Refactor hex string handling: replace UppercaseHex functions with Hex equivalents
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@@ -328,7 +328,7 @@ void DungeonEditor::DrawRoomSelector() {
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for (const auto each_room_name : zelda3::kRoomNames) {
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rom()->resource_label()->SelectableLabelWithNameEdit(
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current_room_id_ == i, "Dungeon Room Names",
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core::UppercaseHexByte(i), each_room_name.data());
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core::HexByte(i), each_room_name.data());
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if (ImGui::IsItemClicked()) {
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// TODO: Jump to tab if room is already open
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current_room_id_ = i;
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@@ -402,7 +402,7 @@ void DungeonEditor::DrawEntranceSelector() {
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for (int i = 0; i < 0x85 + 7; i++) {
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rom()->resource_label()->SelectableLabelWithNameEdit(
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current_entrance_id_ == i, "Dungeon Entrance Names",
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core::UppercaseHexByte(i),
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core::HexByte(i),
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zelda3::kEntranceNames[i].data());
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if (ImGui::IsItemClicked()) {
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@@ -355,7 +355,7 @@ void EditorManager::DrawInfoPopup() {
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if (BeginPopupModal("ROM Information", nullptr,
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ImGuiWindowFlags_AlwaysAutoResize)) {
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Text("Title: %s", rom()->title().c_str());
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Text("ROM Size: %s", core::UppercaseHexLongLong(rom()->size()).c_str());
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Text("ROM Size: %s", core::HexLongLong(rom()->size()).c_str());
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if (Button("Close", gui::kDefaultModalSize) ||
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IsKeyPressed(ImGuiKey_Escape)) {
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@@ -167,7 +167,7 @@ absl::Status ScreenEditor::LoadDungeonMaps() {
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gdata[j] = rom()->data()[pc_ptr_gfx++];
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}
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std::string label = core::UppercaseHexByte(rdata[j]);
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std::string label = core::HexByte(rdata[j]);
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dungeon_map_labels_[d][i][j] = label;
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}
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@@ -318,7 +318,7 @@ void ScreenEditor::DrawDungeonMapsTabs() {
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std::string label =
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dungeon_map_labels_[selected_dungeon][floor_number][j];
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screen_canvas_.DrawText(label, (posX * 2), (posY * 2));
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std::string gfx_id = core::UppercaseHexByte(tile16_id);
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std::string gfx_id = core::HexByte(tile16_id);
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screen_canvas_.DrawText(gfx_id, (posX * 2), (posY * 2) + 16);
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}
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}
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@@ -59,7 +59,7 @@ absl::Status Tile16Editor::InitBlockset(
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RETURN_IF_ERROR(LoadTile8());
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ImVector<std::string> tile16_names;
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for (int i = 0; i < 0x200; ++i) {
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std::string str = core::UppercaseHexByte(all_tiles_types_[i]);
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std::string str = core::HexByte(all_tiles_types_[i]);
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tile16_names.push_back(str);
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}
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@@ -88,7 +88,7 @@ absl::Status MessageEditor::Initialize() {
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for (const auto& each_message : list_of_texts_) {
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std::cout << "Message #" << each_message.ID << " at address "
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<< core::UppercaseHexLong(each_message.Address) << std::endl;
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<< core::HexLong(each_message.Address) << std::endl;
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std::cout << " " << each_message.RawString << std::endl;
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// Each string has a [:XX] char encoded
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@@ -173,7 +173,7 @@ void MessageEditor::DrawMessageList() {
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for (const auto& message : list_of_texts_) {
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TableNextColumn();
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if (Button(core::UppercaseHexWord(message.ID).c_str())) {
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if (Button(core::HexWord(message.ID).c_str())) {
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current_message_ = message;
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DrawMessagePreview();
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}
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@@ -182,7 +182,7 @@ void MessageEditor::DrawMessageList() {
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TableNextColumn();
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TextWrapped(
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"%s",
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core::UppercaseHexLong(list_of_texts_[message.ID].Address).c_str());
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core::HexLong(list_of_texts_[message.ID].Address).c_str());
