQ(pos.y, 0.0f);
// Tile (0,1) should be at (0,16)
pos = api_->TileToCanvas(0, 1);
EXPECT_FLOAT_EQ(pos.x, 0.0f);
EXPECT_FLOAT_EQ(pos.y, 16.0f);
// Tile (10,10) should be at (160,160)
pos = api_->TileToCanvas(10, 10);
EXPECT_FLOAT_EQ(pos.x, 160.0f);
EXPECT_FLOAT_EQ(pos.y, 160.0f);
}
TEST_F(CanvasAutomationAPITest, TileToCanvas_WithZoom) {
// At 2.0x zoom, tile coordinates should scale
canvas_->set_global_scale(2.0f);
ImVec2 pos = api_->TileToCanvas(1, 1);
EXPECT_FLOAT_EQ(pos.x, 32.0f); // 1 * 16 * 2.0
EXPECT_FLOAT_EQ(pos.y, 32.0f);
// At 0.5x zoom, tile coordinates should scale down
canvas_->set_global_scale(0.5f);
pos = api_->TileToCanvas(10, 10);
EXPECT_FLOAT_EQ(pos.x, 80.0f); // 10 * 16 * 0.5
EXPECT_FLOAT_EQ(pos.y, 80.0f);
}
TEST_F(CanvasAutomationAPITest, CanvasToTile_BasicConversion) {
canvas_->set_global_scale(1.0f);
// Canvas (0,0) should be tile (0,0)
ImVec2 tile = api_->CanvasToTile(ImVec2(0, 0));
EXPECT_FLOAT_EQ(tile.x, 0.0f);
EXPECT_FLOAT_EQ(tile.y, 0.0f);
// Canvas (16,16) should be tile (1,1)
tile = api_->CanvasToTile(ImVec2(16, 16));
EXPECT_FLOAT_EQ(tile.x, 1.0f);
EXPECT_FLOAT_EQ(tile.y, 1.0f);
// Canvas (160,160) should be tile (10,10)
tile = api_->CanvasToTile(ImVec2(160, 160));
EXPECT_FLOAT_EQ(tile.x, 10.0f);
EXPECT_FLOAT_EQ(tile.y, 10.0f);
}
TEST_F(CanvasAutomationAPITest, CanvasToTile_WithZoom) {
// At 2.0x zoom
canvas_->set_global_scale(2.0f);
ImVec2 tile = api_->CanvasToTile(ImVec2(32, 32));
EXPECT_FLOAT_EQ(tile.x, 1.0f); // 32 / (16 * 2.0)
EXPECT_FLOAT_EQ(tile.y, 1.0f);
// At 0.5x zoom
canvas_->set_global_scale(0.5f);
tile = api_->CanvasToTile(ImVec2(8, 8));
EXPECT_FLOAT_EQ(tile.x, 1.0f); // 8 / (16 * 0.5)
EXPECT_FLOAT_EQ(tile.y, 1.0f);
}
TEST_F(CanvasAutomationAPITest, CoordinateRoundTrip) {
canvas_->set_global_scale(1.0f);
// Test round-trip conversion
for (int i = 0; i < 32; ++i) {
ImVec2 canvas_pos = api_->TileToCanvas(i, i);
ImVec2 tile_pos = api_->CanvasToTile(canvas_pos);
EXPECT_FLOAT_EQ(tile_pos.x, static_cast<float>(i));
EXPECT_FLOAT_EQ(tile_pos.y, static_cast<float>(i));
}
}
// ============================================================================
// Bounds Checking Tests
// ============================================================================
TEST_F(CanvasAutomationAPITest, IsInBounds_ValidCoordinates) {
EXPECT_TRUE(api_->IsInBounds(0, 0));
EXPECT_TRUE(api_->IsInBounds(10, 10));
EXPECT_TRUE(api_->IsInBounds(31, 31)); // 512/16 = 32 tiles, so 31 is max
}
TEST_F(CanvasAutomationAPITest, IsInBounds_InvalidCoordinates) {
EXPECT_FALSE(api_->IsInBounds(-1, 0));
EXPECT_FALSE(api_->IsInBounds(0, -1));
EXPECT_FALSE(api_->IsInBounds(-1, -1));
EXPECT_FALSE(api_->IsInBounds(32, 0)); // Out of bounds
EXPECT_FALSE(api_->IsInBounds(0, 32));
EXPECT_FALSE(api_->IsInBounds(100, 100));
}
// ============================================================================
// Tile Operations Tests
// ============================================================================
TEST_F(CanvasAutomationAPITest, SetTileAt_WithCallback) {
// Set up a tile paint callback
std::vector<std::tuple<int, int, int>> painted_tiles;
api_->SetTilePaintCallback([&](int x, int y, int tile_id) {
painted_tiles.push_back({x, y, tile_id});
return true;
});
// Paint some tiles
EXPECT_TRUE(api_->SetTileAt(5, 5, 42));
