move SDL_Surface_Deleter and SDL_Texture_Deleter

This commit is contained in:
scawful
2024-08-09 19:16:09 -04:00
parent a41ee8f9c4
commit 579a7a9607
3 changed files with 26 additions and 17 deletions

View File

@@ -11,6 +11,7 @@
#include "absl/status/statusor.h"
#include "absl/strings/str_cat.h"
#include "app/core/constants.h"
#include "app/core/utils/sdl_deleter.h"
#include "app/gfx/snes_palette.h"
namespace yaze {
@@ -193,22 +194,6 @@ class Bitmap {
auto set_active(bool active) { active_ = active; }
private:
struct SDL_Texture_Deleter {
void operator()(SDL_Texture *p) const {
if (p != nullptr) {
SDL_DestroyTexture(p);
}
}
};
struct SDL_Surface_Deleter {
void operator()(SDL_Surface *p) const {
if (p != nullptr) {
SDL_FreeSurface(p);
}
}
};
int width_ = 0;
int height_ = 0;
int depth_ = 0;