Add hex utility functions and refactor usage in editors
This commit is contained in:
@@ -17,6 +17,7 @@ set(
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set(
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YAZE_UTIL_SRC
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util/bps.cc
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util/hex.cc
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)
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set(YAZE_RESOURCE_FILES
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@@ -54,77 +54,8 @@ uint32_t ldle2(uint8_t const *const p_arr) { return ldle(p_arr, 2); }
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// Helper function to get the third byte in a little endian number
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uint32_t ldle3(uint8_t const *const p_arr) { return ldle(p_arr, 3); }
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void HandleHexStringParams(const std::string &hex,
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const HexStringParams ¶ms) {
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std::string result = hex;
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switch (params.prefix) {
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case HexStringParams::Prefix::kDollar:
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result = absl::StrCat("$", result);
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break;
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case HexStringParams::Prefix::kHash:
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result = absl::StrCat("#", result);
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break;
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case HexStringParams::Prefix::k0x:
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result = absl::StrCat("0x", result);
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case HexStringParams::Prefix::kNone:
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default:
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break;
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}
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}
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} // namespace
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std::string HexByte(uint8_t byte, HexStringParams params) {
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std::string result;
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const static std::string kLowerFormat = "%02x";
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const static std::string kUpperFormat = "%02X";
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if (params.uppercase) {
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result = absl::StrFormat(kUpperFormat.c_str(), byte);
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} else {
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result = absl::StrFormat(kLowerFormat.c_str(), byte);
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}
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HandleHexStringParams(result, params);
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return result;
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}
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std::string HexWord(uint16_t word, HexStringParams params) {
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std::string result;
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const static std::string kLowerFormat = "%04x";
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const static std::string kUpperFormat = "%04X";
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if (params.uppercase) {
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result = absl::StrFormat(kUpperFormat.c_str(), word);
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} else {
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result = absl::StrFormat(kLowerFormat.c_str(), word);
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}
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HandleHexStringParams(result, params);
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return result;
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}
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std::string HexLong(uint32_t dword, HexStringParams params) {
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std::string result;
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const static std::string kLowerFormat = "%06x";
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const static std::string kUpperFormat = "%06X";
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if (params.uppercase) {
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result = absl::StrFormat(kUpperFormat.c_str(), dword);
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} else {
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result = absl::StrFormat(kLowerFormat.c_str(), dword);
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}
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HandleHexStringParams(result, params);
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return result;
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}
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std::string HexLongLong(uint64_t qword, HexStringParams params) {
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std::string result;
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const static std::string kLowerFormat = "%08x";
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const static std::string kUpperFormat = "%08X";
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if (params.uppercase) {
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result = absl::StrFormat(kUpperFormat.c_str(), qword);
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} else {
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result = absl::StrFormat(kLowerFormat.c_str(), qword);
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}
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HandleHexStringParams(result, params);
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return result;
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}
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bool StringReplace(std::string &str, const std::string &from,
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const std::string &to) {
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@@ -18,16 +18,6 @@ namespace yaze {
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*/