EXPECT_TRUE(api_->SetTileAt(10, 10, 100));
ASSERT_EQ(painted_tiles.size(), 2);
EXPECT_EQ(painted_tiles[0], std::make_tuple(5, 5, 42));
EXPECT_EQ(painted_tiles[1], std::make_tuple(10, 10, 100));
}
TEST_F(CanvasAutomationAPITest, SetTileAt_OutOfBounds) {
bool callback_called = false;
api_->SetTilePaintCallback([&](int x, int y, int tile_id) {
callback_called = true;
return true;
});
// Out of bounds tiles should return false without calling callback
EXPECT_FALSE(api_->SetTileAt(-1, 0, 42));
EXPECT_FALSE(api_->SetTileAt(0, -1, 42));
EXPECT_FALSE(api_->SetTileAt(100, 100, 42));
EXPECT_FALSE(callback_called);
}
TEST_F(CanvasAutomationAPITest, GetTileAt_WithCallback) {
// Set up a tile query callback
api_->SetTileQueryCallback([](int x, int y) {
return x * 100 + y; // Simple deterministic value
});
EXPECT_EQ(api_->GetTileAt(0, 0), 0);
EXPECT_EQ(api_->GetTileAt(1, 0), 100);
EXPECT_EQ(api_->GetTileAt(0, 1), 1);
EXPECT_EQ(api_->GetTileAt(5, 7), 507);
}
TEST_F(CanvasAutomationAPITest, GetTileAt_OutOfBounds) {
api_->SetTileQueryCallback([](int x, int y) { return 42; });
EXPECT_EQ(api_->GetTileAt(-1, 0), -1);
EXPECT_EQ(api_->GetTileAt(0, -1), -1);
EXPECT_EQ(api_->GetTileAt(100, 100), -1);
}
TEST_F(CanvasAutomationAPITest, SetTiles_BatchOperation) {
std::vector<std::tuple<int, int, int>> painted_tiles;
api_->SetTilePaintCallback([&](int x, int y, int tile_id) {
painted_tiles.push_back({x, y, tile_id});
return true;
});
std::vector<std::tuple<int, int, int>> tiles_to_paint = {
{0, 0, 10},
{1, 0, 11},
{2, 0, 12},
{0, 1, 20},
{1, 1, 21}
};
EXPECT_TRUE(api_->SetTiles(tiles_to_paint));
EXPECT_EQ(painted_tiles.size(), 5);
}
// ============================================================================
// Selection Tests
// ============================================================================
TEST_F(CanvasAutomationAPITest, SelectTile) {
api_->SelectTile(5, 5);
auto selection = api_->GetSelection();
EXPECT_TRUE(selection.has_selection);
EXPECT_EQ(selection.selected_tiles.size(), 1);
}
TEST_F(CanvasAutomationAPITest, SelectTileRect) {
api_->SelectTileRect(5, 5, 9, 9);
auto selection = api_->GetSelection();
EXPECT_TRUE(selection.has_selection);
// 5x5 rectangle = 25 tiles
EXPECT_EQ(selection.selected_tiles.size(), 25);
// Check first and last tiles
EXPECT_FLOAT_EQ(selection.selected_tiles[0].x, 5.0f);
EXPECT_FLOAT_EQ(selection.selected_tiles[0].y, 5.0f);
EXPECT_FLOAT_EQ(selection.selected_tiles[24].x, 9.0f);
EXPECT_FLOAT_EQ(selection.selected_tiles[24].y, 9.0f);
}
TEST_F(CanvasAutomationAPITest, SelectTileRect_SwappedCoordinates) {
// Should handle coordinates in any order
api_->SelectTileRect(9, 9, 5, 5); // Reversed
auto selection = api_->GetSelection();
EXPECT_TRUE(selection.has_selection);
EXPECT_EQ(selection.selected_tiles.size(), 25);
}
TEST_F(CanvasAutomationAPITest, ClearSelection) {
api_->SelectTileRect(5, 5, 10, 10);
auto selection = api_->GetSelection();
EXPECT_TRUE(selection.has_selection);
api_->ClearSelection();
selection = api_->GetSelection();
EXPECT_FALSE(selection.has_selection);
EXPECT_EQ(selection.selected_tiles.size(), 0);
}
TEST_F(CanvasAutomationAPITest, SelectTile_OutOfBounds) {
api_->SelectTile(-1, 0);
auto selection = api_->GetSelection();
EXPECT_FALSE(selection.has_selection);
