Refactor overworld constructors to accept Rom pointers

This commit is contained in:
scawful
2025-04-12 11:27:23 -04:00
parent cb86c7b2ec
commit 42cfb3bcb2
10 changed files with 280 additions and 235 deletions

View File

@@ -15,14 +15,14 @@
namespace yaze {
namespace zelda3 {
OverworldMap::OverworldMap(int index, Rom &rom)
OverworldMap::OverworldMap(int index, Rom *rom)
: index_(index), parent_(index), rom_(rom) {
LoadAreaInfo();
if (core::FeatureFlags::get().overworld.kLoadCustomOverworld) {
// If the custom overworld ASM has NOT already been applied, manually set
// the vanilla values.
uint8_t asm_version = rom_[OverworldCustomASMHasBeenApplied];
uint8_t asm_version = (*rom_)[OverworldCustomASMHasBeenApplied];
if (asm_version == 0x00) {
LoadCustomOverworldData();
} else {
@@ -40,15 +40,15 @@ absl::Status OverworldMap::BuildMap(int count, int game_state, int world,
if (parent_ != index_ && !initialized_) {
if (index_ >= kSpecialWorldMapIdStart && index_ <= 0x8A &&
index_ != 0x88) {
area_graphics_ = rom_[kOverworldSpecialGfxGroup +
area_graphics_ = (*rom_)[kOverworldSpecialGfxGroup +
(parent_ - kSpecialWorldMapIdStart)];
area_palette_ = rom_[kOverworldSpecialPalGroup + 1];
area_palette_ = (*rom_)[kOverworldSpecialPalGroup + 1];
} else if (index_ == 0x88) {
area_graphics_ = 0x51;
area_palette_ = 0x00;
} else {
area_graphics_ = rom_[kAreaGfxIdPtr + parent_];
area_palette_ = rom_[kOverworldMapPaletteIds + parent_];
area_graphics_ = (*rom_)[kAreaGfxIdPtr + parent_];
area_palette_ = (*rom_)[kOverworldMapPaletteIds + parent_];
}
initialized_ = true;
@@ -67,14 +67,14 @@ absl::Status OverworldMap::BuildMap(int count, int game_state, int world,
void OverworldMap::LoadAreaInfo() {
if (index_ != kSpecialWorldMapIdStart) {
if (index_ <= 128)
large_map_ = (rom_[kOverworldMapSize + (index_ & 0x3F)] != 0);
large_map_ = ((*rom_)[kOverworldMapSize + (index_ & 0x3F)] != 0);
else {
large_map_ =
index_ == 129 || index_ == 130 || index_ == 137 || index_ == 138;
}
}
auto message_id = rom_.ReadWord(kOverworldMessageIds + (parent_ * 2));
auto message_id = rom_->ReadWord(kOverworldMessageIds + (parent_ * 2));
if (message_id.ok()) {
message_id_ = message_id.value();
} else {
@@ -83,43 +83,43 @@ void OverworldMap::LoadAreaInfo() {
}
if (index_ < kDarkWorldMapIdStart) {
area_graphics_ = rom_[kAreaGfxIdPtr + parent_];
area_palette_ = rom_[kOverworldMapPaletteIds + parent_];
area_graphics_ = (*rom_)[kAreaGfxIdPtr + parent_];
area_palette_ = (*rom_)[kOverworldMapPaletteIds + parent_];
area_music_[0] = rom_[kOverworldMusicBeginning + parent_];
area_music_[1] = rom_[kOverworldMusicZelda + parent_];
area_music_[2] = rom_[kOverworldMusicMasterSword + parent_];
area_music_[3] = rom_[kOverworldMusicAgahnim + parent_];
area_music_[0] = (*rom_)[kOverworldMusicBeginning + parent_];
area_music_[1] = (*rom_)[kOverworldMusicZelda + parent_];
area_music_[2] = (*rom_)[kOverworldMusicMasterSword + parent_];
area_music_[3] = (*rom_)[kOverworldMusicAgahnim + parent_];
sprite_graphics_[0] = rom_[kOverworldSpriteset + parent_];
sprite_graphics_[0] = (*rom_)[kOverworldSpriteset + parent_];
sprite_graphics_[1] =
rom_[kOverworldSpriteset + parent_ + kDarkWorldMapIdStart];
(*rom_)[kOverworldSpriteset + parent_ + kDarkWorldMapIdStart];
sprite_graphics_[2] =
rom_[kOverworldSpriteset + parent_ + kSpecialWorldMapIdStart];
