chore: include imgui_test_engine

This commit is contained in:
scawful
2024-08-13 20:49:31 -04:00
parent beb8dd50b8
commit 52e912c259
4 changed files with 82 additions and 8 deletions

View File

@@ -6,9 +6,13 @@
#include "absl/debugging/failure_signal_handler.h"
#include "absl/debugging/symbolize.h"
#include "app/core/controller.h"
#include "app/core/platform/renderer.h"
#include "imgui/backends/imgui_impl_sdl2.h"
#include "imgui/backends/imgui_impl_sdlrenderer2.h"
#include "imgui/imgui.h"
#include "imgui_test_engine/imgui_te_context.h"
#include "imgui_test_engine/imgui_te_engine.h"
#include "imgui_test_engine/imgui_te_imconfig.h"
#include "test/integration/test_editor.h"
int main(int argc, char* argv[]) {
@@ -26,10 +30,33 @@ int main(int argc, char* argv[]) {
yaze::app::core::Controller controller;
controller.init_test_editor(&test_editor);
auto entry = controller.OnEntry();
if (!entry.ok()) {
return EXIT_FAILURE;
}
controller.CreateSDL_Window();
controller.CreateRenderer();
IMGUI_CHECKVERSION();
ImGui::CreateContext();
// Initialize Test Engine
ImGuiTestEngine* engine = ImGuiTestEngine_CreateContext();
ImGuiTestEngineIO& test_io = ImGuiTestEngine_GetIO(engine);
test_io.ConfigVerboseLevel = ImGuiTestVerboseLevel_Info;
test_io.ConfigVerboseLevelOnError = ImGuiTestVerboseLevel_Debug;
ImGuiIO& io = ImGui::GetIO();
io.ConfigFlags |= ImGuiConfigFlags_NavEnableKeyboard;
// Initialize ImGui for SDL
ImGui_ImplSDL2_InitForSDLRenderer(
controller.window(),
yaze::app::core::Renderer::GetInstance().renderer());
ImGui_ImplSDLRenderer2_Init(
yaze::app::core::Renderer::GetInstance().renderer());
test_editor.RegisterTests(engine);
ImGuiTestEngine_Start(engine, ImGui::GetCurrentContext());
// Build a new ImGui frame
ImGui_ImplSDLRenderer2_NewFrame();
ImGui_ImplSDL2_NewFrame();
while (controller.IsActive()) {
controller.OnInput();
@@ -39,6 +66,7 @@ int main(int argc, char* argv[]) {
controller.DoRender();
}
ImGuiTestEngine_Stop(engine);
controller.OnExit();
return EXIT_SUCCESS;