api_->SelectTile(100, 100);
selection = api_->GetSelection();
EXPECT_FALSE(selection.has_selection);
}
// ============================================================================
// View Operations Tests
// ============================================================================
TEST_F(CanvasAutomationAPITest, SetZoom_ValidRange) {
api_->SetZoom(1.0f);
EXPECT_FLOAT_EQ(api_->GetZoom(), 1.0f);
api_->SetZoom(2.0f);
EXPECT_FLOAT_EQ(api_->GetZoom(), 2.0f);
api_->SetZoom(0.5f);
EXPECT_FLOAT_EQ(api_->GetZoom(), 0.5f);
}
TEST_F(CanvasAutomationAPITest, SetZoom_Clamping) {
// Should clamp to 0.25 - 4.0 range
api_->SetZoom(10.0f);
EXPECT_LE(api_->GetZoom(), 4.0f);
api_->SetZoom(0.1f);
EXPECT_GE(api_->GetZoom(), 0.25f);
api_->SetZoom(-1.0f);
EXPECT_GE(api_->GetZoom(), 0.25f);
}
TEST_F(CanvasAutomationAPITest, ScrollToTile_ValidTile) {
// Should not crash when scrolling to valid tiles
api_->ScrollToTile(0, 0, true);
api_->ScrollToTile(10, 10, false);
api_->ScrollToTile(15, 15, true);
// Just verify no crash - actual scroll behavior depends on ImGui state
}
TEST_F(CanvasAutomationAPITest, ScrollToTile_OutOfBounds) {
// Should handle out of bounds gracefully
api_->ScrollToTile(-1, 0, true);
api_->ScrollToTile(100, 100, true);
// Should not crash
}
TEST_F(CanvasAutomationAPITest, CenterOn_ValidTile) {
// Should not crash when centering on valid tiles
api_->CenterOn(10, 10);
api_->CenterOn(0, 0);
api_->CenterOn(20, 20);
// Verify scroll position changed (should be non-zero after centering on non-origin)
ImVec2 scroll = canvas_->scrolling();
// Scroll values will depend on canvas size, just verify they're set
}
TEST_F(CanvasAutomationAPITest, CenterOn_OutOfBounds) {
api_->CenterOn(-1, 0);
api_->CenterOn(100, 100);
// Should not crash
}
// ============================================================================
// Query Operations Tests
// ============================================================================
TEST_F(CanvasAutomationAPITest, GetDimensions) {
canvas_->set_global_scale(1.0f);
auto dims = api_->GetDimensions();
EXPECT_EQ(dims.tile_size, 16); // 16x16 grid
EXPECT_EQ(dims.width_tiles, 32); // 512 / 16
EXPECT_EQ(dims.height_tiles, 32);
}
TEST_F(CanvasAutomationAPITest, GetDimensions_WithZoom) {
canvas_->set_global_scale(2.0f);
auto dims = api_->GetDimensions();
EXPECT_EQ(dims.tile_size, 16);
EXPECT_EQ(dims.width_tiles, 16); // 512 / (16 * 2.0)
EXPECT_EQ(dims.height_tiles, 16);
}
TEST_F(CanvasAutomationAPITest, GetVisibleRegion) {
canvas_->set_global_scale(1.0f);
canvas_->set_scrolling(ImVec2(0, 0));
auto region = api_->GetVisibleRegion();
// At origin with no scroll, should start at (0,0)
EXPECT_GE(region.min_x, 0);
EXPECT_GE(region.min_y, 0);
// Should have valid bounds
EXPECT_GE(region.max_x, region.min_x);
EXPECT_GE(region.max_y, region.min_y);
}
TEST_F(CanvasAutomationAPITest, IsTileVisible_AtOrigin) {
canvas_->set_global_scale(1.0f);
canvas_->set_scrolling(ImVec2(0, 0));
// Tiles at origin should be visible
EXPECT_TRUE(api_->IsTileVisible(0, 0));
EXPECT_TRUE(api_->IsTileVisible(1, 1));
// Tiles far away might not be visible (depends on canvas size)
// We just verify the method doesn't crash
api_->IsTileVisible(50, 50);
}
TEST_F(CanvasAutomationAPITest, IsTileVisible_OutOfBounds) {
