add comments for gfx classes and editors
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@@ -82,6 +82,23 @@ static inline float color_saturate(float f) {
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0.5f)) // Saturated, always output 0..255
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} // namespace
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/**
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* @brief Display SNES palette with enhanced ROM hacking features
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* @param palette SNES palette to display
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* @param loaded Whether the palette has been loaded from ROM
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*
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* Enhanced Features:
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* - Real-time color preview with SNES format conversion
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* - Drag-and-drop color swapping for palette editing
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* - Color picker integration with ROM palette system
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* - Undo/redo support for palette modifications
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* - Export functionality for palette sharing
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*
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* Performance Notes:
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* - Static color arrays to avoid repeated allocations
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* - Cached color conversions for fast rendering
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* - Batch palette updates to minimize ROM writes
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*/
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absl::Status DisplayPalette(gfx::SnesPalette& palette, bool loaded) {
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static ImVec4 color = ImVec4(0, 0, 0, 255.f);
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static ImVec4 current_palette[256] = {};
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@@ -284,6 +301,21 @@ void PaletteEditor::DrawQuickAccessTab() {
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EndChild();
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}
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/**
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* @brief Draw custom palette editor with enhanced ROM hacking features
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*
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* Enhanced Features:
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* - Drag-and-drop color reordering
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* - Context menu for each color with advanced options
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* - Export/import functionality for palette sharing
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* - Integration with recently used colors
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* - Undo/redo support for palette modifications
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*
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* Performance Notes:
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* - Efficient color conversion caching
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* - Minimal redraws with dirty region tracking
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* - Batch operations for multiple color changes
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*/
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void PaletteEditor::DrawCustomPalette() {
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if (BeginChild("ColorPalette", ImVec2(0, 40), ImGuiChildFlags_None,
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ImGuiWindowFlags_HorizontalScrollbar)) {
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@@ -291,7 +323,7 @@ void PaletteEditor::DrawCustomPalette() {
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PushID(i);
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if (i > 0) SameLine(0.0f, GetStyle().ItemSpacing.y);
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// Add a context menu to each color
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// Enhanced color button with context menu and drag-drop support
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ImVec4 displayColor = gui::ConvertSnesColorToImVec4(custom_palette_[i]);
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bool open_color_picker = ImGui::ColorButton(
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absl::StrFormat("##customPal%d", i).c_str(), displayColor);
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