Add gfx::PaletteSet type
This commit is contained in:
@@ -4,8 +4,6 @@
|
||||
|
||||
#include <cmath>
|
||||
|
||||
#include "absl/status/status.h"
|
||||
#include "absl/status/statusor.h"
|
||||
#include "app/core/editor.h"
|
||||
#include "app/gui/pipeline.h"
|
||||
#include "app/editor/modules/palette_editor.h"
|
||||
@@ -15,20 +13,13 @@
|
||||
#include "app/gui/canvas.h"
|
||||
#include "app/gui/icons.h"
|
||||
#include "app/rom.h"
|
||||
#include "app/zelda3/overworld.h"
|
||||
|
||||
namespace yaze {
|
||||
namespace app {
|
||||
namespace editor {
|
||||
|
||||
absl::Status GfxContext::Update() { return absl::OkStatus(); }
|
||||
|
||||
gfx::Bitmap GfxContext::current_ow_gfx_bmp_;
|
||||
gfx::SNESPalette GfxContext::current_ow_palette_;
|
||||
gfx::Bitmap GfxContext::tile16_blockset_bmp_;
|
||||
gfx::Bitmap GfxContext::tile8_blockset_bmp_;
|
||||
std::vector<gfx::Bitmap> GfxContext::tile16_individual_bmp_;
|
||||
std::vector<gfx::Bitmap> GfxContext::tile8_individual_bmp_;
|
||||
std::unordered_map<uint8_t, gfx::Paletteset> GfxContext::palettesets_;
|
||||
|
||||
} // namespace editor
|
||||
} // namespace app
|
||||
|
||||
Reference in New Issue
Block a user