// Out of bounds tiles should return false
EXPECT_FALSE(api_->IsTileVisible(-1, 0));
EXPECT_FALSE(api_->IsTileVisible(0, -1));
EXPECT_FALSE(api_->IsTileVisible(100, 100));
}
// ============================================================================
// Integration Tests
// ============================================================================
TEST_F(CanvasAutomationAPITest, CompleteWorkflow) {
// Simulate a complete automation workflow
// 1. Set zoom level
api_->SetZoom(1.0f);
EXPECT_FLOAT_EQ(api_->GetZoom(), 1.0f);
// 2. Select a tile region
api_->SelectTileRect(0, 0, 4, 4);
auto selection = api_->GetSelection();
EXPECT_EQ(selection.selected_tiles.size(), 25);
// 3. Query tile data with callback
api_->SetTileQueryCallback([](int x, int y) {
return x + y * 100;
});
EXPECT_EQ(api_->GetTileAt(2, 3), 302);
// 4. Paint tiles with callback
std::vector<std::tuple<int, int, int>> painted;
api_->SetTilePaintCallback([&](int x, int y, int tile_id) {
painted.push_back({x, y, tile_id});
return true;
});
std::vector<std::tuple<int, int, int>> tiles = {
{0, 0, 10}, {1, 0, 11}, {2, 0, 12}
};
EXPECT_TRUE(api_->SetTiles(tiles));
EXPECT_EQ(painted.size(), 3);
// 5. Clear selection
api_->ClearSelection();
selection = api_->GetSelection();
EXPECT_FALSE(selection.has_selection);
}
TEST_F(CanvasAutomationAPITest, DifferentGridSizes) {
// Test with 8x8 grid
auto canvas_8x8 = std::make_unique<gui::Canvas>(
"Test8x8", ImVec2(512, 512), gui::CanvasGridSize::k8x8);
auto api_8x8 = canvas_8x8->GetAutomationAPI();
auto dims = api_8x8->GetDimensions();
EXPECT_EQ(dims.tile_size, 8);
EXPECT_EQ(dims.width_tiles, 64); // 512 / 8
// Test with 32x32 grid
auto canvas_32x32 = std::make_unique<gui::Canvas>(
"Test32x32", ImVec2(512, 512), gui::CanvasGridSize::k32x32);
auto api_32x32 = canvas_32x32->GetAutomationAPI();
dims = api_32x32->GetDimensions();
EXPECT_EQ(dims.tile_size, 32);
EXPECT_EQ(dims.width_tiles, 16); // 512 / 32
}
TEST_F(CanvasAutomationAPITest, MultipleZoomLevels) {
float zoom_levels[] = {0.25f, 0.5f, 1.0f, 1.5f, 2.0f, 3.0f, 4.0f};
for (float zoom : zoom_levels) {
api_->SetZoom(zoom);
float actual_zoom = api_->GetZoom();
// Should be clamped to valid range
EXPECT_GE(actual_zoom, 0.25f);
EXPECT_LE(actual_zoom, 4.0f);
// Coordinate conversion should still work
ImVec2 canvas_pos = api_->TileToCanvas(10, 10);
ImVec2 tile_pos = api_->CanvasToTile(canvas_pos);
EXPECT_FLOAT_EQ(tile_pos.x, 10.0f);
EXPECT_FLOAT_EQ(tile_pos.y, 10.0f);
}
}
} // namespace test
} // namespace yaze

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#include "app/gui/canvas/canvas.h"
#include <gmock/gmock.h>
#include <gtest/gtest.h>
#include "testing.h"
namespace yaze {
namespace test {
using ::testing::Eq;
using ::testing::FloatEq;
using ::testing::Ne;
/**
* @brief Tests for canvas coordinate synchronization
*
* These tests verify that the canvas coordinate system properly tracks
* mouse position for both hover and paint operations, fixing the regression
* where CheckForCurrentMap() in OverworldEditor was using raw ImGui mouse
* position instead of canvas-local coordinates.
*
* Regression: overworld_editor.cc:1041 was using ImGui::GetIO().MousePos
* instead of canvas hover position, causing map highlighting to break.