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namespace core {
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struct HexStringParams {
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enum class Prefix { kNone, kDollar, kHash, k0x } prefix = Prefix::kDollar;
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bool uppercase = true;
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};
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std::string HexByte(uint8_t byte, HexStringParams params = {});
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std::string HexWord(uint16_t word, HexStringParams params = {});
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std::string HexLong(uint32_t dword, HexStringParams params = {});
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std::string HexLongLong(uint64_t qword, HexStringParams params = {});
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bool StringReplace(std::string &str, const std::string &from,
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const std::string &to);
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@@ -9,9 +9,10 @@
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#include "app/gui/input.h"
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#include "app/rom.h"
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#include "app/zelda3/dungeon/object_names.h"
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#include "app/zelda3/dungeon/room.h"
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#include "imgui/imgui.h"
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#include "imgui_memory_editor.h"
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#include "zelda3/dungeon/room.h"
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#include "util/hex.h"
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namespace yaze {
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namespace editor {
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@@ -109,7 +110,7 @@ absl::Status DungeonEditor::Initialize() {
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ASSIGN_OR_RETURN(current_palette_group_,
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gfx::CreatePaletteGroupFromLargePalette(full_palette_));
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graphics_bin_ = GraphicsSheetManager::GetInstance().gfx_sheets();
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graphics_bin_ = GraphicsSheetManager::GetInstance().gfx_sheets();
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// Create a vector of pointers to the current block bitmaps
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for (int block : rooms_[current_room_id_].blocks()) {
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room_gfx_sheets_.emplace_back(&graphics_bin_[block]);
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@@ -327,7 +328,7 @@ void DungeonEditor::DrawRoomSelector() {
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int i = 0;
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for (const auto each_room_name : zelda3::kRoomNames) {
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rom()->resource_label()->SelectableLabelWithNameEdit(
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current_room_id_ == i, "Dungeon Room Names", core::HexByte(i),
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current_room_id_ == i, "Dungeon Room Names", util::HexByte(i),
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each_room_name.data());
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if (ImGui::IsItemClicked()) {
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// TODO: Jump to tab if room is already open
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@@ -402,7 +403,7 @@ void DungeonEditor::DrawEntranceSelector() {
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for (int i = 0; i < 0x85 + 7; i++) {
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rom()->resource_label()->SelectableLabelWithNameEdit(
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current_entrance_id_ == i, "Dungeon Entrance Names",
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core::HexByte(i), zelda3::kEntranceNames[i].data());
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util::HexByte(i), zelda3::kEntranceNames[i].data());
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if (ImGui::IsItemClicked()) {
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current_entrance_id_ = i;
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@@ -21,6 +21,7 @@
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#include "editor/editor.h"
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#include "imgui/imgui.h"
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#include "imgui/misc/cpp/imgui_stdlib.h"
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#include "util/hex.h"
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#include "util/macro.h"
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namespace yaze {
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@@ -345,7 +346,7 @@ void EditorManager::DrawPopups() {
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if (BeginPopupModal("ROM Information", nullptr,
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ImGuiWindowFlags_AlwaysAutoResize)) {
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Text("Title: %s", rom()->title().c_str());
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Text("ROM Size: %s", core::HexLongLong(rom()->size()).c_str());
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Text("ROM Size: %s", util::HexLongLong(rom()->size()).c_str());
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if (Button("Close", gui::kDefaultModalSize) ||
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IsKeyPressed(ImGuiKey_Escape)) {
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@@ -16,6 +16,7 @@
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#include "app/gui/icons.h"
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#include "app/gui/input.h"
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#include "imgui/imgui.h"
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#include "util/hex.h"
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#include "util/macro.h"
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namespace yaze {
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@@ -162,7 +163,7 @@ absl::Status ScreenEditor::LoadDungeonMaps() {
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gdata[j] = rom()->data()[pc_ptr_gfx++];
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}
