refactor(gui): reorganize GUI includes and introduce new components
- Updated include paths for various GUI-related headers to improve organization and clarity. - Introduced new components for better modularity, including PaletteEditorWidget and EditorCardManager. - Refactored existing code to utilize the new components, ensuring consistency across the GUI subsystem. Benefits: - Enhances maintainability and readability of the GUI code. - Facilitates future enhancements and optimizations within the GUI subsystem.
This commit is contained in:
@@ -7,13 +7,13 @@
|
||||
#include "app/editor/editor.h"
|
||||
#include "app/gfx/core/bitmap.h"
|
||||
#include "app/gfx/types/snes_palette.h"
|
||||
#include "app/gui/editor_card_manager.h"
|
||||
#include "app/gui/app/editor_card_manager.h"
|
||||
#include "app/gfx/render/tilemap.h"
|
||||
#include "app/gui/canvas.h"
|
||||
#include "app/gui/canvas/canvas.h"
|
||||
#include "app/rom.h"
|
||||
#include "zelda3/screen/dungeon_map.h"
|
||||
#include "zelda3/screen/inventory.h"
|
||||
#include "app/gui/editor_layout.h"
|
||||
#include "app/gui/app/editor_layout.h"
|
||||
#include "imgui/imgui.h"
|
||||
|
||||
namespace yaze {
|
||||
|
||||
Reference in New Issue
Block a user