reuse Create with format in Bitmap
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@@ -205,20 +205,7 @@ Bitmap::Bitmap(int width, int height, int depth, int data_size) {
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}
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}
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void Bitmap::Create(int width, int height, int depth, const Bytes &data) {
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void Bitmap::Create(int width, int height, int depth, const Bytes &data) {
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active_ = true;
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Create(width, height, depth, kIndexed, data);
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width_ = width;
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height_ = height;
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depth_ = depth;
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data_ = data;
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data_size_ = data.size();
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pixel_data_ = data_.data();
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surface_ = std::unique_ptr<SDL_Surface, SDL_Surface_Deleter>(
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SDL_CreateRGBSurfaceWithFormat(0, width_, height_, depth_,
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SDL_PIXELFORMAT_INDEX8),
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SDL_Surface_Deleter());
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surface_->pixels = pixel_data_;
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GrayscalePalette(surface_->format->palette);
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active_ = true;
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}
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}
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void Bitmap::Create(int width, int height, int depth, int format,
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void Bitmap::Create(int width, int height, int depth, int format,
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