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std::string label = core::HexByte(rdata[j]);
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std::string label = util::HexByte(rdata[j]);
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dungeon_map_labels_[d][i][j] = label;
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}
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@@ -313,7 +314,7 @@ void ScreenEditor::DrawDungeonMapsTabs() {
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std::string label =
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dungeon_map_labels_[selected_dungeon][floor_number][j];
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screen_canvas_.DrawText(label, (posX * 2), (posY * 2));
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std::string gfx_id = core::HexByte(tile16_id);
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std::string gfx_id = util::HexByte(tile16_id);
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screen_canvas_.DrawText(gfx_id, (posX * 2), (posY * 2) + 16);
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}
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}
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@@ -13,6 +13,7 @@
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#include "app/rom.h"
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#include "app/zelda3/overworld/overworld.h"
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#include "imgui/imgui.h"
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#include "util/hex.h"
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namespace yaze {
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namespace editor {
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@@ -58,7 +59,7 @@ absl::Status Tile16Editor::InitBlockset(
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RETURN_IF_ERROR(LoadTile8());
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ImVector<std::string> tile16_names;
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for (int i = 0; i < 0x200; ++i) {
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std::string str = core::HexByte(all_tiles_types_[i]);
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std::string str = util::HexByte(all_tiles_types_[i]);
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tile16_names.push_back(str);
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}
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*tile8_source_canvas_.mutable_labels(0) = tile16_names;
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@@ -3,6 +3,7 @@
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#include <string>
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#include "app/core/common.h"
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#include "util/hex.h"
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namespace yaze {
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namespace editor {
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@@ -227,7 +228,7 @@ absl::StatusOr<MessageData> ParseSingleMessage(
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current_message_raw.append("[");
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current_message_raw.append(DICTIONARYTOKEN);
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current_message_raw.append(":");
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current_message_raw.append(core::HexWord(dictionary));
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current_message_raw.append(util::HexWord(dictionary));
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current_message_raw.append("]");
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auto mutable_rom_data = const_cast<uint8_t *>(rom_data.data());
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@@ -265,7 +266,7 @@ std::vector<std::string> ParseMessageData(
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for (auto &message : message_data) {
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std::cout << "Message #" << message.ID << " at address "
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<< core::HexLong(message.Address) << std::endl;
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<< util::HexLong(message.Address) << std::endl;
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std::cout << " " << message.RawString << std::endl;
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std::string parsed_message = "";
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@@ -16,6 +16,7 @@
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#include "app/rom.h"
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#include "imgui.h"
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#include "imgui/misc/cpp/imgui_stdlib.h"
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#include "util/hex.h"
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namespace yaze {
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namespace editor {
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@@ -131,7 +132,7 @@ void MessageEditor::DrawMessageList() {
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for (const auto &message : list_of_texts_) {
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TableNextColumn();
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if (Button(core::HexWord(message.ID).c_str())) {
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if (Button(util::HexWord(message.ID).c_str())) {
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current_message_ = message;
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DrawMessagePreview();
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}
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@@ -139,7 +140,7 @@ void MessageEditor::DrawMessageList() {
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TextWrapped("%s", parsed_messages_[message.ID].c_str());
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TableNextColumn();
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TextWrapped("%s",
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core::HexLong(list_of_texts_[message.ID].Address).c_str());
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util::HexLong(list_of_texts_[message.ID].Address).c_str());
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}
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EndTable();
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@@ -209,7 +210,7 @@ void MessageEditor::DrawDictionary() {
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for (const auto &dictionary : all_dictionaries_) {