(*rom_)[kOverworldSpriteset + parent_ + kSpecialWorldMapIdStart];
sprite_palette_[0] = rom_[kOverworldSpritePaletteIds + parent_];
sprite_palette_[0] = (*rom_)[kOverworldSpritePaletteIds + parent_];
sprite_palette_[1] =
rom_[kOverworldSpritePaletteIds + parent_ + kDarkWorldMapIdStart];
(*rom_)[kOverworldSpritePaletteIds + parent_ + kDarkWorldMapIdStart];
sprite_palette_[2] =
rom_[kOverworldSpritePaletteIds + parent_ + kSpecialWorldMapIdStart];
(*rom_)[kOverworldSpritePaletteIds + parent_ + kSpecialWorldMapIdStart];
} else if (index_ < kSpecialWorldMapIdStart) {
area_graphics_ = rom_[kAreaGfxIdPtr + parent_];
area_palette_ = rom_[kOverworldMapPaletteIds + parent_];
area_music_[0] = rom_[kOverworldMusicDarkWorld + (parent_ - 64)];
area_graphics_ = (*rom_)[kAreaGfxIdPtr + parent_];
area_palette_ = (*rom_)[kOverworldMapPaletteIds + parent_];
area_music_[0] = (*rom_)[kOverworldMusicDarkWorld + (parent_ - 64)];
sprite_graphics_[0] =
rom_[kOverworldSpriteset + parent_ + kSpecialWorldMapIdStart];
(*rom_)[kOverworldSpriteset + parent_ + kSpecialWorldMapIdStart];
sprite_graphics_[1] =
rom_[kOverworldSpriteset + parent_ + kSpecialWorldMapIdStart];
(*rom_)[kOverworldSpriteset + parent_ + kSpecialWorldMapIdStart];
sprite_graphics_[2] =
rom_[kOverworldSpriteset + parent_ + kSpecialWorldMapIdStart];
(*rom_)[kOverworldSpriteset + parent_ + kSpecialWorldMapIdStart];
sprite_palette_[0] =
rom_[kOverworldSpritePaletteIds + parent_ + kSpecialWorldMapIdStart];
(*rom_)[kOverworldSpritePaletteIds + parent_ + kSpecialWorldMapIdStart];
sprite_palette_[1] =
rom_[kOverworldSpritePaletteIds + parent_ + kSpecialWorldMapIdStart];
(*rom_)[kOverworldSpritePaletteIds + parent_ + kSpecialWorldMapIdStart];
sprite_palette_[2] =
rom_[kOverworldSpritePaletteIds + parent_ + kSpecialWorldMapIdStart];
(*rom_)[kOverworldSpritePaletteIds + parent_ + kSpecialWorldMapIdStart];
} else {
if (index_ == 0x94) {
parent_ = 0x80;
@@ -145,35 +145,35 @@ void OverworldMap::LoadAreaInfo() {
}
area_palette_ =
rom_[kOverworldSpecialPalGroup + parent_ - kSpecialWorldMapIdStart];
(*rom_)[kOverworldSpecialPalGroup + parent_ - kSpecialWorldMapIdStart];
if ((index_ >= kSpecialWorldMapIdStart && index_ <= 0x8A &&
index_ != 0x88) ||
index_ == 0x94) {
area_graphics_ =
rom_[kOverworldSpecialGfxGroup + (parent_ - kSpecialWorldMapIdStart)];
area_palette_ = rom_[kOverworldSpecialPalGroup + 1];
(*rom_)[kOverworldSpecialGfxGroup + (parent_ - kSpecialWorldMapIdStart)];
area_palette_ = (*rom_)[kOverworldSpecialPalGroup + 1];
} else if (index_ == 0x88) {
area_graphics_ = 0x51;
area_palette_ = 0x00;
} else {
// pyramid bg use 0x5B map
area_graphics_ = rom_[kAreaGfxIdPtr + parent_];
area_palette_ = rom_[kOverworldMapPaletteIds + parent_];
area_graphics_ = (*rom_)[kAreaGfxIdPtr + parent_];
area_palette_ = (*rom_)[kOverworldMapPaletteIds + parent_];
}
sprite_graphics_[0] =
rom_[kOverworldSpriteset + parent_ + kSpecialWorldMapIdStart];
(*rom_)[kOverworldSpriteset + parent_ + kSpecialWorldMapIdStart];
sprite_graphics_[1] =
rom_[kOverworldSpriteset + parent_ + kSpecialWorldMapIdStart];
(*rom_)[kOverworldSpriteset + parent_ + kSpecialWorldMapIdStart];
sprite_graphics_[2] =
rom_[kOverworldSpriteset + parent_ + kSpecialWorldMapIdStart];
(*rom_)[kOverworldSpriteset + parent_ + kSpecialWorldMapIdStart];
