Refactor hex string handling: replace UppercaseHex functions with Hex equivalents

This commit is contained in:
scawful
2024-12-30 09:48:19 -05:00
parent f13ce9d6fd
commit 59e59f8a38
11 changed files with 37 additions and 37 deletions

View File

@@ -378,11 +378,11 @@ void OverworldMap::LoadMainBlocksets() {
// during the BuildBitmap step (or a new one specifically for animating).
void OverworldMap::DrawAnimatedTiles() {
std::cout << "static_graphics_[6] = "
<< core::UppercaseHexByte(static_graphics_[6]) << std::endl;
<< core::HexByte(static_graphics_[6]) << std::endl;
std::cout << "static_graphics_[7] = "
<< core::UppercaseHexByte(static_graphics_[7]) << std::endl;
<< core::HexByte(static_graphics_[7]) << std::endl;
std::cout << "static_graphics_[8] = "
<< core::UppercaseHexByte(static_graphics_[8]) << std::endl;
<< core::HexByte(static_graphics_[8]) << std::endl;
if (static_graphics_[7] == 0x5B) {
static_graphics_[7] = 0x5A;
} else {