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TableNextColumn();
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Text("%s", core::HexWord(dictionary.ID).c_str());
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Text("%s", util::HexWord(dictionary.ID).c_str());
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TableNextColumn();
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Text("%s", dictionary.Contents.c_str());
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}
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@@ -244,12 +245,12 @@ void MessageEditor::ReadAllTextDataV2() {
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std::cout << "Parsed: " << current_parsed_message << std::endl;
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std::cout << "Raw Bytes: ";
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for (const auto &byte : raw_message) {
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std::cout << core::HexByte(byte) << " ";
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std::cout << util::HexByte(byte) << " ";
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}
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std::cout << std::endl;
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std::cout << "Parsed Bytes: ";
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for (const auto &byte : parsed_message) {
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std::cout << core::HexByte(byte) << " ";
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std::cout << util::HexByte(byte) << " ";
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}
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std::cout << std::endl;
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raw_message.clear();
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@@ -295,7 +296,7 @@ void MessageEditor::ReadAllTextDataV2() {
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current_raw_message.append("[");
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current_raw_message.append(DICTIONARYTOKEN);
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current_raw_message.append(":");
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current_raw_message.append(core::HexWord(dictionary));
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current_raw_message.append(util::HexWord(dictionary));
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current_raw_message.append("]");
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uint32_t address = core::Get24LocalFromPC(
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@@ -393,7 +394,7 @@ void MessageEditor::ReadAllTextData() {
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current_message_raw.append("[");
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current_message_raw.append(DICTIONARYTOKEN);
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current_message_raw.append(":");
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current_message_raw.append(core::HexWord(dictionary));
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current_message_raw.append(util::HexWord(dictionary));
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current_message_raw.append("]");
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uint32_t address = core::Get24LocalFromPC(
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@@ -3,6 +3,7 @@
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#include "app/gui/icons.h"
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#include "app/gui/input.h"
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#include "app/gui/style.h"
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#include "util/hex.h"
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namespace yaze {
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namespace editor {
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@@ -91,7 +92,7 @@ void HandleEntityDragging(zelda3::GameEntity *entity, ImVec2 canvas_p0,
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ImGui::SetDragDropPayload("ENTITY_PAYLOAD", &entity,
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sizeof(zelda3::GameEntity));
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Text("Moving %s ID: %s", entity_type.c_str(),
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core::HexByte(entity->entity_id_).c_str());
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util::HexByte(entity->entity_id_).c_str());
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ImGui::EndDragDropSource();
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}
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MoveEntityOnGrid(dragged_entity, canvas_p0, scrolling, free_movement);
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@@ -126,8 +127,7 @@ bool DrawEntranceInserterPopup() {
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}
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// TODO: Implement deleting OverworldEntrance objects, currently only hides them
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bool DrawOverworldEntrancePopup(
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zelda3::OverworldEntrance &entrance) {
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bool DrawOverworldEntrancePopup(zelda3::OverworldEntrance &entrance) {
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static bool set_done = false;
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if (set_done) {
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set_done = false;
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@@ -317,8 +317,7 @@ void DrawItemInsertPopup() {
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BeginChild("ScrollRegion", ImVec2(150, 150), true,
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ImGuiWindowFlags_AlwaysVerticalScrollbar);
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for (size_t i = 0; i < zelda3::kSecretItemNames.size(); i++) {
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if (Selectable(zelda3::kSecretItemNames[i].c_str(),
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i == new_item_id)) {
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if (Selectable(zelda3::kSecretItemNames[i].c_str(), i == new_item_id)) {
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new_item_id = i;
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}
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}
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@@ -351,8 +350,7 @@ bool DrawItemEditorPopup(zelda3::OverworldItem &item) {
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ImGuiWindowFlags_AlwaysVerticalScrollbar);
