refactor overworld entrance load/save to flat functions

This commit is contained in:
scawful
2025-10-17 09:30:01 -04:00
parent 95ce221709
commit 520047b748
7 changed files with 157 additions and 127 deletions

View File

@@ -1692,10 +1692,6 @@ absl::Status OverworldEditor::DrawAreaGraphics() {
return absl::OkStatus();
}
// DrawTileSelector() removed - replaced by individual card system in Update()
// DrawOverworldEntrances(), DrawOverworldExits(), DrawOverworldItems(), DrawOverworldSprites()
// removed - moved to OverworldEntityRenderer
absl::Status OverworldEditor::Save() {
if (core::FeatureFlags::get().overworld.kSaveOverworldMaps) {
RETURN_IF_ERROR(overworld_.CreateTile32Tilemap());