Add context info about bitmaps to canvas

This commit is contained in:
scawful
2024-04-12 00:34:26 -04:00
parent f712474efe
commit 4ab5ee8a68
4 changed files with 16 additions and 10 deletions

View File

@@ -11,6 +11,7 @@
#include "app/gfx/bitmap.h"
#include "app/gfx/snes_palette.h"
#include "app/gfx/snes_tile.h"
#include "app/gfx/tilesheet.h"
#include "app/gui/canvas.h"
#include "app/gui/icons.h"
#include "app/gui/input.h"
@@ -89,6 +90,7 @@ absl::Status Tile16Editor::DrawTile16Editor() {
TableNextColumn();
RETURN_IF_ERROR(UpdateTile16Edit());
RETURN_IF_ERROR(DrawTileEditControls());
ImGui::EndTable();
}
@@ -172,7 +174,7 @@ absl::Status Tile16Editor::UpdateTile16Edit() {
ImVec2(ImGui::GetContentRegionAvail().x, 0x175),
true)) {
tile8_source_canvas_.DrawBackground();
tile8_source_canvas_.DrawContextMenu();
tile8_source_canvas_.DrawContextMenu(&current_gfx_bmp_);
if (tile8_source_canvas_.DrawTileSelector(32)) {
RETURN_IF_ERROR(
current_gfx_individual_[current_tile8_].ApplyPaletteWithTransparent(
@@ -200,7 +202,7 @@ absl::Status Tile16Editor::UpdateTile16Edit() {
if (ImGui::BeginChild("Tile16 Editor Options",
ImVec2(ImGui::GetContentRegionAvail().x, 0x50), true)) {
tile16_edit_canvas_.DrawBackground();
tile16_edit_canvas_.DrawContextMenu();
tile16_edit_canvas_.DrawContextMenu(&current_tile16_bmp_);
tile16_edit_canvas_.DrawBitmap(current_tile16_bmp_, 0, 0, 4.0f);
if (!tile8_source_canvas_.points().empty()) {
if (tile16_edit_canvas_.DrawTilePainter(
@@ -214,7 +216,6 @@ absl::Status Tile16Editor::UpdateTile16Edit() {
tile16_edit_canvas_.DrawOverlay();
}
ImGui::EndChild();
RETURN_IF_ERROR(DrawTileEditControls());
return absl::OkStatus();
}
@@ -277,7 +278,7 @@ absl::Status Tile16Editor::LoadTile8() {
int gfx_position = x + (y * 0x100);
// Get the pixel value from the current gfx data
uint8_t value = tile8_gfx_data_[gfx_position];
uint8_t value = current_gfx_bmp_.data()[gfx_position];
if (value & 0x80) {
value -= 0x88;