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ImGui::BeginGroup();
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for (size_t i = 0; i < zelda3::kSecretItemNames.size(); i++) {
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if (Selectable(zelda3::kSecretItemNames[i].c_str(),
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item.id_ == i)) {
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if (Selectable(zelda3::kSecretItemNames[i].c_str(), item.id_ == i)) {
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item.id_ = i;
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}
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}
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@@ -23,8 +23,10 @@
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#include "app/zelda3/overworld/overworld.h"
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#include "imgui/imgui.h"
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#include "imgui_memory_editor.h"
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#include "util/hex.h"
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#include "util/macro.h"
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namespace yaze {
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namespace editor {
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@@ -789,7 +791,7 @@ void OverworldEditor::DrawOverworldEntrances(ImVec2 canvas_p0, ImVec2 scrolling,
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color = ImVec4(255, 255, 255, 200);
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}
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ow_map_canvas_.DrawRect(each.x_, each.y_, 16, 16, color);
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std::string str = core::HexByte(each.entrance_id_);
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std::string str = util::HexByte(each.entrance_id_);
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if (current_mode == EditingMode::ENTRANCES) {
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HandleEntityDragging(&each, canvas_p0, scrolling, is_dragging_entity_,
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@@ -872,7 +874,7 @@ void OverworldEditor::DrawOverworldExits(ImVec2 canvas_p0, ImVec2 scrolling) {
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}
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}
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std::string str = core::HexByte(i);
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std::string str = util::HexByte(i);
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ow_map_canvas_.DrawText(str, each.x_, each.y_);
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}
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i++;
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@@ -1367,7 +1369,7 @@ absl::Status OverworldEditor::UpdateUsageStats() {
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ImGuiWindowFlags_HorizontalScrollbar)) {
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for (int i = 0; i < 0x81; i++) {
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auto entrance_name = rom_.resource_label()->CreateOrGetLabel(
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"Dungeon Entrance Names", core::HexByte(i),
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"Dungeon Entrance Names", util::HexByte(i),
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zelda3::kEntranceNames[i].data());
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std::string str = absl::StrFormat("%#x - %s", i, entrance_name);
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if (Selectable(str.c_str(), selected_entrance_ == i,
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@@ -5,6 +5,7 @@
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#include "app/gui/icons.h"
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#include "app/gui/input.h"
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#include "app/zelda3/sprite/sprite.h"
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#include "util/hex.h"
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namespace yaze {
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namespace editor {
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@@ -175,7 +176,9 @@ void SpriteEditor::DrawCurrentSheets() {
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graphics_sheet_canvas_.DrawTileSelector(32);
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for (int i = 0; i < 8; i++) {
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graphics_sheet_canvas_.DrawBitmap(
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GraphicsSheetManager::GetInstance().gfx_sheets().at(current_sheets_[i]), 1, (i * 0x40) + 1, 2);
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GraphicsSheetManager::GetInstance().gfx_sheets().at(
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current_sheets_[i]),
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1, (i * 0x40) + 1, 2);
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}
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graphics_sheet_canvas_.DrawGrid();
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graphics_sheet_canvas_.DrawOverlay();
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@@ -190,7 +193,7 @@ void SpriteEditor::DrawSpritesList() {
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int i = 0;
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for (const auto each_sprite_name : zelda3::kSpriteDefaultNames) {
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rom()->resource_label()->SelectableLabelWithNameEdit(
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current_sprite_id_ == i, "Sprite Names", core::HexByte(i),
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current_sprite_id_ == i, "Sprite Names", util::HexByte(i),
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zelda3::kSpriteDefaultNames[i].data());
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if (ImGui::IsItemClicked()) {
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current_sprite_id_ = i;
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|
||||
@@ -21,6 +21,7 @@
|
||||
#include "app/gfx/snes_color.h"
|
||||
#include "app/gfx/snes_palette.h"
|
||||
#include "app/gfx/snes_tile.h"
|
||||
#include "util/hex.h"
|
||||
#include "util/macro.h"
|
||||
|
||||
namespace yaze {
|
||||
@@ -303,7 +304,7 @@ absl::Status Rom::WriteByte(int addr, uint8_t value) {
|
||||
value, addr));
|
||||
}
|
||||
rom_data_[addr] = value;
|
||||
core::logf("WriteByte: %#06X: %s", addr, core::HexByte(value).data());
