Add hex utility functions and refactor usage in editors
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@@ -21,6 +21,7 @@
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#include "editor/editor.h"
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#include "imgui/imgui.h"
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#include "imgui/misc/cpp/imgui_stdlib.h"
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#include "util/hex.h"
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#include "util/macro.h"
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namespace yaze {
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@@ -345,7 +346,7 @@ void EditorManager::DrawPopups() {
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if (BeginPopupModal("ROM Information", nullptr,
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ImGuiWindowFlags_AlwaysAutoResize)) {
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Text("Title: %s", rom()->title().c_str());
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Text("ROM Size: %s", core::HexLongLong(rom()->size()).c_str());
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Text("ROM Size: %s", util::HexLongLong(rom()->size()).c_str());
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if (Button("Close", gui::kDefaultModalSize) ||
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IsKeyPressed(ImGuiKey_Escape)) {
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