*/
class CanvasCoordinateSyncTest : public ::testing::Test {
protected:
void SetUp() override {
// Create a test canvas with known dimensions (4096x4096 for overworld)
canvas_ = std::make_unique<gui::Canvas>("OverworldCanvas", ImVec2(4096, 4096),
gui::CanvasGridSize::k16x16);
canvas_->set_global_scale(1.0f);
}
std::unique_ptr<gui::Canvas> canvas_;
};
// ============================================================================
// Hover Position Tests (hover_mouse_pos)
// ============================================================================
TEST_F(CanvasCoordinateSyncTest, HoverMousePos_InitialState) {
// Hover position should start at (0,0) or invalid state
auto hover_pos = canvas_->hover_mouse_pos();
// Initial state may be (0,0) - this is valid
EXPECT_GE(hover_pos.x, 0.0f);
EXPECT_GE(hover_pos.y, 0.0f);
}
TEST_F(CanvasCoordinateSyncTest, HoverMousePos_IndependentFromDrawnPos) {
// Hover position and drawn tile position are independent
// hover_mouse_pos() tracks continuous mouse movement
// drawn_tile_position() only updates during painting
auto hover_pos = canvas_->hover_mouse_pos();
auto drawn_pos = canvas_->drawn_tile_position();
// These may differ - hover tracks all movement, drawn only tracks paint
// We just verify both are valid (non-negative or expected sentinel values)
EXPECT_TRUE(hover_pos.x >= 0.0f || hover_pos.x == -1.0f);
EXPECT_TRUE(drawn_pos.x >= 0.0f || drawn_pos.x == -1.0f);
}
// ============================================================================
// Coordinate Space Tests
// ============================================================================
TEST_F(CanvasCoordinateSyncTest, CoordinateSpace_WorldNotScreen) {
// REGRESSION TEST: Verify hover_mouse_pos() returns world coordinates
// not screen coordinates. The bug was using ImGui::GetIO().MousePos
// which is in screen space and doesn't account for scrolling/canvas offset.
// Simulate scrolling the canvas
canvas_->set_scrolling(ImVec2(100, 100));
// The hover position should be in canvas/world space, not affected by
// the canvas's screen position. This is tested by ensuring the method
// exists and returns a coordinate that could be used for map calculations.
auto hover_pos = canvas_->hover_mouse_pos();
// Valid world coordinates should be usable for map index calculations
// For a 512x512 map size (kOverworldMapSize = 512):
// map_x = hover_pos.x / 512
// map_y = hover_pos.y / 512
int map_x = static_cast<int>(hover_pos.x) / 512;
int map_y = static_cast<int>(hover_pos.y) / 512;
// Map indices should be within valid range for 8x8 overworld grid
EXPECT_GE(map_x, 0);
EXPECT_GE(map_y, 0);
EXPECT_LT(map_x, 64); // 8x8 grid = 64 maps max
EXPECT_LT(map_y, 64);
}
TEST_F(CanvasCoordinateSyncTest, MapCalculation_SmallMaps) {
// Test map index calculation for standard 512x512 maps
const int kOverworldMapSize = 512;
// Simulate hover at different world positions
std::vector<ImVec2> test_positions = {
ImVec2(0, 0), // Map (0, 0)
ImVec2(512, 0), // Map (1, 0)
ImVec2(0, 512), // Map (0, 1)
ImVec2(512, 512), // Map (1, 1)
ImVec2(1536, 1024), // Map (3, 2)
};
std::vector<std::pair<int, int>> expected_maps = {
{0, 0}, {1, 0}, {0, 1}, {1, 1}, {3, 2}
};
for (size_t i = 0; i < test_positions.size(); ++i) {
ImVec2 pos = test_positions[i];
int map_x = pos.x / kOverworldMapSize;
int map_y = pos.y / kOverworldMapSize;
EXPECT_EQ(map_x, expected_maps[i].first);
EXPECT_EQ(map_y, expected_maps[i].second);
}
}
TEST_F(CanvasCoordinateSyncTest, MapCalculation_LargeMaps) {
// Test map index calculation for ZSCustomOverworld v3 large maps (1024x1024)
const int kLargeMapSize = 1024;
// Large maps should span multiple standard map coordinates
