backend-infra-engineer: Release v0.3.3 snapshot
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@@ -5,14 +5,14 @@
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#include <string>
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#include "absl/status/status.h"
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#include "app/editor/editor_manager.h"
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#include "app/gfx/backend/sdl2_renderer.h" // Add include for new renderer
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#include "app/gfx/resource/arena.h" // Add include for Arena
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#include "app/gui/automation/widget_id_registry.h"
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#include "app/gui/core/background_renderer.h"
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#include "app/gui/core/theme_manager.h"
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#include "app/platform/timing.h"
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#include "app/platform/window.h"
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#include "app/editor/editor_manager.h"
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#include "app/gui/core/background_renderer.h"
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#include "app/gfx/resource/arena.h" // Add include for Arena
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#include "app/gfx/backend/sdl2_renderer.h" // Add include for new renderer
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#include "app/gui/core/theme_manager.h"
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#include "app/gui/automation/widget_id_registry.h"
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#include "imgui/backends/imgui_impl_sdl2.h"
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#include "imgui/backends/imgui_impl_sdlrenderer2.h"
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#include "imgui/imgui.h"
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@@ -41,7 +41,7 @@ absl::Status Controller::OnEntry(std::string filename) {
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}
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void Controller::SetStartupEditor(const std::string& editor_name,
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const std::string& cards) {
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const std::string& cards) {
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// Process command-line flags for editor and cards
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// Example: --editor=Dungeon --cards="Rooms List,Room 0,Room 105"
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if (!editor_name.empty()) {
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