sprite_palette_[0] =
rom_[kOverworldSpritePaletteIds + parent_ + kSpecialWorldMapIdStart];
(*rom_)[kOverworldSpritePaletteIds + parent_ + kSpecialWorldMapIdStart];
sprite_palette_[1] =
rom_[kOverworldSpritePaletteIds + parent_ + kSpecialWorldMapIdStart];
(*rom_)[kOverworldSpritePaletteIds + parent_ + kSpecialWorldMapIdStart];
sprite_palette_[2] =
rom_[kOverworldSpritePaletteIds + parent_ + kSpecialWorldMapIdStart];
(*rom_)[kOverworldSpritePaletteIds + parent_ + kSpecialWorldMapIdStart];
}
}
@@ -213,38 +213,39 @@ void OverworldMap::LoadCustomOverworldData() {
}
const auto overworld_gfx_groups2 =
rom_.version_constants().kOverworldGfxGroups2;
rom_->version_constants().kOverworldGfxGroups2;
// Main Blocksets
for (int i = 0; i < 8; i++) {
custom_gfx_ids_[i] =
(uint8_t)rom_[overworld_gfx_groups2 + (index_world * 8) + i];
(uint8_t)(*rom_)[overworld_gfx_groups2 + (index_world * 8) + i];
}
const auto overworldgfxGroups = rom_.version_constants().kOverworldGfxGroups1;
const auto overworldgfxGroups =
rom_->version_constants().kOverworldGfxGroups1;
// Replace the variable tiles with the variable ones.
uint8_t temp = rom_[overworldgfxGroups + (area_graphics_ * 4)];
uint8_t temp = (*rom_)[overworldgfxGroups + (area_graphics_ * 4)];
if (temp != 0) {
custom_gfx_ids_[3] = temp;
} else {
custom_gfx_ids_[3] = 0xFF;
}
temp = rom_[overworldgfxGroups + (area_graphics_ * 4) + 1];
temp = (*rom_)[overworldgfxGroups + (area_graphics_ * 4) + 1];
if (temp != 0) {
custom_gfx_ids_[4] = temp;
} else {
custom_gfx_ids_[4] = 0xFF;
}
temp = rom_[overworldgfxGroups + (area_graphics_ * 4) + 2];
temp = (*rom_)[overworldgfxGroups + (area_graphics_ * 4) + 2];
if (temp != 0) {
custom_gfx_ids_[5] = temp;
} else {
custom_gfx_ids_[5] = 0xFF;
}
temp = rom_[overworldgfxGroups + (area_graphics_ * 4) + 3];
temp = (*rom_)[overworldgfxGroups + (area_graphics_ * 4) + 3];
if (temp != 0) {
custom_gfx_ids_[6] = temp;
} else {
@@ -290,18 +291,18 @@ void OverworldMap::LoadCustomOverworldData() {
}
void OverworldMap::SetupCustomTileset(uint8_t asm_version) {
area_palette_ = rom_[OverworldCustomMainPaletteArray + index_];
mosaic_ = rom_[OverworldCustomMosaicArray + index_] != 0x00;
area_palette_ = (*rom_)[OverworldCustomMainPaletteArray + index_];
mosaic_ = (*rom_)[OverworldCustomMosaicArray + index_] != 0x00;
// This is just to load the GFX groups for ROMs that have an older version
// of the Overworld ASM already applied.
if (asm_version >= 0x01 && asm_version != 0xFF) {
for (int i = 0; i < 8; i++) {
custom_gfx_ids_[i] =
rom_[OverworldCustomTileGFXGroupArray + (index_ * 8) + i];
(*rom_)[OverworldCustomTileGFXGroupArray + (index_ * 8) + i];
}
animated_gfx_ = rom_[OverworldCustomAnimatedGFXArray + index_];
animated_gfx_ = (*rom_)[OverworldCustomAnimatedGFXArray + index_];
} else {
int index_world = 0x20;
@@ -317,38 +318,38 @@ void OverworldMap::SetupCustomTileset(uint8_t asm_version) {
// Main Blocksets
for (int i = 0; i < 8; i++) {
custom_gfx_ids_[i] =
(uint8_t)rom_[rom_.version_constants().kOverworldGfxGroups2 +
(uint8_t)(*rom_)[rom_->version_constants().kOverworldGfxGroups2 +
(index_world * 8) + i];
}
const auto overworldgfxGroups =
rom_.version_constants().kOverworldGfxGroups1;
rom_->version_constants().kOverworldGfxGroups1;
// Replace the variable tiles with the variable ones.