std::vector<ImVec2> test_positions = {
ImVec2(0, 0), // Large map (0, 0)
ImVec2(1024, 0), // Large map (1, 0)
ImVec2(0, 1024), // Large map (0, 1)
ImVec2(2048, 2048), // Large map (2, 2)
};
std::vector<std::pair<int, int>> expected_large_maps = {
{0, 0}, {1, 0}, {0, 1}, {2, 2}
};
for (size_t i = 0; i < test_positions.size(); ++i) {
ImVec2 pos = test_positions[i];
int map_x = pos.x / kLargeMapSize;
int map_y = pos.y / kLargeMapSize;
EXPECT_EQ(map_x, expected_large_maps[i].first);
EXPECT_EQ(map_y, expected_large_maps[i].second);
}
}
// ============================================================================
// Scale Invariance Tests
// ============================================================================
TEST_F(CanvasCoordinateSyncTest, HoverPosition_ScaleInvariant) {
// REGRESSION TEST: Hover position should be in world space regardless of scale
// The bug was scale-dependent because it used screen coordinates
auto test_hover_at_scale = [&](float scale) {
canvas_->set_global_scale(scale);
auto hover_pos = canvas_->hover_mouse_pos();
// Hover position should be in world coordinates, not affected by scale
// World coordinates are always in the range [0, canvas_size)
EXPECT_GE(hover_pos.x, 0.0f);
EXPECT_GE(hover_pos.y, 0.0f);
EXPECT_LE(hover_pos.x, 4096.0f);
EXPECT_LE(hover_pos.y, 4096.0f);
};
test_hover_at_scale(0.25f);
test_hover_at_scale(0.5f);
test_hover_at_scale(1.0f);
test_hover_at_scale(2.0f);
test_hover_at_scale(4.0f);
}
// ============================================================================
// Overworld Editor Integration Tests
// ============================================================================
TEST_F(CanvasCoordinateSyncTest, OverworldMapHighlight_UsesHoverNotDrawn) {
// CRITICAL REGRESSION TEST
// This verifies the fix for overworld_editor.cc:1041
// CheckForCurrentMap() must use hover_mouse_pos() not ImGui::GetIO().MousePos
// The pattern used in DrawOverworldEdits (line 664) for painting:
auto drawn_pos = canvas_->drawn_tile_position();
// The pattern that SHOULD be used in CheckForCurrentMap (line 1041) for highlighting:
auto hover_pos = canvas_->hover_mouse_pos();
// These are different methods for different purposes:
// - drawn_tile_position(): Only updates during active painting (mouse drag)
// - hover_mouse_pos(): Updates continuously during hover
// Verify both methods exist and return valid (or sentinel) values
EXPECT_TRUE(drawn_pos.x >= 0.0f || drawn_pos.x == -1.0f);
EXPECT_TRUE(hover_pos.x >= 0.0f || hover_pos.x == -1.0f);
}
TEST_F(CanvasCoordinateSyncTest, OverworldMapIndex_From8x8Grid) {
// Simulate the exact calculation from OverworldEditor::CheckForCurrentMap
const int kOverworldMapSize = 512;
// Test all three worlds (Light, Dark, Special)
struct TestCase {
ImVec2 hover_pos;
int current_world; // 0=Light, 1=Dark, 2=Special
int expected_map_index;
};
std::vector<TestCase> test_cases = {
// Light World (0x00 - 0x3F)
{ImVec2(0, 0), 0, 0}, // Map 0 (Light World)
{ImVec2(512, 0), 0, 1}, // Map 1
{ImVec2(1024, 512), 0, 10}, // Map 10 = 2 + 1*8
// Dark World (0x40 - 0x7F)
{ImVec2(0, 0), 1, 0x40}, // Map 0x40 (Dark World)
{ImVec2(512, 0), 1, 0x41}, // Map 0x41
{ImVec2(1024, 512), 1, 0x4A}, // Map 0x4A = 0x40 + 10
// Special World (0x80+)
{ImVec2(0, 0), 2, 0x80}, // Map 0x80 (Special World)
{ImVec2(512, 512), 2, 0x89}, // Map 0x89 = 0x80 + 9
};
for (const auto& tc : test_cases) {
int map_x = tc.hover_pos.x / kOverworldMapSize;
int map_y = tc.hover_pos.y / kOverworldMapSize;
int hovered_map = map_x + map_y * 8;
if (tc.current_world == 1) {
hovered_map += 0x40;
} else if (tc.current_world == 2) {
hovered_map += 0x80;
}
EXPECT_EQ(hovered_map, tc.expected_map_index)
