Move GfxContext to editor/utils, update CMakeLists.txt
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@@ -15,7 +15,6 @@
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#include "app/core/project.h"
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#include "app/editor/code/assembly_editor.h"
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#include "app/editor/code/memory_editor.h"
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#include "app/editor/context/gfx_context.h"
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#include "app/editor/dungeon_editor.h"
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#include "app/editor/graphics/graphics_editor.h"
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#include "app/editor/graphics/palette_editor.h"
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@@ -23,6 +22,7 @@
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#include "app/editor/music/music_editor.h"
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#include "app/editor/overworld_editor.h"
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#include "app/editor/sprite/sprite_editor.h"
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#include "app/editor/utils/gfx_context.h"
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#include "app/emu/emulator.h"
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#include "app/gfx/snes_palette.h"
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#include "app/gfx/snes_tile.h"
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