Add Load method to editor classes and update corresponding headers
This commit is contained in:
@@ -38,6 +38,7 @@ class SpriteEditor : public SharedRom, public Editor {
|
||||
SpriteEditor() { type_ = EditorType::kSprite; }
|
||||
|
||||
void Initialize() override;
|
||||
absl::Status Load() override;
|
||||
absl::Status Update() override;
|
||||
absl::Status Undo() override { return absl::UnimplementedError("Undo"); }
|
||||
absl::Status Redo() override { return absl::UnimplementedError("Redo"); }
|
||||
|
||||
Reference in New Issue
Block a user