|
||||
core::logf("WriteByte: %#06X: %s", addr, util::HexByte(value).data());
|
||||
return absl::OkStatus();
|
||||
}
|
||||
|
||||
@@ -315,7 +316,7 @@ absl::Status Rom::WriteWord(int addr, uint16_t value) {
|
||||
}
|
||||
rom_data_[addr] = (uint8_t)(value & 0xFF);
|
||||
rom_data_[addr + 1] = (uint8_t)((value >> 8) & 0xFF);
|
||||
core::logf("WriteWord: %#06X: %s", addr, core::HexWord(value).data());
|
||||
core::logf("WriteWord: %#06X: %s", addr, util::HexWord(value).data());
|
||||
return absl::OkStatus();
|
||||
}
|
||||
|
||||
@@ -327,7 +328,7 @@ absl::Status Rom::WriteShort(int addr, uint16_t value) {
|
||||
}
|
||||
rom_data_[addr] = (uint8_t)(value & 0xFF);
|
||||
rom_data_[addr + 1] = (uint8_t)((value >> 8) & 0xFF);
|
||||
core::logf("WriteShort: %#06X: %s", addr, core::HexWord(value).data());
|
||||
core::logf("WriteShort: %#06X: %s", addr, util::HexWord(value).data());
|
||||
return absl::OkStatus();
|
||||
}
|
||||
|
||||
@@ -340,7 +341,7 @@ absl::Status Rom::WriteLong(uint32_t addr, uint32_t value) {
|
||||
rom_data_[addr] = (uint8_t)(value & 0xFF);
|
||||
rom_data_[addr + 1] = (uint8_t)((value >> 8) & 0xFF);
|
||||
rom_data_[addr + 2] = (uint8_t)((value >> 16) & 0xFF);
|
||||
core::logf("WriteLong: %#06X: %s", addr, core::HexLong(value).data());
|
||||
core::logf("WriteLong: %#06X: %s", addr, util::HexLong(value).data());
|
||||
return absl::OkStatus();
|
||||
}
|
||||
|
||||
@@ -353,7 +354,7 @@ absl::Status Rom::WriteVector(int addr, std::vector<uint8_t> data) {
|
||||
for (int i = 0; i < static_cast<int>(data.size()); i++) {
|
||||
rom_data_[addr + i] = data[i];
|
||||
}
|
||||
core::logf("WriteVector: %#06X: %s", addr, core::HexByte(data[0]).data());
|
||||
core::logf("WriteVector: %#06X: %s", addr, util::HexByte(data[0]).data());
|
||||
return absl::OkStatus();
|
||||
}
|
||||
|
||||
@@ -362,7 +363,7 @@ absl::Status Rom::WriteColor(uint32_t address, const gfx::SnesColor &color) {
|
||||
(color.snes() & 0x7C00);
|
||||
|
||||
// Write the 16-bit color value to the ROM at the specified address
|
||||
core::logf("WriteColor: %#06X: %s", address, core::HexWord(bgr).data());
|
||||
core::logf("WriteColor: %#06X: %s", address, util::HexWord(bgr).data());
|
||||
return WriteShort(address, bgr);
|
||||
}
|
||||
|
||||
|
||||
@@ -9,6 +9,7 @@
|
||||
#include "app/gfx/compression.h"
|
||||
#include "app/gfx/snes_tile.h"
|
||||
#include "app/rom.h"
|
||||
#include "util/hex.h"
|
||||
#include "util/macro.h"
|
||||
|
||||
namespace yaze {
|
||||
@@ -572,7 +573,7 @@ absl::Status Overworld::SaveOverworldMaps() {
|
||||
|
||||
if ((pos + size_a) >= 0x6411F && (pos + size_a) <= 0x70000) {
|
||||
core::logf("Pos set to overflow region for map %s at %s",
|
||||
std::to_string(i), core::HexLong(pos));
|
||||
std::to_string(i), util::HexLong(pos));
|
||||
pos = kOverworldMapDataOverflow; // 0x0F8780;
|
||||
}
|
||||
|
||||
@@ -609,7 +610,7 @@ absl::Status Overworld::SaveOverworldMaps() {
|
||||
int snes_pos = core::PcToSnes(pos);
|
||||
map_pointers1[i] = snes_pos;
|
||||
core::logf("Saving map pointers1 and compressed data for map %s at %s",
|
||||
core::HexByte(i), core::HexLong(snes_pos));
|
||||
util::HexByte(i), util::HexLong(snes_pos));
|
||||
RETURN_IF_ERROR(rom()->WriteLong(
|
||||
rom()->version_constants().kCompressedAllMap32PointersLow + (3 * i),
|
||||
snes_pos));
|
||||
@@ -618,8 +619,8 @@ absl::Status Overworld::SaveOverworldMaps() {
|
||||
} else {
|
||||
// Save pointer for map1
|
||||
int snes_pos = map_pointers1[map_pointers1_id[i]];
|
||||
core::logf("Saving map pointers1 for map %s at %s", core::HexByte(i),
|
||||
core::HexLong(snes_pos));
|
||||
core::logf("Saving map pointers1 for map %s at %s", util::HexByte(i),
|
||||
util::HexLong(snes_pos));
|
||||
RETURN_IF_ERROR(rom()->WriteLong(
|
||||
rom()->version_constants().kCompressedAllMap32PointersLow + (3 * i),
|
||||
snes_pos));
|
||||
@@ -631,7 +632,7 @@ absl::Status Overworld::SaveOverworldMaps() {
|
||||
|
||||
if ((pos + b.size()) >= 0x6411F && (pos + b.size()) <= 0x70000) {
|
||||
core::logf("Pos set to overflow region for map %s at %s",
|
||||
core::HexByte(i), core::HexLong(pos));
|
||||
util::HexByte(i), util::HexLong(pos));
|
||||
pos = kOverworldMapDataOverflow;
|
||||
}
|
||||
|
||||
@@ -641,7 +642,7 @@ absl::Status Overworld::SaveOverworldMaps() {
|
||||
int snes_pos = core::PcToSnes(pos);
|
||||
map_pointers2[i] = snes_pos;
|
||||
core::logf("Saving map pointers2 and compressed data for map %s at %s",
|
||||
core::HexByte(i), core::HexLong(snes_pos));
|
||||
util::HexByte(i), util::HexLong(snes_pos));
|
||||
RETURN_IF_ERROR(rom()->WriteLong(
|
||||
rom()->version_constants().kCompressedAllMap32PointersHigh + (3 * i),
|
||||
snes_pos));
|
||||
@@ -650,8 +651,8 @@ absl::Status Overworld::SaveOverworldMaps() {
|
||||
} else {
|
||||
// Save pointer for map2
|
||||
int snes_pos = map_pointers2[map_pointers2_id[i]];
|
||||
core::logf("Saving map pointers2 for map %s at %s", core::HexByte(i),
|
||||
core::HexLong(snes_pos));
|
||||
core::logf("Saving map pointers2 for map %s at %s", util::HexByte(i),
|
||||
util::HexLong(snes_pos));
|
||||
RETURN_IF_ERROR(rom()->WriteLong(
|
||||
rom()->version_constants().kCompressedAllMap32PointersHigh + (3 * i),
|
||||
snes_pos));
|
||||
@@ -660,7 +661,7 @@ absl::Status Overworld::SaveOverworldMaps() {
|
||||
|
||||
// Check if too many maps data
|
||||
if (pos > kOverworldCompressedOverflowPos) {
|
||||
core::logf("Too many maps data %s", core::HexLong(pos));
|
||||
core::logf("Too many maps data %s", util::HexLong(pos));
|
||||
return absl::AbortedError("Too many maps data " + std::to_string(pos));
|
||||
}
|
||||
|
||||
|
||||
@@ -8,6 +8,7 @@
|
||||
#include "app/gfx/snes_tile.h"
|
||||
#include "app/rom.h"
|
||||
#include "app/zelda3/overworld/overworld.h"
|
||||
#include "util/hex.h"
|
||||
|
||||
namespace yaze {
|
||||
namespace zelda3 {
|
||||
@@ -71,12 +72,12 @@ void OverworldMap::LoadAreaInfo() {
|
||||
}
|
||||
}
|
||||
|
||||
auto message_id = rom_.ReadWord(kOverworldMessageIds + (parent_ * 2));
|
||||
auto message_id = rom_.ReadWord(kOverworldMessageIds + (parent_ * 2));
|
||||
if (message_id.ok()) {
|
||||
message_id_ = message_id.value();
|
||||
} else {
|
||||
message_id_ = 0;
|
||||
core::logf("Error reading message id for map %d", parent_);
|
||||
message_id_ = 0;
|
||||
core::logf("Error reading message id for map %d", parent_);
|
||||
}
|
||||
|
||||
if (index_ < kDarkWorldMapIdStart) {
|
||||
@@ -405,11 +406,11 @@ void OverworldMap::LoadMainBlocksets() {
|
||||
// of the 5A sheet, so this will need some special manipulation to make work
|
||||
// during the BuildBitmap step (or a new one specifically for animating).