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}
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EndTable();
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@@ -252,7 +252,7 @@ void MessageEditor::DrawDictionary() {
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for (const auto& dictionary : all_dictionaries_) {
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TableNextColumn();
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Text("%s", core::UppercaseHexWord(dictionary.ID).c_str());
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Text("%s", core::HexWord(dictionary.ID).c_str());
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TableNextColumn();
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Text("%s", dictionary.Contents.c_str());
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}
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@@ -332,7 +332,7 @@ void MessageEditor::ReadAllTextDataV2() {
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current_raw_message.append("[");
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current_raw_message.append(DICTIONARYTOKEN);
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current_raw_message.append(":");
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current_raw_message.append(core::UppercaseHexWord(dictionary));
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current_raw_message.append(core::HexWord(dictionary));
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current_raw_message.append("]");
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uint32_t address = core::Get24LocalFromPC(
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@@ -432,7 +432,7 @@ void MessageEditor::ReadAllTextData() {
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current_message_raw.append("[");
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current_message_raw.append(DICTIONARYTOKEN);
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current_message_raw.append(":");
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current_message_raw.append(core::UppercaseHexWord(dictionary));
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current_message_raw.append(core::HexWord(dictionary));
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current_message_raw.append("]");
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uint32_t address = core::Get24LocalFromPC(
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@@ -91,7 +91,7 @@ void HandleEntityDragging(zelda3::GameEntity *entity, ImVec2 canvas_p0,
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ImGui::SetDragDropPayload("ENTITY_PAYLOAD", &entity,
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sizeof(zelda3::GameEntity));
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Text("Moving %s ID: %s", entity_type.c_str(),
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core::UppercaseHexByte(entity->entity_id_).c_str());
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core::HexByte(entity->entity_id_).c_str());
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ImGui::EndDragDropSource();
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}
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MoveEntityOnGrid(dragged_entity, canvas_p0, scrolling, free_movement);
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@@ -789,7 +789,7 @@ void OverworldEditor::DrawOverworldEntrances(ImVec2 canvas_p0, ImVec2 scrolling,
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color = ImVec4(255, 255, 255, 200);
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}
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ow_map_canvas_.DrawRect(each.x_, each.y_, 16, 16, color);
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std::string str = core::UppercaseHexByte(each.entrance_id_);
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std::string str = core::HexByte(each.entrance_id_);
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if (current_mode == EditingMode::ENTRANCES) {
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HandleEntityDragging(&each, canvas_p0, scrolling, is_dragging_entity_,
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@@ -872,7 +872,7 @@ void OverworldEditor::DrawOverworldExits(ImVec2 canvas_p0, ImVec2 scrolling) {
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}
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}
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std::string str = core::UppercaseHexByte(i);
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std::string str = core::HexByte(i);
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ow_map_canvas_.DrawText(str, each.x_, each.y_);
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}
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i++;
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@@ -1367,7 +1367,7 @@ absl::Status OverworldEditor::UpdateUsageStats() {
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ImGuiWindowFlags_HorizontalScrollbar)) {
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for (int i = 0; i < 0x81; i++) {
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auto entrance_name = rom()->resource_label()->GetLabel(
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"Dungeon Entrance Names", core::UppercaseHexByte(i));
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"Dungeon Entrance Names", core::HexByte(i));
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std::string str = absl::StrFormat("%#x - %s", i, entrance_name);
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if (Selectable(str.c_str(), selected_entrance_ == i,
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overworld_.entrances().at(i).deleted
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@@ -190,7 +190,7 @@ void SpriteEditor::DrawSpritesList() {
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int i = 0;
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for (const auto each_sprite_name : zelda3::kSpriteDefaultNames) {
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rom()->resource_label()->SelectableLabelWithNameEdit(
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current_sprite_id_ == i, "Sprite Names", core::UppercaseHexByte(i),
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current_sprite_id_ == i, "Sprite Names", core::HexByte(i),
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zelda3::kSpriteDefaultNames[i].data());
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if (ImGui::IsItemClicked()) {
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current_sprite_id_ = i;
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