Refactor hex string handling: replace UppercaseHex functions with Hex equivalents

This commit is contained in:
scawful
2024-12-30 09:48:19 -05:00
parent f13ce9d6fd
commit 59e59f8a38
11 changed files with 37 additions and 37 deletions

View File

@@ -91,7 +91,7 @@ void HandleEntityDragging(zelda3::GameEntity *entity, ImVec2 canvas_p0,
ImGui::SetDragDropPayload("ENTITY_PAYLOAD", &entity,
sizeof(zelda3::GameEntity));
Text("Moving %s ID: %s", entity_type.c_str(),
core::UppercaseHexByte(entity->entity_id_).c_str());
core::HexByte(entity->entity_id_).c_str());
ImGui::EndDragDropSource();
}
MoveEntityOnGrid(dragged_entity, canvas_p0, scrolling, free_movement);

View File

@@ -789,7 +789,7 @@ void OverworldEditor::DrawOverworldEntrances(ImVec2 canvas_p0, ImVec2 scrolling,
color = ImVec4(255, 255, 255, 200);
}
ow_map_canvas_.DrawRect(each.x_, each.y_, 16, 16, color);
std::string str = core::UppercaseHexByte(each.entrance_id_);
std::string str = core::HexByte(each.entrance_id_);
if (current_mode == EditingMode::ENTRANCES) {
HandleEntityDragging(&each, canvas_p0, scrolling, is_dragging_entity_,
@@ -872,7 +872,7 @@ void OverworldEditor::DrawOverworldExits(ImVec2 canvas_p0, ImVec2 scrolling) {
}
}
std::string str = core::UppercaseHexByte(i);
std::string str = core::HexByte(i);
ow_map_canvas_.DrawText(str, each.x_, each.y_);
}
i++;
@@ -1367,7 +1367,7 @@ absl::Status OverworldEditor::UpdateUsageStats() {
ImGuiWindowFlags_HorizontalScrollbar)) {
for (int i = 0; i < 0x81; i++) {
auto entrance_name = rom()->resource_label()->GetLabel(
"Dungeon Entrance Names", core::UppercaseHexByte(i));
"Dungeon Entrance Names", core::HexByte(i));
std::string str = absl::StrFormat("%#x - %s", i, entrance_name);
if (Selectable(str.c_str(), selected_entrance_ == i,
overworld_.entrances().at(i).deleted