refactor(gui): reorganize GUI includes and introduce new components
- Updated include paths for various GUI-related headers to improve organization and clarity. - Introduced new components for better modularity, including PaletteEditorWidget and EditorCardManager. - Refactored existing code to utilize the new components, ensuring consistency across the GUI subsystem. Benefits: - Enhances maintainability and readability of the GUI code. - Facilitates future enhancements and optimizations within the GUI subsystem.
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@@ -13,7 +13,7 @@
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#include "app/core/features.h"
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#include "app/core/timing.h"
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#include "util/file_util.h"
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#include "app/gui/widgets/widget_id_registry.h"
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#include "app/gui/automation/widget_id_registry.h"
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#include "imgui/imgui.h"
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#include "util/log.h"
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#include "util/platform_paths.h"
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@@ -30,11 +30,11 @@
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#include "app/emu/emulator.h"
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#include "app/gfx/resource/arena.h"
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#include "app/gfx/debug/performance/performance_profiler.h"
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#include "app/gui/background_renderer.h"
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#include "app/gui/icons.h"
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#include "app/gui/input.h"
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#include "app/gui/style.h"
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#include "app/gui/theme_manager.h"
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#include "app/gui/app/background_renderer.h"
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#include "app/gui/core/icons.h"
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#include "app/gui/core/input.h"
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#include "app/gui/core/style.h"
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#include "app/gui/core/theme_manager.h"
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#include "app/rom.h"
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#include "app/test/test_manager.h"
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#include "zelda3/overworld/overworld_map.h"
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