|
||||
void OverworldMap::DrawAnimatedTiles() {
|
||||
std::cout << "static_graphics_[6] = " << core::HexByte(static_graphics_[6])
|
||||
std::cout << "static_graphics_[6] = " << util::HexByte(static_graphics_[6])
|
||||
<< std::endl;
|
||||
std::cout << "static_graphics_[7] = " << core::HexByte(static_graphics_[7])
|
||||
std::cout << "static_graphics_[7] = " << util::HexByte(static_graphics_[7])
|
||||
<< std::endl;
|
||||
std::cout << "static_graphics_[8] = " << core::HexByte(static_graphics_[8])
|
||||
std::cout << "static_graphics_[8] = " << util::HexByte(static_graphics_[8])
|
||||
<< std::endl;
|
||||
if (static_graphics_[7] == 0x5B) {
|
||||
static_graphics_[7] = 0x5A;
|
||||
@@ -424,7 +425,7 @@ void OverworldMap::DrawAnimatedTiles() {
|
||||
void OverworldMap::LoadAreaGraphicsBlocksets() {
|
||||
for (int i = 0; i < 4; i++) {
|
||||
uint8_t value = rom_[rom_.version_constants().kOverworldGfxGroups1 +
|
||||
(area_graphics_ * 4) + i];
|
||||
(area_graphics_ * 4) + i];
|
||||
if (value != 0) {
|
||||
static_graphics_[3 + i] = value;
|
||||
}
|
||||
@@ -597,15 +598,15 @@ absl::Status OverworldMap::LoadPalette() {
|
||||
|
||||
uint8_t pal0 = 0;
|
||||
uint8_t pal1 = rom_[rom_.version_constants().kOverworldMapPaletteGroup +
|
||||
(area_palette_ * 4)];
|
||||
(area_palette_ * 4)];
|
||||
uint8_t pal2 = rom_[rom_.version_constants().kOverworldMapPaletteGroup +
|
||||
(area_palette_ * 4) + 1];
|
||||
(area_palette_ * 4) + 1];
|
||||
uint8_t pal3 = rom_[rom_.version_constants().kOverworldMapPaletteGroup +
|
||||
(area_palette_ * 4) + 2];
|
||||
(area_palette_ * 4) + 2];
|
||||
uint8_t pal4 =
|
||||
rom_[kOverworldSpritePaletteGroup + (sprite_palette_[game_state_] * 2)];
|
||||
uint8_t pal5 = rom_[kOverworldSpritePaletteGroup +
|
||||
(sprite_palette_[game_state_] * 2) + 1];
|
||||
(sprite_palette_[game_state_] * 2) + 1];
|
||||
|
||||
auto grass_pal_group = rom_.palette_group().grass;
|
||||
ASSIGN_OR_RETURN(gfx::SnesColor bgr, grass_pal_group[0].GetColor(0));
|
||||
|
||||
86
src/util/hex.cc
Normal file
86
src/util/hex.cc
Normal file
@@ -0,0 +1,86 @@
|
||||
#include "hex.h"
|
||||
|
||||
#include <string>
|
||||
|
||||
#include "absl/strings/str_cat"
|
||||
#include "absl/strings/str_format.h"
|
||||
#include "absl/strings/str_join.h"
|
||||
|
||||
namespace yaze {
|
||||
namespace util {
|
||||
|
||||
namespace {
|
||||
|
||||
void HandleHexStringParams(const std::string &hex,
|
||||
const HexStringParams ¶ms) {
|
||||
std::string result = hex;
|
||||
switch (params.prefix) {
|
||||
case HexStringParams::Prefix::kDollar:
|
||||
result = absl::StrCat("$", result);
|
||||
break;
|
||||
case HexStringParams::Prefix::kHash:
|
||||
result = absl::StrCat("#", result);
|
||||
break;
|
||||
case HexStringParams::Prefix::k0x:
|
||||
result = absl::StrCat("0x", result);
|
||||
