add OverworldTest::OverworldLoadRomDataOk
This commit is contained in:
@@ -5,6 +5,7 @@
|
|||||||
|
|
||||||
#include "app/rom.h"
|
#include "app/rom.h"
|
||||||
#include "app/zelda3/overworld/overworld_map.h"
|
#include "app/zelda3/overworld/overworld_map.h"
|
||||||
|
#include "test/core/testing.h"
|
||||||
|
|
||||||
namespace yaze {
|
namespace yaze {
|
||||||
namespace test {
|
namespace test {
|
||||||
@@ -35,6 +36,18 @@ TEST_F(OverworldTest, OverworldLoadNoRomDataError) {
|
|||||||
EXPECT_THAT(status.message(), testing::HasSubstr("ROM file not loaded"));
|
EXPECT_THAT(status.message(), testing::HasSubstr("ROM file not loaded"));
|
||||||
}
|
}
|
||||||
|
|
||||||
|
TEST_F(OverworldTest, OverworldLoadRomDataOk) {
|
||||||
|
// Arrange
|
||||||
|
EXPECT_OK(rom()->LoadFromFile("zelda3.sfc"));
|
||||||
|
EXPECT_OK(rom()->LoadAllGraphicsData());
|
||||||
|
|
||||||
|
// Act
|
||||||
|
auto status = overworld_.Load(*rom());
|
||||||
|
|
||||||
|
// Assert
|
||||||
|
EXPECT_TRUE(status.ok());
|
||||||
|
}
|
||||||
|
|
||||||
} // namespace zelda3
|
} // namespace zelda3
|
||||||
} // namespace test
|
} // namespace test
|
||||||
} // namespace yaze
|
} // namespace yaze
|
||||||
|
|||||||
Reference in New Issue
Block a user