Add gfx::PaletteSet type

This commit is contained in:
scawful
2024-01-28 12:04:00 -05:00
parent e086f12ade
commit 4463e6be32
4 changed files with 28 additions and 35 deletions

View File

@@ -4,8 +4,6 @@
#include <cmath>
#include "absl/status/status.h"
#include "absl/status/statusor.h"
#include "app/core/editor.h"
#include "app/gui/pipeline.h"
#include "app/editor/modules/palette_editor.h"
@@ -15,20 +13,13 @@
#include "app/gui/canvas.h"
#include "app/gui/icons.h"
#include "app/rom.h"
#include "app/zelda3/overworld.h"
namespace yaze {
namespace app {
namespace editor {
absl::Status GfxContext::Update() { return absl::OkStatus(); }
gfx::Bitmap GfxContext::current_ow_gfx_bmp_;
gfx::SNESPalette GfxContext::current_ow_palette_;
gfx::Bitmap GfxContext::tile16_blockset_bmp_;
gfx::Bitmap GfxContext::tile8_blockset_bmp_;
std::vector<gfx::Bitmap> GfxContext::tile16_individual_bmp_;
std::vector<gfx::Bitmap> GfxContext::tile8_individual_bmp_;
std::unordered_map<uint8_t, gfx::Paletteset> GfxContext::palettesets_;
} // namespace editor
} // namespace app