// If the variable is 00 set it to 0xFF which is the new "don't load
// anything" value.
uint8_t temp = rom_[overworldgfxGroups + (area_graphics_ * 4)];
uint8_t temp = (*rom_)[overworldgfxGroups + (area_graphics_ * 4)];
if (temp != 0x00) {
custom_gfx_ids_[3] = temp;
} else {
custom_gfx_ids_[3] = 0xFF;
}
temp = rom_[overworldgfxGroups + (area_graphics_ * 4) + 1];
temp = (*rom_)[overworldgfxGroups + (area_graphics_ * 4) + 1];
if (temp != 0x00) {
custom_gfx_ids_[4] = temp;
} else {
custom_gfx_ids_[4] = 0xFF;
}
temp = rom_[overworldgfxGroups + (area_graphics_ * 4) + 2];
temp = (*rom_)[overworldgfxGroups + (area_graphics_ * 4) + 2];
if (temp != 0x00) {
custom_gfx_ids_[5] = temp;
} else {
custom_gfx_ids_[5] = 0xFF;
}
temp = rom_[overworldgfxGroups + (area_graphics_ * 4) + 3];
temp = (*rom_)[overworldgfxGroups + (area_graphics_ * 4) + 3];
if (temp != 0x00) {
custom_gfx_ids_[6] = temp;
} else {
@@ -365,7 +366,7 @@ void OverworldMap::SetupCustomTileset(uint8_t asm_version) {
}
subscreen_overlay_ =
rom_[OverworldCustomSubscreenOverlayArray + (index_ * 2)];
(*rom_)[OverworldCustomSubscreenOverlayArray + (index_ * 2)];
}
void OverworldMap::LoadMainBlocksetId() {
@@ -388,7 +389,7 @@ void OverworldMap::LoadSpritesBlocksets() {
for (int i = 0; i < 4; i++) {
static_graphics_[12 + i] =
(rom_[rom_.version_constants().kSpriteBlocksetPointer +
((*rom_)[rom_->version_constants().kSpriteBlocksetPointer +
(sprite_graphics_[game_state_] * 4) + i] +
static_graphics_base);
}
@@ -396,7 +397,7 @@ void OverworldMap::LoadSpritesBlocksets() {
void OverworldMap::LoadMainBlocksets() {
for (int i = 0; i < 8; i++) {
static_graphics_[i] = rom_[rom_.version_constants().kOverworldGfxGroups2 +
static_graphics_[i] = (*rom_)[rom_->version_constants().kOverworldGfxGroups2 +
(main_gfx_id_ * 8) + i];
}
}
@@ -426,7 +427,7 @@ void OverworldMap::DrawAnimatedTiles() {
void OverworldMap::LoadAreaGraphicsBlocksets() {
for (int i = 0; i < 4; i++) {
uint8_t value = rom_[rom_.version_constants().kOverworldGfxGroups1 +
uint8_t value = (*rom_)[rom_->version_constants().kOverworldGfxGroups1 +
(area_graphics_ * 4) + i];
if (value != 0) {
static_graphics_[3 + i] = value;
@@ -581,7 +582,7 @@ absl::StatusOr<gfx::SnesPalette> OverworldMap::GetPalette(
const gfx::PaletteGroup &palette_group, int index, int previous_index,
int limit) {
if (index == 255) {
index = rom_[rom_.version_constants().kOverworldMapPaletteGroup +
index = (*rom_)[rom_->version_constants().kOverworldMapPaletteGroup +
(previous_index * 4)];
}
if (index >= limit) {
@@ -592,28 +593,28 @@ absl::StatusOr<gfx::SnesPalette> OverworldMap::GetPalette(
absl::Status OverworldMap::LoadPalette() {
int previous_pal_id =
index_ > 0 ? rom_[kOverworldMapPaletteIds + parent_ - 1] : 0;
index_ > 0 ? (*rom_)[kOverworldMapPaletteIds + parent_ - 1] : 0;
int previous_spr_pal_id =
index_ > 0 ? rom_[kOverworldSpritePaletteIds + parent_ - 1] : 0;
index_ > 0 ? (*rom_)[kOverworldSpritePaletteIds + parent_ - 1] : 0;
area_palette_ = std::min((int)area_palette_, 0xA3);
uint8_t pal0 = 0;
uint8_t pal1 = rom_[rom_.version_constants().kOverworldMapPaletteGroup +
