Add Load method to editor classes and update corresponding headers

This commit is contained in:
scawful
2025-03-08 10:07:18 -05:00
parent 9919677e43
commit 412e617ce7
22 changed files with 95 additions and 45 deletions

View File

@@ -28,6 +28,8 @@ constexpr uint32_t kRedPen = 0xFF0000FF;
void ScreenEditor::Initialize() {}
absl::Status ScreenEditor::Load() { return absl::OkStatus(); }
absl::Status ScreenEditor::Update() {
if (ImGui::BeginTabBar("##ScreenEditorTabBar")) {
if (ImGui::BeginTabItem("Dungeon Maps")) {