feat: Add manual object renderer for debugging in dungeon editor
- Introduced ManualObjectRenderer class to facilitate manual rendering of dungeon objects for debugging purposes. - Integrated manual renderer initialization in DungeonEditorV2, allowing for testing and debugging of object rendering. - Added methods for rendering simple blocks, test patterns, and debugging graphics sheets. - Updated dungeon_editor_v2.cc and dungeon_editor_v2.h to include the new manual renderer functionality.
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@@ -43,6 +43,7 @@ set(
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app/editor/system/popup_manager.cc
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app/editor/system/proposal_drawer.cc
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app/editor/agent/agent_chat_history_codec.cc
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app/editor/dungeon/manual_object_renderer.cc
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)
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if(YAZE_WITH_GRPC)
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