test(rom): add role-based ROM selection
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@@ -52,7 +52,7 @@ bool SetupDungeonEditorWithRoom(ImGuiTestContext* ctx,
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const char* room_hex = "0x00") {
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// Load ROM
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ctx->LogInfo("Loading ROM...");
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gui::LoadRomInTest(ctx, "zelda3.sfc");
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gui::LoadRomInTest(ctx, yaze::test::TestRomManager::GetTestRomPath());
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// Open Dungeon Editor
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ctx->LogInfo("Opening Dungeon Editor...");
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