overworld housekeeping
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@@ -1,7 +1,10 @@
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#ifndef YAZE_APP_EDITOR_OVERWORLDEDITOR_H
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#define YAZE_APP_EDITOR_OVERWORLDEDITOR_H
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#include <imgui.h>
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#include <imgui/imgui.h>
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#include <cmath>
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#include <unordered_map>
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#include "app/gfx/bitmap.h"
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#include "app/gfx/snes_palette.h"
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@@ -39,7 +42,7 @@ class OverworldEditor {
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// pointer size 1048576
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gfx::Bitmap tile16_blockset_bmp_;
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// pointer size 32768
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// pointer size 32768
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gfx::Bitmap current_gfx_bmp_;
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// pointer size 456704
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@@ -77,7 +80,7 @@ class OverworldEditor {
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ImGuiTableFlags_SizingStretchSame;
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};
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} // namespace editor
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} // namespace gui
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} // namespace app
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} // namespace yaze
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#endif
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