case HexStringParams::Prefix::kNone:
|
||||
default:
|
||||
break;
|
||||
}
|
||||
}
|
||||
} // namespace
|
||||
|
||||
std::string HexByte(uint8_t byte, HexStringParams params) {
|
||||
std::string result;
|
||||
const static std::string kLowerFormat = "%02x";
|
||||
const static std::string kUpperFormat = "%02X";
|
||||
if (params.uppercase) {
|
||||
result = absl::StrFormat(kUpperFormat.c_str(), byte);
|
||||
} else {
|
||||
result = absl::StrFormat(kLowerFormat.c_str(), byte);
|
||||
}
|
||||
HandleHexStringParams(result, params);
|
||||
return result;
|
||||
}
|
||||
|
||||
std::string HexWord(uint16_t word, HexStringParams params) {
|
||||
std::string result;
|
||||
const static std::string kLowerFormat = "%04x";
|
||||
const static std::string kUpperFormat = "%04X";
|
||||
if (params.uppercase) {
|
||||
result = absl::StrFormat(kUpperFormat.c_str(), word);
|
||||
} else {
|
||||
result = absl::StrFormat(kLowerFormat.c_str(), word);
|
||||
}
|
||||
HandleHexStringParams(result, params);
|
||||
return result;
|
||||
}
|
||||
|
||||
std::string HexLong(uint32_t dword, HexStringParams params) {
|
||||
std::string result;
|
||||
const static std::string kLowerFormat = "%06x";
|
||||
const static std::string kUpperFormat = "%06X";
|
||||
if (params.uppercase) {
|
||||
result = absl::StrFormat(kUpperFormat.c_str(), dword);
|
||||
} else {
|
||||
result = absl::StrFormat(kLowerFormat.c_str(), dword);
|
||||
}
|
||||
HandleHexStringParams(result, params);
|
||||
return result;
|
||||
}
|
||||
|
||||
std::string HexLongLong(uint64_t qword, HexStringParams params) {
|
||||
std::string result;
|
||||
const static std::string kLowerFormat = "%08x";
|
||||
const static std::string kUpperFormat = "%08X";
|
||||
if (params.uppercase) {
|
||||
result = absl::StrFormat(kUpperFormat.c_str(), qword);
|
||||
} else {
|
||||
result = absl::StrFormat(kLowerFormat.c_str(), qword);
|
||||
}
|
||||
HandleHexStringParams(result, params);
|
||||
return result;
|
||||
}
|
||||
|
||||
} // namespace util
|
||||
} // namespace yaze
|
||||
20
src/util/hex.h
Normal file
20
src/util/hex.h
Normal file
@@ -0,0 +1,20 @@
|
||||
#ifndef YAZE_UTIL_HEX_H
|
||||
#define YAZE_UTIL_HEX_H
|
||||
|
||||
#include <cstdint>
|
||||
|
||||
namespace yaze {
|
||||
namespace util {
|
||||
|
||||
struct HexStringParams {
|
||||
enum class Prefix { kNone, kDollar, kHash, k0x } prefix = Prefix::kDollar;
|
||||
bool uppercase = true;
|
||||
};
|
||||
|
||||
std::string HexByte(uint8_t byte, HexStringParams params = {});
|
||||
std::string HexWord(uint16_t word, HexStringParams params = {});
|
||||
std::string HexLong(uint32_t dword, HexStringParams params = {});
|
||||
std::string HexLongLong(uint64_t qword, HexStringParams params = {});
|
||||
|
||||
} // namespace util
|
||||
} // namespace yaze
|
||||
Reference in New Issue
Block a user