refactor(gui): reorganize GUI includes and introduce new components
- Updated include paths for various GUI-related headers to improve organization and clarity. - Introduced new components for better modularity, including PaletteEditorWidget and EditorCardManager. - Refactored existing code to utilize the new components, ensuring consistency across the GUI subsystem. Benefits: - Enhances maintainability and readability of the GUI code. - Facilitates future enhancements and optimizations within the GUI subsystem.
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@@ -7,8 +7,8 @@
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#include "app/core/window.h"
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#include "app/gfx/resource/arena.h"
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#include "app/gfx/types/snes_palette.h"
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#include "app/gui/canvas.h"
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#include "app/gui/modules/asset_browser.h"
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#include "app/gui/canvas/canvas.h"
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#include "app/gui/widgets/asset_browser.h"
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#include "app/rom.h"
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#include "zelda3/dungeon/room.h"
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#include "zelda3/dungeon/dungeon_editor_system.h"
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