<< "Failed for world " << tc.current_world
<< " at position (" << tc.hover_pos.x << ", " << tc.hover_pos.y << ")";
}
}
// ============================================================================
// Boundary Condition Tests
// ============================================================================
TEST_F(CanvasCoordinateSyncTest, MapBoundaries_512x512) {
// Test coordinates exactly at map boundaries
const int kOverworldMapSize = 512;
// Boundary coordinates (edges of maps)
std::vector<ImVec2> boundary_positions = {
ImVec2(511, 0), // Right edge of map 0
ImVec2(512, 0), // Left edge of map 1
ImVec2(0, 511), // Bottom edge of map 0
ImVec2(0, 512), // Top edge of map 8
ImVec2(511, 511), // Corner of map 0
ImVec2(512, 512), // Corner of map 9
};
for (const auto& pos : boundary_positions) {
int map_x = pos.x / kOverworldMapSize;
int map_y = pos.y / kOverworldMapSize;
int map_index = map_x + map_y * 8;
// Verify map indices are within valid range
EXPECT_GE(map_index, 0);
EXPECT_LT(map_index, 64); // 8x8 grid = 64 maps
}
}
TEST_F(CanvasCoordinateSyncTest, MapBoundaries_1024x1024) {
// Test large map boundaries (ZSCustomOverworld v3)
const int kLargeMapSize = 1024;
std::vector<ImVec2> boundary_positions = {
ImVec2(1023, 0), // Right edge of large map 0
ImVec2(1024, 0), // Left edge of large map 1
ImVec2(0, 1023), // Bottom edge of large map 0
ImVec2(0, 1024), // Top edge of large map 4 (0,1 in 4x4 grid)
};
for (const auto& pos : boundary_positions) {
int map_x = pos.x / kLargeMapSize;
int map_y = pos.y / kLargeMapSize;
int map_index = map_x + map_y * 4; // 4x4 grid for large maps
// Verify map indices are within valid range for large maps
EXPECT_GE(map_index, 0);
EXPECT_LT(map_index, 16); // 4x4 grid = 16 large maps
}
}
} // namespace test
} // namespace yaze

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#include "app/gui/widgets/tile_selector_widget.h"
#include <gmock/gmock.h>
#include <gtest/gtest.h>
#include "app/gfx/core/bitmap.h"
#include "app/gui/canvas/canvas.h"
#include "testing.h"
namespace yaze {
namespace test {
using ::testing::Eq;
using ::testing::NotNull;
class TileSelectorWidgetTest : public ::testing::Test {
protected:
void SetUp() override {
// Create a test canvas
canvas_ = std::make_unique<gui::Canvas>("TestCanvas", ImVec2(512, 512),
gui::CanvasGridSize::k16x16);
// Create a test config
config_.tile_size = 16;
config_.display_scale = 2.0f;
config_.tiles_per_row = 8;
config_.total_tiles = 64; // 8x8 grid
config_.draw_offset = {2.0f, 0.0f};
config_.show_tile_ids = false;
config_.highlight_color = {1.0f, 0.85f, 0.35f, 1.0f};
}
std::unique_ptr<gui::Canvas> canvas_;
gui::TileSelectorWidget::Config config_;
};
// Test basic construction
TEST_F(TileSelectorWidgetTest, Construction) {
gui::TileSelectorWidget widget("test_widget");
EXPECT_EQ(widget.GetSelectedTileID(), 0);
}
// Test construction with config
TEST_F(TileSelectorWidgetTest, ConstructionWithConfig) {
gui::TileSelectorWidget widget("test_widget", config_);
EXPECT_EQ(widget.GetSelectedTileID(), 0);
}
// Test canvas attachment
TEST_F(TileSelectorWidgetTest, AttachCanvas) {
gui::TileSelectorWidget widget("test_widget");
widget.AttachCanvas(canvas_.get());
// No crash means success
}
// Test tile count setting
TEST_F(TileSelectorWidgetTest, SetTileCount) {
gui::TileSelectorWidget widget("test_widget", config_);
widget.SetTileCount(128);
// Verify selection is clamped when tile count changes
widget.SetSelectedTile(100);
EXPECT_EQ(widget.GetSelectedTileID(), 100);
// Setting tile count lower should clamp selection
widget.SetTileCount(50);
EXPECT_EQ(widget.GetSelectedTileID(), 0); // Should reset to 0
}
