Update blockset canvas size for improved layout; adjust height to accommodate additional elements
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@@ -38,7 +38,7 @@ constexpr float kInputFieldSize = 30.f;
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constexpr ImVec2 kOverworldCanvasSize(kOverworldMapSize * 8,
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kOverworldMapSize * 8);
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constexpr ImVec2 kCurrentGfxCanvasSize(0x100 + 1, 0x10 * 0x40 + 1);
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constexpr ImVec2 kBlocksetCanvasSize(0x100 + 1, 0x2000 + 1);
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constexpr ImVec2 kBlocksetCanvasSize(0x100 + 1, 0x4000 + 1);
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constexpr ImVec2 kGraphicsBinCanvasSize(0x100 + 1, kNumSheetsToLoad * 0x40 + 1);
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constexpr ImGuiTableFlags kOWMapFlags =
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