Remove widgets namespace
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@@ -8,7 +8,7 @@ namespace app {
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namespace editor {
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AssemblyEditor::AssemblyEditor() {
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text_editor_.SetLanguageDefinition(gui::widgets::GetAssemblyLanguageDef());
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text_editor_.SetLanguageDefinition(gui::GetAssemblyLanguageDef());
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text_editor_.SetPalette(TextEditor::GetDarkPalette());
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}
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@@ -47,7 +47,7 @@ class GfxGroupEditor : public SharedROM {
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std::vector<Bytes> tile16_individual_data_;
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std::vector<gfx::Bitmap> tile16_individual_;
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gui::widgets::BitmapViewer gfx_group_viewer_;
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gui::BitmapViewer gfx_group_viewer_;
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zelda3::Overworld overworld_;
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};
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