refactor overworld entrance load/save to flat functions
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@@ -1692,10 +1692,6 @@ absl::Status OverworldEditor::DrawAreaGraphics() {
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return absl::OkStatus();
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}
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// DrawTileSelector() removed - replaced by individual card system in Update()
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// DrawOverworldEntrances(), DrawOverworldExits(), DrawOverworldItems(), DrawOverworldSprites()
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// removed - moved to OverworldEntityRenderer
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absl::Status OverworldEditor::Save() {
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if (core::FeatureFlags::get().overworld.kSaveOverworldMaps) {
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RETURN_IF_ERROR(overworld_.CreateTile32Tilemap());
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