Add Load method to editor classes and update corresponding headers

This commit is contained in:
scawful
2025-03-08 10:07:18 -05:00
parent 9919677e43
commit 412e617ce7
22 changed files with 95 additions and 45 deletions

View File

@@ -41,6 +41,10 @@ constexpr ImGuiTableFlags kDungeonObjectTableFlags =
ImGuiTableFlags_Hideable | ImGuiTableFlags_BordersOuter |
ImGuiTableFlags_BordersV;
absl::Status DungeonEditor::Load() {
return absl::OkStatus();
}
absl::Status DungeonEditor::Update() {
if (!is_loaded_ && rom()->is_loaded()) {
Initialize();