remove overworld debug menu
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@@ -48,8 +48,6 @@ class OverworldEditor {
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absl::Status Copy() { return absl::UnimplementedError("Copy"); }
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absl::Status Paste() { return absl::UnimplementedError("Paste"); }
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void OverworldDebugMenu() { overworld_debug_menu_ = true; }
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private:
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absl::Status DrawToolset();
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void DrawOverworldMapSettings();
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@@ -58,9 +56,6 @@ class OverworldEditor {
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void DrawTile16Selector();
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void DrawTile8Selector();
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void DrawAreaGraphics();
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absl::Status DrawOverworldDebugMenu();
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void LoadGraphics();
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int current_world_ = 0;
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@@ -75,7 +70,6 @@ class OverworldEditor {
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bool opt_enable_grid = true;
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bool all_gfx_loaded_ = false;
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bool map_blockset_loaded_ = false;
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bool overworld_debug_menu_ = false;
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ImVec4 current_palette_[8];
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