Add CheckForMousePan
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@@ -118,8 +118,9 @@ class OverworldEditor : public Editor,
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void RenderUpdatedMapBitmap(const ImVec2& click_position,
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const Bytes& tile_data);
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void CheckForOverworldEdits();
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void CheckForCurrentMap();
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void CheckForSelectRectangle();
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void CheckForCurrentMap();
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void CheckForMousePan();
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void DrawOverworldCanvas();
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void DrawTile16Selector();
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