refactor(gui): reorganize GUI includes and introduce new components

- Updated include paths for various GUI-related headers to improve organization and clarity.
- Introduced new components for better modularity, including PaletteEditorWidget and EditorCardManager.
- Refactored existing code to utilize the new components, ensuring consistency across the GUI subsystem.

Benefits:
- Enhances maintainability and readability of the GUI code.
- Facilitates future enhancements and optimizations within the GUI subsystem.
This commit is contained in:
scawful
2025-10-13 10:21:03 -04:00
parent 6374da6194
commit 58f3213c62
139 changed files with 890 additions and 1006 deletions

View File

@@ -6,7 +6,7 @@
#include <sstream>
#include "absl/strings/str_format.h"
#include "app/gui/style.h"
#include "app/gui/core/style.h"
#include "imgui/imgui.h"
namespace yaze {

View File

@@ -6,9 +6,11 @@
#include <string>
#include <vector>
#include "absl/strings/str_format.h"
#include "app/emu/cpu/cpu.h"
#include "app/gfx/core/bitmap.h"
#include "app/gui/icons.h"
#include "app/gui/core/icons.h"
#include "app/rom.h"
#include "imgui/imgui.h"
namespace yaze {

View File

@@ -15,10 +15,10 @@ namespace yaze::core {
#include "app/emu/ui/debugger_ui.h"
#include "app/emu/ui/emulator_ui.h"
#include "app/emu/ui/input_handler.h"
#include "app/gui/color.h"
#include "app/gui/editor_layout.h"
#include "app/gui/icons.h"
#include "app/gui/theme_manager.h"
#include "app/gui/core/color.h"
#include "app/gui/app/editor_layout.h"
#include "app/gui/core/icons.h"
#include "app/gui/core/theme_manager.h"
#include "imgui/imgui.h"
namespace yaze {

View File

@@ -7,7 +7,7 @@
#include "app/emu/snes.h"
#include "app/emu/audio/audio_backend.h"
#include "app/emu/debug/breakpoint_manager.h"
#include "app/gui/editor_card_manager.h"
#include "app/gui/app/editor_card_manager.h"
#include "app/emu/debug/disassembly_viewer.h"
#include "app/emu/input/input_manager.h"
#include "app/rom.h"

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@@ -3,10 +3,10 @@
#include "absl/strings/str_format.h"
#include "app/emu/emulator.h"
#include "app/emu/cpu/cpu.h"
#include "app/gui/color.h"
#include "app/gui/icons.h"
#include "app/gui/input.h"
#include "app/gui/theme_manager.h"
#include "app/gui/core/color.h"
#include "app/gui/core/icons.h"
#include "app/gui/core/input.h"
#include "app/gui/core/theme_manager.h"
#include "imgui/imgui.h"
#include "imgui_memory_editor.h"
#include "util/log.h"

View File

@@ -4,9 +4,9 @@
#include "absl/strings/str_format.h"
#include "app/emu/emulator.h"
#include "app/gui/color.h"
#include "app/gui/icons.h"
#include "app/gui/theme_manager.h"
#include "app/gui/core/color.h"
#include "app/gui/core/icons.h"
#include "app/gui/core/theme_manager.h"
#include "imgui/imgui.h"
#include "util/file_util.h"
#include "util/log.h"

View File

@@ -1,7 +1,8 @@
#include "app/emu/ui/input_handler.h"
#include "SDL.h"
#include "app/gui/icons.h"
#include <SDL.h>
#include "app/gui/core/icons.h"
#include "imgui/imgui.h"
namespace yaze {