Remove deprecated BitmapManager and experiment flag
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@@ -124,7 +124,6 @@ class DungeonEditor : public Editor,
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std::vector<gfx::Bitmap*> room_gfx_sheets_;
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std::vector<zelda3::dungeon::Room> rooms_;
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std::vector<zelda3::dungeon::RoomEntrance> entrances_;
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std::vector<gfx::BitmapManager> room_graphics_;
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zelda3::dungeon::DungeonObjectRenderer object_renderer_;
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absl::flat_hash_map<uint16_t, int> spriteset_usage_;
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@@ -1,7 +1,5 @@
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#include "gfx_group_editor.h"
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#include "imgui/imgui.h"
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#include <cmath>
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#include "absl/status/status.h"
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@@ -17,6 +15,7 @@
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#include "app/gui/input.h"
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#include "app/rom.h"
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#include "app/zelda3/overworld/overworld.h"
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#include "imgui/imgui.h"
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namespace yaze {
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namespace app {
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@@ -123,7 +122,7 @@ void GfxGroupEditor::DrawBlocksetViewer(bool sheet_only) {
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BeginGroup();
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for (int i = 0; i < 8; i++) {
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int sheet_id = rom()->main_blockset_ids[selected_blockset_][i];
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auto sheet = rom()->bitmap_manager()[sheet_id];
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auto sheet = rom()->gfx_sheets().at(sheet_id);
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gui::BitmapCanvasPipeline(blockset_canvas_, sheet, 256, 0x10 * 0x04,
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0x20, true, false, 22);
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}
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@@ -176,7 +175,7 @@ void GfxGroupEditor::DrawRoomsetViewer() {
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BeginGroup();
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for (int i = 0; i < 4; i++) {
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int sheet_id = rom()->room_blockset_ids[selected_roomset_][i];
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auto sheet = rom()->bitmap_manager()[sheet_id];
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auto sheet = rom()->gfx_sheets().at(sheet_id);
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gui::BitmapCanvasPipeline(roomset_canvas_, sheet, 256, 0x10 * 0x04,
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0x20, true, false, 23);
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}
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@@ -214,7 +213,7 @@ void GfxGroupEditor::DrawSpritesetViewer(bool sheet_only) {
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BeginGroup();
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for (int i = 0; i < 4; i++) {
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int sheet_id = rom()->spriteset_ids[selected_spriteset_][i];
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auto sheet = rom()->bitmap_manager()[115 + sheet_id];
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auto sheet = rom()->gfx_sheets().at(115 + sheet_id);
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gui::BitmapCanvasPipeline(spriteset_canvas_, sheet, 256, 0x10 * 0x04,
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0x20, true, false, 24);
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}
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@@ -305,9 +305,7 @@ void MessageEditor::ReadAllTextData() {
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current_message_parsed.clear();
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continue;
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}
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if (current_byte == 0xFF) {
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} else if (current_byte == 0xFF) {
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break;
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}
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@@ -381,7 +379,7 @@ void MessageEditor::ReadAllTextData() {
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TextElement MessageEditor::FindMatchingCommand(uint8_t b) {
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TextElement empty_element;
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for (const auto text_element : TextCommands) {
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for (const auto& text_element : TextCommands) {
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if (text_element.ID == b) {
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return text_element;
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}
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@@ -695,7 +695,8 @@ void OverworldEditor::DrawTile8Selector() {
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graphics_bin_canvas_.DrawBackground();
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graphics_bin_canvas_.DrawContextMenu();
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if (all_gfx_loaded_) {
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for (auto &[key, value] : rom()->bitmap_manager()) {
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int key = 0;
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for (auto &value : rom()->gfx_sheets()) {
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int offset = 0x40 * (key + 1);
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int top_left_y = graphics_bin_canvas_.zero_point().y + 2;
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if (key >= 1) {
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@@ -707,6 +708,7 @@ void OverworldEditor::DrawTile8Selector() {
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ImVec2(graphics_bin_canvas_.zero_point().x + 2, top_left_y),
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ImVec2(graphics_bin_canvas_.zero_point().x + 0x100,
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graphics_bin_canvas_.zero_point().y + offset));
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key++;
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}
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}
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graphics_bin_canvas_.DrawGrid();
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@@ -175,7 +175,7 @@ void SpriteEditor::DrawCurrentSheets() {
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graphics_sheet_canvas_.DrawTileSelector(32);
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for (int i = 0; i < 8; i++) {
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graphics_sheet_canvas_.DrawBitmap(
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rom()->bitmap_manager()[current_sheets_[i]], 1, (i * 0x40) + 1, 2);
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rom()->gfx_sheets().at(current_sheets_[i]), 1, (i * 0x40) + 1, 2);
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}
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graphics_sheet_canvas_.DrawGrid();
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graphics_sheet_canvas_.DrawOverlay();
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@@ -52,7 +52,6 @@ struct FlagsMenu : public core::ExperimentFlags {
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Checkbox("Enable Console Logging", &mutable_flags()->kLogToConsole);
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Checkbox("Enable Texture Streaming",
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&mutable_flags()->kLoadTexturesAsStreaming);
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Checkbox("Use Bitmap Manager", &mutable_flags()->kUseBitmapManager);
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Checkbox("Log Instructions to Debugger",
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&mutable_flags()->kLogInstructions);
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Checkbox("Save All Palettes", &mutable_flags()->kSaveAllPalettes);
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