uint8_t pal1 = (*rom_)[rom_->version_constants().kOverworldMapPaletteGroup +
(area_palette_ * 4)];
uint8_t pal2 = rom_[rom_.version_constants().kOverworldMapPaletteGroup +
uint8_t pal2 = (*rom_)[rom_->version_constants().kOverworldMapPaletteGroup +
(area_palette_ * 4) + 1];
uint8_t pal3 = rom_[rom_.version_constants().kOverworldMapPaletteGroup +
uint8_t pal3 = (*rom_)[rom_->version_constants().kOverworldMapPaletteGroup +
(area_palette_ * 4) + 2];
uint8_t pal4 =
rom_[kOverworldSpritePaletteGroup + (sprite_palette_[game_state_] * 2)];
uint8_t pal5 = rom_[kOverworldSpritePaletteGroup +
(*rom_)[kOverworldSpritePaletteGroup + (sprite_palette_[game_state_] * 2)];
uint8_t pal5 = (*rom_)[kOverworldSpritePaletteGroup +
(sprite_palette_[game_state_] * 2) + 1];
auto grass_pal_group = rom_.palette_group().grass;
auto grass_pal_group = rom_->palette_group().grass;
ASSIGN_OR_RETURN(gfx::SnesColor bgr, grass_pal_group[0].GetColor(0));
auto ow_aux_pal_group = rom_.palette_group().overworld_aux;
auto ow_aux_pal_group = rom_->palette_group().overworld_aux;
ASSIGN_OR_RETURN(gfx::SnesPalette aux1,
GetPalette(ow_aux_pal_group, pal1, previous_pal_id, 20));
ASSIGN_OR_RETURN(gfx::SnesPalette aux2,
@@ -621,7 +622,7 @@ absl::Status OverworldMap::LoadPalette() {
// Additional handling of `pal3` and `parent_`
if (pal3 == 255) {
pal3 = rom_[rom_.version_constants().kOverworldMapPaletteGroup +
pal3 = (*rom_)[rom_->version_constants().kOverworldMapPaletteGroup +
(previous_pal_id * 4) + 2];
}
@@ -641,26 +642,26 @@ absl::Status OverworldMap::LoadPalette() {
pal0 = 4;
}
auto ow_main_pal_group = rom_.palette_group().overworld_main;
auto ow_main_pal_group = rom_->palette_group().overworld_main;
ASSIGN_OR_RETURN(gfx::SnesPalette main,
GetPalette(ow_main_pal_group, pal0, previous_pal_id, 255));
auto ow_animated_pal_group = rom_.palette_group().overworld_animated;
auto ow_animated_pal_group = rom_->palette_group().overworld_animated;
ASSIGN_OR_RETURN(gfx::SnesPalette animated,
GetPalette(ow_animated_pal_group, std::min((int)pal3, 13),
previous_pal_id, 14));
auto hud_pal_group = rom_.palette_group().hud;
auto hud_pal_group = rom_->palette_group().hud;
gfx::SnesPalette hud = hud_pal_group[0];
ASSIGN_OR_RETURN(gfx::SnesPalette spr,
GetPalette(rom_.palette_group().sprites_aux3, pal4,
GetPalette(rom_->palette_group().sprites_aux3, pal4,
previous_spr_pal_id, 24));
ASSIGN_OR_RETURN(gfx::SnesPalette spr2,
GetPalette(rom_.palette_group().sprites_aux3, pal5,
GetPalette(rom_->palette_group().sprites_aux3, pal5,
previous_spr_pal_id, 24));
RETURN_IF_ERROR(palette_internal::SetColorsPalette(
rom_, parent_, current_palette_, main, animated, aux1, aux2, hud, bgr,
*rom_, parent_, current_palette_, main, animated, aux1, aux2, hud, bgr,
spr, spr2));
if (palettesets_.count(area_palette_) == 0) {
@@ -691,7 +692,7 @@ absl::Status OverworldMap::BuildTileset() {
if (current_gfx_.size() == 0) current_gfx_.resize(0x10000, 0x00);
for (int i = 0; i < 0x10; i++) {
ProcessGraphicsBuffer(i, static_graphics_[i], 0x1000,
rom_.graphics_buffer().data());
rom_->graphics_buffer().data());
}
return absl::OkStatus();
}