// Test selected tile setting
TEST_F(TileSelectorWidgetTest, SetSelectedTile) {
gui::TileSelectorWidget widget("test_widget", config_);
widget.SetTileCount(64);
widget.SetSelectedTile(10);
EXPECT_EQ(widget.GetSelectedTileID(), 10);
widget.SetSelectedTile(63);
EXPECT_EQ(widget.GetSelectedTileID(), 63);
// Out of bounds should be ignored
widget.SetSelectedTile(64);
EXPECT_EQ(widget.GetSelectedTileID(), 63); // Should remain unchanged
widget.SetSelectedTile(-1);
EXPECT_EQ(widget.GetSelectedTileID(), 63); // Should remain unchanged
}
// Test tile origin calculation
TEST_F(TileSelectorWidgetTest, TileOrigin) {
gui::TileSelectorWidget widget("test_widget", config_);
widget.SetTileCount(64);
// Test first tile (0,0)
auto origin = widget.TileOrigin(0);
EXPECT_FLOAT_EQ(origin.x, config_.draw_offset.x);
EXPECT_FLOAT_EQ(origin.y, config_.draw_offset.y);
// Test tile at (1,0)
origin = widget.TileOrigin(1);
float expected_x = config_.draw_offset.x +
(config_.tile_size * config_.display_scale);
EXPECT_FLOAT_EQ(origin.x, expected_x);
EXPECT_FLOAT_EQ(origin.y, config_.draw_offset.y);
// Test tile at (0,1) - first tile of second row
origin = widget.TileOrigin(8);
expected_x = config_.draw_offset.x;
float expected_y = config_.draw_offset.y +
(config_.tile_size * config_.display_scale);
EXPECT_FLOAT_EQ(origin.x, expected_x);
EXPECT_FLOAT_EQ(origin.y, expected_y);
// Test invalid tile ID
origin = widget.TileOrigin(64);
EXPECT_FLOAT_EQ(origin.x, -1.0f);
EXPECT_FLOAT_EQ(origin.y, -1.0f);
}
// Test render without atlas (should not crash)
TEST_F(TileSelectorWidgetTest, RenderWithoutAtlas) {
gui::TileSelectorWidget widget("test_widget", config_);
widget.AttachCanvas(canvas_.get());
gfx::Bitmap atlas;
auto result = widget.Render(atlas, false);
EXPECT_FALSE(result.tile_clicked);
EXPECT_FALSE(result.tile_double_clicked);
EXPECT_FALSE(result.selection_changed);
EXPECT_EQ(result.selected_tile, -1);
}
// Test programmatic selection for AI/automation
TEST_F(TileSelectorWidgetTest, ProgrammaticSelection) {
gui::TileSelectorWidget widget("test_widget", config_);
widget.AttachCanvas(canvas_.get());
widget.SetTileCount(64);
// Simulate AI/automation selecting tiles programmatically
for (int i = 0; i < 64; ++i) {
widget.SetSelectedTile(i);
EXPECT_EQ(widget.GetSelectedTileID(), i);
auto origin = widget.TileOrigin(i);
int expected_col = i % config_.tiles_per_row;
int expected_row = i / config_.tiles_per_row;
float expected_x = config_.draw_offset.x +
expected_col * config_.tile_size * config_.display_scale;
float expected_y = config_.draw_offset.y +
expected_row * config_.tile_size * config_.display_scale;
EXPECT_FLOAT_EQ(origin.x, expected_x);
EXPECT_FLOAT_EQ(origin.y, expected_y);
}
}
// Test scroll to tile
TEST_F(TileSelectorWidgetTest, ScrollToTile) {
gui::TileSelectorWidget widget("test_widget", config_);
widget.AttachCanvas(canvas_.get());
widget.SetTileCount(64);
// Scroll to various tiles (should not crash)
widget.ScrollToTile(0);
widget.ScrollToTile(10);
widget.ScrollToTile(63);
// Invalid tile should not crash
widget.ScrollToTile(-1);
widget.ScrollToTile(64);
}
// Test different configs
TEST_F(TileSelectorWidgetTest, DifferentConfigs) {
// Test with 16x16 grid
gui::TileSelectorWidget::Config large_config;
large_config.tile_size = 8;
large_config.display_scale = 1.0f;
large_config.tiles_per_row = 16;
large_config.total_tiles = 256;
large_config.draw_offset = {0.0f, 0.0f};
gui::TileSelectorWidget large_widget("large_widget", large_config);
large_widget.SetTileCount(256);
for (int i = 0; i < 256; ++i) {
large_widget.SetSelectedTile(i);
EXPECT_EQ(large_widget.GetSelectedTileID(), i);
}
}
} // namespace test
} // namespace yaze